#1
Size Machine Help!
Archive: 3 posts
I'm trying to make a level based around a machine that changes your player's size, but I'm having a bit of trouble making the machine itself ![]() I got the main structure down (well a little, I still have to finish decorating it), but in the image (in which I have no clue how to show it in the post, so it's an attached file ), I placed 3 emitters that gives you a selected sackboy (whether it'd be large, tiny, or normal). But I don't know how to make it so these emitters won't activate simultaneously, or look out of place when activated. I thought the AND gates would help, but with those attached, the emitters won't work, so I'm kinda stuck here ![]() If you know how to fix this, please reply to this post, or better yet, send a message to my PSN: AnotherMarioFan, and join me in Create mode. It would be much appreciated Thanx!! | 2012-03-04 16:30:00 Author: Unknown User |
| are your emitters on oneshot? cause that might help | 2012-03-04 17:13:00 Author: ForgottenEnigma Posts: 1414 |
| Why didn't I think of that? I completely forgot about the input action *facepalm* I also found out that I was emitting the wrong objects, too. I was emitting lightbulbs just to make sure it was working, but it turns out that they couldn't fit in the tube Thanx alot, though! ![]() | 2012-03-04 18:36:00 Author: Unknown User |
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LittleBigPlanet 2 - 3 - Vita - Karting 
), I placed 3 emitters that gives you a selected sackboy (whether it'd be large, tiny, or normal). But I don't know how to make it so these emitters won't activate simultaneously, or look out of place when activated. I thought the AND gates would help, but with those attached, the emitters won't work, so I'm kinda stuck here 
Thanx!!