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Making "sackbots on patrol" jump
Archive: 4 posts
Is there any way to make a sackbot whos on patrol, jump? When they're on patrol they just turn around if they hit somthing, but i need them to jump over obstacles. | 2012-02-23 19:21:00 Author: PixelJam Posts: 88 |
Put a tag on an object you want them to jump over and a tag sensor in a dcs and the on the bot circuitboard, connect the sensor to the jump button. the bot will then jump over the obstacle when they are in range | 2012-02-23 20:13:00 Author: artise Posts: 353 |
Put a tag on an object you want them to jump over and a tag sensor in a dcs and the on the bot circuitboard, connect the sensor to the jump button. the bot will then jump over the obstacle when they are in range It's not like "opstacles", it's holes created by bombs. | 2012-02-23 20:27:00 Author: PixelJam Posts: 88 |
have an emitter on the bomb to emit a holo block with a tag on it, problem solved... again | 2012-02-23 20:50:00 Author: artise Posts: 353 |
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