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First Person 3D Camera - Smooth Rotation Concept (copyable)

Archive: 7 posts


This is a concept for a First-Person 3D camera with smooth rotation and movement. It gives the player a first person (or third person with the addition of a sackbot!) perspective to really add a new style of gameplay.

The level is now COPYABLE so go have fun playing with it! For ease of use, I've used barely any logic other than a few tags, tag sensors and movers. I've used plenty notes to explain all the key features of the camera to make it simple to tweak for whatever purpose you would like to use it for.

Tip:
To get the most out of the camera in your levels, use the extra layer glitch to create some fantastic environments for players to explore!
2012-03-20 21:32:00

Author:
Mopkins
Posts: 123


Sounds good! Already queued 2012-03-20 22:22:00

Author:
Hawk14
Posts: 105


cool, I'll check it out.2012-03-21 00:44:00

Author:
biorogue
Posts: 8424


Cheers guys! Appreciate any feedback you have so I can make my upcoming first person level as good as it should be! I've just updated the camera so it's smoother and allows for movement whilst rotating, so I'd love for you to check it out! I'll be giving the completed camera away as a prize in my upcoming level so the sooner it's finalized, the sooner I can start and therefore finish the level, and you can have the camera all for yourself! 2012-03-22 01:02:00

Author:
Mopkins
Posts: 123


posting this again here in case u fell the need to delete it from the level
"i have a suggestion, it has to do will letting people know who's behind the logic. or are u suggesting it's a coincidence you updated it with rotation and moving at same time soon after playing my copyable tech demo?"

i'm more than happy for people to use my tech for levels, but tech demos are a way of showing off tech you yourself have made. not someone else's hard work
2012-03-22 15:57:00

Author:
evret
Posts: 612


posting this again here in case u fell the need to delete it from the level
"i have a suggestion, it has to do will letting people know who's behind the logic. or are u suggesting it's a coincidence you updated it with rotation and moving at same time soon after playing my copyable tech demo?"

i'm more than happy for people to use my tech for levels, but tech demos are a way of showing off tech you yourself have made. not someone else's hard work

Hey evret, I did have a look at your tech demo to see how you accomplished the camera, however I'm not what you'd call very good at logic, so I had no idea how you pulled it off. My system's logic is laughably basic, I've tried to think 'outside the box' to achieve a similar effect to yours. I'd be happy invite you to have a look at my system if you like to show you that I haven't copied your idea, just replicated the results. I'm against plagiarizing in lbp2 and always give credit where it's due, so if after viewing my concept you're still unhappy I'd be happy to work something out.
2012-03-22 16:19:00

Author:
Mopkins
Posts: 123


******** UPDATE ********
I also have a bit of news: I'll be making the concept level COPYABLE at some point in the next couple of days, after adding a few notes and the such to make it user friendly. I've come to realise I don't have enough time on my hands to really use the camera to make a great level, so think it's best to let the community have it and see what amazing things people come up with! All I ask is that if you do use my design, that you don't claim it as your own and I do get credit for it. I'd quickly like to thank anyone who helped while I was making this and hope that you have fun using it!
2012-03-25 19:50:00

Author:
Mopkins
Posts: 123


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