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#1
Temple/Cave/(Something else?) of Deceit
Archive: 4 posts
Im making a level that will use a lot of traps that can be spotted but you may have to think about what will happen if you 'try to get the bubbles' or if a character asks you to help them or gives you advice you must choose what to do. I have a few traps thought out but I wont tell you any yet because I dont want to ruin the surprises. Any ideas for traps? They always need to be passable without dying aswell. | 2009-01-02 11:16:00 Author: moleynator Posts: 2914 |
A section of the roof that is made out of spikes with a dead end at then end. There is score bubbles going the entire way from the start of the spiked roof section to the end. When the player gets the 1st sore bubble the roof comes down slowly with a piston and the player has to decide how far they're going to go before turning back. So if they go too far they die because they won't make it back in time. | 2009-01-02 11:31:00 Author: Killian Posts: 2575 |
Button that triggers a bunch of bubbles to fall(as well as a bomb/flaming block) | 2009-01-06 02:04:00 Author: DRT99 Posts: 431 |
A floor that crumbles when they step on it, so they have to run across, and can't turn back after. | 2009-01-06 02:22:00 Author: Trap_T Posts: 431 |
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