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Mass Effect 3 Story Discussion- SPOILERS

Archive: 34 posts


In keeping with LBPC's tradition of separate story threads for story heavy games. Endgame discussion follows.

Speaking of which... I just beat this game literally two minutes ago.

And let me tell you, screaming "What did I dooooooooooo?" was not the reaction I wanted from this game. :/

But yeah... uh... wtf? O_O
2012-03-10 03:38:00

Author:
RockSauron
Posts: 10882


Now I haven't beaten the game so I probably shouldn't be here, but I really want to bring up the discussion of

TALI'S STOCK PHOTO FACE:

http://media.gamebandits.com/images/2012/03/taligetty.jpg

The left is some random stock photo, and the right is Tali's face. So Bioware chose to answer one of Mass Effects biggest secrets with a photo they found on the internet.

Also, what was your Galactic Readiness at the time you did the final mission? (or whenever it takes the Readiness into factor)
2012-03-10 03:45:00

Author:
Kog
Posts: 2358


Well there is a about 17 different endings to mass effect 3, and it's most affected by what you did to the collector base
http://www.ign.com/wikis/mass-effect-3/Endings
2012-03-10 04:24:00

Author:
wait wtf
Posts: 853


Well there is a about 17 different endings to mass effect 3, and it's most affected by what you did to the collector base
http://www.ign.com/wikis/mass-effect-3/Endings

well yeah, but that still doesn't distract from the stupidity of god children making inorganic lifeforms that kill organic lifeforms in order to prevent organic lifeforms from creating inorganic lifeforms that kill organic lifeforms. Or whatever. And, like... god children made the reapers? Huh? I don't know. Wtf? O-o Way to ruin the ending of the biggest trilogy in gaming history, Bioware ;-;.
2012-03-10 04:32:00

Author:
RockSauron
Posts: 10882


god children made the reapers?
something about that really threw me off the whole ending
2012-03-10 05:18:00

Author:
wait wtf
Posts: 853


Well there is a about 17 different endings to mass effect 3, and it's most affected by what you did to the collector base
http://www.ign.com/wikis/mass-effect-3/Endings

I'm quite interested to know what that secret ending is all about. Maybe Blasto comes in and saves the day instead?
2012-03-10 05:51:00

Author:
Merc
Posts: 2135


Honestly, the ending just ruined the whole game. Like, not so much that I haven't forgotten the awesomeness of Mordin's death scene at the Shroud or when the Geth and Quarians allied... But, like, what?

I liked the idea of the Reapers purpose being to prevent a species from evolving too far in order to give new species a chance to shine... Like, if there was a civilization from millions of years ago, and if there really is enough intelligent life out there for them to come out every 50000 years, then there would be a lot of established order and new arrivals wouldn't be able to fit in... So that part of the God Kid's purpose makes sense.

But the Reapers having a maker at all, let alone whatever that thing was? And then him just saying "Ok, you put these two things together, you win, Reapers dead", and, um, I DON'T KNOW D:

... Again, not the reaction I wanted at the end :/
2012-03-10 12:57:00

Author:
RockSauron
Posts: 10882


Beat the game. Can't say much about the ending, was kinda meh. But I did truly enjoy doing the whole Illusive man conversation, not being able to do the final paragon option, then choosing not to do the renegade events hoping for a paragon event, getting killed, and having to sit through the whole thing again because I couldn't skip it.

Oh, and don't get me started about that little scene after the credits. After all the delicious voice acting they fed us throughout the entire trilogy, they had to end it off with some of the worst acting and dialogue they could have had?
2012-03-11 07:22:00

Author:
Kog
Posts: 2358


but you gotta admit, those space battles were epic2012-03-11 07:35:00

Author:
wait wtf
Posts: 853


So, this is what I think happened in the ending, and it's both genius and lazy of Bioware.
Shepard was indoctrinated. You have a pistol with infinite ammo, Anderson being seconds ahead of you but you never see him, Illusive Man appearing out of nowhere, weird black thingies at the edge of the screen while talking to the Illusive Man, and the God Child. The God Child is what gives it away.
You can hear a much deeper voice behind the child's voice, possibly Harbinger's. It tries making the Reapers look good (which, let's be honest, they're not) and strongly hints you shouldn't destroy them. I went with the destruction option and apparently it's the only one where Shepard lives. The other two choices were an illusion to trick Shepard, their biggest threat, into killing himself. If you're still not convinced, this pretty much proves it:
I took Garrus with me to the beam. He was on the Normandy at the end.
2012-03-11 09:52:00

Author:
Testudini
Posts: 3262


So, this is what I think happened in the ending, and it's both genius and lazy of Bioware.
Shepard was indoctrinated. You have a pistol with infinite ammo, Anderson being seconds ahead of you but you never see him, Illusive Man appearing out of nowhere, weird black thingies at the edge of the screen while talking to the Illusive Man, and the God Child. The God Child is what gives it away.
You can hear a much deeper voice behind the child's voice, possibly Harbinger's. It tries making the Reapers look good (which, let's be honest, they're not) and strongly hints you shouldn't destroy them. I went with the destruction option and apparently it's the only one where Shepard lives. The other two choices were an illusion to trick Shepard, their biggest threat, into killing himself. If you're still not convinced, this pretty much proves it:
I took Garrus with me to the beam. He was on the Normandy at the end.

... I thought it odd that I took Ashley to the beam yet she survived at the end. O_o

Well, I killed myself AND seemingly destroyed the Reapers... Unless that was just a way to trick you into dying thinking you did the right thing...

Huh. That's... an interesting prospect O_o. However, there isn't really much outright implying that in the game... But it's better than the alternative :/ Good thinking. There might be some hope for the ending yet.
2012-03-11 14:03:00

Author:
RockSauron
Posts: 10882


The other two choices were an illusion to trick Shepard, their biggest threat, into killing himself. If you're still not convinced, this pretty much proves it:
I took Garrus with me to the beam. He was on the Normandy at the end.
I also found the thing with Anderson weird, as he spoke as though he was in the same hallway as you, but he was never there.

And now that I think of it, why was the Normandy flying away through a mass relay? ._. I think the whole Normandy part was just not thought out very well, and not actually a hint at some false reality.

But I think you're wrong about the illusion. I'm certain it actually happened, seeing as after Shepard turned into space soup, all the reapers stopped attacking and left, and all the mass relays lit off bouncing the signal or w/e all over. Also, why would an army of near-immortal galactic squids need to trick a guy with a severe case of giant-laser-beam-to-the-entire-body into killing himself, when simply even throwing a rock at him would end his life.

EDIT: Okay, from a huge consensus on the Bioware forums, the secret ending is Shepard in a pile of rubble, taking a breath.


http://www.youtube.com/watch?v=G2udVqu1PtM

Not that that means anything truthfully, as the man was near dead, bled out for a good while, got blown up again, and is now in a pile of rubble. Medigel you may ask? Yeah, you mean the same medigel he decided not to use the entire time he was bleeding out, or when Anderson was about to die? Mhm.
2012-03-11 23:37:00

Author:
Kog
Posts: 2358


Also, why would an army of near-immortal galactic squids need to trick a guy with a severe case of giant-laser-beam-to-the-entire-body into killing himself, when simply even throwing a rock at him would end his life.

Because, even then, it is STILL better than the ending we got.
2012-03-12 00:03:00

Author:
RockSauron
Posts: 10882


http://arkis.deviantart.com/art/Mass-Effect-3-Alternate-Endings-SPOILERS-289902125

Now, why couldn't this be the ending? It's so much more awesome. Even if it does have the same "twist" at the end, it twists the twist to make it awesome and, like, yeah. /sigh
2012-03-12 23:00:00

Author:
RockSauron
Posts: 10882


http://arkis.deviantart.com/art/Mass-Effect-3-Alternate-Endings-SPOILERS-289902125

Now, why couldn't this be the ending? It's so much more awesome. Even if it does have the same "twist" at the end, it twists the twist to make it awesome and, like, yeah. /sigh

I think this shoud've been the ending instead:


http://www.youtube.com/watch?v=5QpU4Vg-4V0&feature=related

Undeniable.

(Also, I want it to be known that I actually really liked the original ending, but this would just be the greatest thing ever.)
2012-03-13 08:24:00

Author:
Merc
Posts: 2135


So just beat the game last night and...yeah, loved the rest of the game but ****. I wasn't expecting happily ever after but that was all kinds of depressing and unfulfilling; there was literally no choice that didn't seem extremely morally questionable and in every scenario the fate of the Normandy crew and galatic civilization as a whole is left up in the air.

As much as I liked the universe Bioware crafted in the ME games they made a really bad habit of just making stuff up along the way in regards to how to deal with the overarching Reaper threat even though there were more then a few elements in the backstory that would have been meaningful in the final confrontation. Vigil mentions that they're vulnerable while in hibernation, the Illusive Man discovered that at least one civilization in the past developed an interstellar mass accelerator weapon that could destroy a Reaper Capital Ship in a single shot, people now know that Mass Relays have enough power to obliterate a whole star system and possibly a few other things I've overlooked. Admittedly, none of these things could be used against the Reapers to any great effect without them coming off as extremely dumb, but if there was a method to leaving them vulnerable to any or all of these strategies and the point of the game was finding how to do so I'd be willing to bet that it would have made for a more engaging narrative then that entire Crucible/Catalyst crap which was almost certainly another thing they came up just as they were working on 3.

Like many people, I'm really hoping we'll get a DLC that allows for a better ending, but **** if I wouldn't feel really dirty getting it.
2012-03-17 19:40:00

Author:
Dapiek Absaroka
Posts: 512


ohhhhhh those so many plothotles that i found in the games ending....where do i start?
-Joker leaving the battlefield. There's alot of things wrong with this. First of all, how did he manage to get the normandy crew out of the battlefield and manage to make it to the charon relay after the crucible was activated? If did it early before it was activated, doesnt that make him a coward? This also brings up the fact that joker is always there for Shepard and wont leave him/her, i mean that suicide mission pretty much summed up his loyalty for him/her.
-The mass relays being destroyed. Remember, this is the key component that allows you travel the galaxy, without your pretty much stuck on the system your in. Now lets bring up the fact that mostly mostly every alien fleet is in the Sol system and there pretty much stuck there now. I hope everyone stocked their ships well with food and resources, cause everyone's going to die out of starvation. so in the end shepard killed mostly every species without the help of the reapers.
-limited choices. One thing characteristic that stands out of Shepard is that he/she always want to find another way to deal with the situation. Being given only 3 choices (which pretty much is the same thing but with different colors) and accepting it is kinda breaking his/her character
-if i get a brain aneurysm, can i hold Bioware responsible? ugh this whole thing is hurting my head, now to me that ending doesnt exist and is instead replace with this

http://www.youtube.com/watch?v=L4iNJXrHA_I
2012-03-20 03:33:00

Author:
wait wtf
Posts: 853


I'm totally fine with the ending.
It doesn't satisfy the hero craving, but it makes sense.
The game has only a big plot hole, and it's about the studies of Tali regarding that star and the Dark Energy.
I took the middle way (synthesis), I think that the story between EDI and Joker proves that it was a viable solution.
Also, the ending has some strange stuff in it that still need explaination, like my Javik leaving the Normandy at the end...
2012-03-21 10:46:00

Author:
OmegaSlayer
Posts: 5112


This is beautiful.


http://www.youtube.com/watch?feature=player_embedded&v=vG4EyfXOTJ4
2012-03-21 17:33:00

Author:
Merc
Posts: 2135


I'm totally fine with the ending.
It doesn't satisfy the hero craving, but it makes sense.
The game has only a big plot hole, and it's about the studies of Tali regarding that star and the Dark Energy.
I took the middle way (synthesis), I think that the story between EDI and Joker proves that it was a viable solution.
Also, the ending has some strange stuff in it that still need explaination, like my Javik leaving the Normandy at the end...

There were actually a few of hints throughout the series that Dark Energy would play a big part in the overall story and the truth was that it was supposed to but the writers scrapped the idea somewhere along the line. From what I understand, originally the Reapers' motivations were that they wanted to curtail the buildup of Dark Energy in the galaxy by use of Element Zero and Mass Effect related technology as it would accelerate the eventual destruction of the cosmos.

While I don't like what the Reaper's motives were changed to, I can't really fault the writers for using bizarre "kill em all before they build something that kills them all" motives in place of them being anti-Dark Energy accumulation when you consider that they deliberately leave Mass Relays and other Element Zero technology around for other races to find and also at least partially rely on Eezo power themselves. There's faulty logic behind motives and there's motives with complete lack of logic.

Personally, I think they should have explored the whole "order to the chaos of organic evolution" and "ascension through destruction" angle instead of some assumed inevitability of organic and synthetic conflict.
2012-03-22 03:05:00

Author:
Dapiek Absaroka
Posts: 512


For all of you who are upset about the ending, Id like to turn your attention to this article. (http://games.yahoo.com/blogs/plugged-in/bioware-change-mass-effect-3-ending-194431568.html)2012-03-23 12:30:00

Author:
ATMLVE
Posts: 1177


I mean, even if it's not Indoctrination, the ending could be a pre-ending.
Sheppard getting shot and entering a trance like state where he makes up his mind about what is going to happen in the last showdown against the reapers.

The ending might be what really happens when Sheps wakes up and accepting indoctrination or not will change how the nding pans out.
2012-03-23 13:16:00

Author:
OmegaSlayer
Posts: 5112


Extended Cut DLC coming this summer, for free

http://www.joystiq.com/2012/04/05/mass-effect-3-extended-cut-dlc-free-this-summer-offers-furth/

Yep.
2012-04-05 14:49:00

Author:
RockSauron
Posts: 10882


for free



Ok who are they and that have they done with the real EA.
2012-04-05 16:07:00

Author:
Rabid-Coot
Posts: 6728


Well, considering how just about everyone hated the endings alongside EA being voted worst company in America I wouldn't be surprised if they aren't scrambling to enact some sort of damage control.

And I'm willing to bet just about everyone who did hate the ending is also hoping "expanding" on the ending means "change it altogether." Time will tell...
2012-04-06 03:17:00

Author:
Dapiek Absaroka
Posts: 512


Well, considering how just about everyone hated the endings alongside EA being voted worst company in America I wouldn't be surprised if they aren't scrambling to enact some sort of damage control.

And I'm willing to bet just about everyone who did hate the ending is also hoping "expanding" on the ending means "change it altogether." Time will tell...
Time has already told us:


Are there going to be more/different endings or ending DLCs in the future?
No. BioWare strongly believes in the team?s artistic vision for the end of this arc of the Mass Effect franchise. The extended cut DLC will expand on the existing endings, but no further ending DLC is planned.

http://blog.bioware.com/2012/04/05/mass-effect-3-extended-cut/
2012-04-06 03:36:00

Author:
Kog
Posts: 2358


Time has already told us:



http://blog.bioware.com/2012/04/05/mass-effect-3-extended-cut/

Given that it is just a statement rather then the end result, as well as Bioware's recent history of faithfulness (or lack thereof) to its own pre-release statements, I wouldn't be too sure especially considering how broadly one could define "expand." Though admittedly, given that the aforementioned approach to ending dlc would be one of the technically easier ones to go through with I wouldn't be surprised if they did exactly that either.
2012-04-06 07:08:00

Author:
Dapiek Absaroka
Posts: 512


Help us to get Mass effect 1.
We're getting bigger


FACEBOOK:
http://www.facebook.com/pages/Mass-Effect-1-on-PS3/342784482436141
TWITTER:
https://twitter.com/#!/MassEffect1PS3
2012-04-06 07:13:00

Author:
OmegaSlayer
Posts: 5112


Well, my brother FINALLY beat this game the other day (had to wait for me to beat, then for Mom to go down to Florida where he's currently working, then for him to beat Dragon Age II before he'd play), and despite everything I expected he actually liked it. And someone he actually convinced me that it's good. Huh. Well, aside from the fact that it wasn't affected by your choices for the most part.

I guess that it's just a matter of it being different as well as bad explanations. Sure, there's a lot logically wrong in the ending, but once you look past that...

I kinda like the idea that the kid at the end wasn't God so much as just an old race of organics that came to the conclusion that life was destined for conflict. The reason they succeeded this time was that Shepard united all the forces of the galaxy to do what no other species had every done: completed the crucible/ catalyst thing.

The reason being diversity and unique races coming together for a common goal. Which is kinda cool when you consider Javek there served as an example of a time when everyone united under one banner, which was why they failed.

Sure, Arrival said that Mass Relay explosions would kill everything, and they abandon everyone on Earth at the end... but that's kind of just logical errors missing the whole point. The same nitpicking that bugs me about people that hate the ending of Battlestar Galactica.

It's really not so much the little things so much as the big picture. So I'm taking it like this:

Ancient race of organics believes that life is predestined for conflict between unlike peoples, and so builds this crazy system to keep things from getting too advanced so that races wouldn't get too complex.

Shepard proves that unique life can work together for a common goal.

The ancient race concedes the point, and allows all life to build itself anew without their intervention.

Sure, logically there are errors in their logic, but it kind of throws off the whole point. Yes, this isn't a videogame ending where the hero can just save the day and be done with it. But now that I think about it, maybe that's not so bad :/
2012-04-28 21:09:00

Author:
RockSauron
Posts: 10882


The problem is that as people have analyzed the endings based on previously established lore they all paint a bleak future for the galaxy. People hated BSG's ending because everything within the plot boiled down to "it was God's doing" but that is at least an explaination for everything. From what I can tell people hate ME3's ending generally because it ignores everything that has come before that needs addressing and shifts the tone of the story in a completely different direction. I don't know for sure personally, but I feel as though Hudson and Walters had unwittingly disregarded all that had been established before the ending just as they discarded the writing team when they came up with the ending which has far more problems then logical errors and plotholes.

I'm willing to believe that the Mass Relays destroyed at the end of 3 is a different situation then in Arrival and I can appreciate the symbolic value of them being destroyed symbolizing the end of the Reaper's control over the galaxy, but them being destroyed is still a problem because as a result all the fleets massing in Sol, not to mention everyone else scattered throughout the galaxy that has relied on the Mass Relay will be stranded. ME1 and 2 explicitly state that the contemporary spacefaring civilizations have no idea how the Mass Relays work and even if they tried rebuilding them they'd need to create at least two that are a significant distance from one another to be worthwhile, but that raises the question of how anyone would travel that distance and coordinate such an operation at all.

The FTL drives that all the races other then the reapers use in their ships are pitifully inefficient compared to the Mass Relay network and can't even sustain FTL speed for more then a few days without discharging the static buildup from their drive cores on a planet with a sufficiently strong magnetic field, and if they don't then the ships will fry. And that's not taking into account that the ships will also need supplies and maintenance while traveling through a galaxy that is 100,000 lightyears across and largely unexplored (only 1% mapped according to ME1).

And that's just the logictical problems, the thematic ones are on a whole diffent level (http://social.bioware.com/forum/1/topic/355/index/11435886/1).
2012-05-05 17:00:00

Author:
Dapiek Absaroka
Posts: 512


Indoctrination theory.
Nuff said.
http://social.bioware.com/forum/1/topic/355/index/9727423
2012-05-06 14:59:00

Author:
OmegaSlayer
Posts: 5112


Indoctrination theory.
Nuff said.
http://social.bioware.com/forum/1/topic/355/index/9727423

If the ending requires the player to believe the ending was a bad dream, and then that the real conflict goes unresolved, then it's not a good ending.

If the Indoctrination theory was accurate, then the actual conflict of the series goes unresolved, meaning that the ending doesn't exist. Thus, the closure that Bioware promised doesn't exist.

But in any case, that seems like it's just desperate seeking for meaning to an ending that goes against everything. There was absolutely no reason for you to destroy galactic civilization, other than "God" or the ancient race or whatever telling you to. So yeah, the ending goes against the main plot of the series no matter what.
2012-05-06 16:22:00

Author:
RockSauron
Posts: 10882


Yeah, not really a proponent of the Indoctrination Theory myself. It is admittedly a clever explaination for the gaps in logic but not exactly flawless though it would be a convienent way for Bioware to wrangle themselves out of what the endings currently are with the Extended Cut but would also make Bioware look really disengenuous as RockSauron says and prove the fans know better then they do.

Frankly, I think it would be better just to remove everything involving the starchild and Normandy fleeing/crashing while playing out everything else that happens in the Destroy ending and put whatever else after that. It eliminates a lot of the questions and problems of the current endings, and seems like how a lot of people on Youtube want the ending fixed:

http://www.youtube.com/watch?v=HAs3QdpfRss
I'm certainly going to pretend this is how the ending plays out if the EC proves to fall short (as well as pretend to that there's no mention the starchild's existence by the Vendetta VI).
2012-05-06 17:48:00

Author:
Dapiek Absaroka
Posts: 512


1 hour ad a half documentary about IT

http://www.youtube.com/watch?v=caAqFFhBn2U
2012-05-10 20:31:00

Author:
OmegaSlayer
Posts: 5112


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