#1
Making "sackbots on patrol" jump
Archive: 4 posts
Is there any way to make a sackbot whos on patrol, jump? When they're on patrol they just turn around if they hit somthing, but i need them to jump over obstacles. | 2012-02-23 19:21:00 Author: PixelJam ![]() Posts: 88 |
Put a tag on an object you want them to jump over and a tag sensor in a dcs and the on the bot circuitboard, connect the sensor to the jump button. the bot will then jump over the obstacle when they are in range ![]() | 2012-02-23 20:13:00 Author: artise ![]() Posts: 353 |
Put a tag on an object you want them to jump over and a tag sensor in a dcs and the on the bot circuitboard, connect the sensor to the jump button. the bot will then jump over the obstacle when they are in range ![]() It's not like "opstacles", it's holes created by bombs. | 2012-02-23 20:27:00 Author: PixelJam ![]() Posts: 88 |
have an emitter on the bomb to emit a holo block with a tag on it, problem solved... again ![]() | 2012-02-23 20:50:00 Author: artise ![]() Posts: 353 |
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