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#1

Help with sequencer

Archive: 5 posts


In my level I'm having some trouble with a gameplay sequencer. I want it to start playing the second you spawn, and I want it to be skippable, as you spawn in a creatinator. I have the skippable part right, but when I spawn it sometimes has already started, and it doesn't let me spawn until it's finished. And other times it just doesn't work. Anyone know what the problem is?2012-04-18 22:06:00

Author:
Unknown User


try activating it with a player sensor. sometimes the game loads the level before the players are placed in the level... if that makes sense.2012-04-18 23:15:00

Author:
shane_danger
Posts: 283


It is activated by a player sensor.
...
2012-04-18 23:31:00

Author:
Unknown User


maybe add a delay with a .1 timer?2012-04-18 23:33:00

Author:
shane_danger
Posts: 283


edit- thought you said controlinator. lol sorry. also you could try using hologram with an impact sensor on it. works about the same as a player sensor and you can reshape it to whatever trigger area you want, just make sure it doesn't touch any walls or any other physical object (not decorations).2012-04-19 01:37:00

Author:
Eanikran
Posts: 79


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