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#1

"Flip" Object facing option

Archive: 3 posts


I'm not sure if I just haven't figured this out or if its really not possible, but if not it should be in the game. There should be a logic for "flipping the object" much like L3 does in create mode, but by trigger on either an x or y axis. This would be helpful for say robots made, you could press a button and change the direction it's facing or have made bosses turn toward you based on your positioning. I just think it'd be a nice feature.2012-04-02 13:39:00

Author:
RonPierce
Posts: 131


Oh, you mean in-game, an object out of material? Yeah, that would take a lot of math and create loads of collision problems... But I get what you mean...2012-04-02 23:52:00

Author:
Unknown User


I could see how it'd be hard, but if it worked similar to how it works in create mode how it "checks" if it can turn before doing it. I see a lot of people who make robots and it's kind of funky that they have to run backwards if you want a level that ever goes backwards in directions such as several stories in a building.2012-04-03 02:56:00

Author:
RonPierce
Posts: 131


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