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#1

What I would really like.

Archive: 3 posts


I've already posted this idea in a different thread, but oh well.

Do you know what I would really like?
A feature of the Score Sensor that detects if only a CERTAIN PLAYER has a certain score.
Remember those zombie/MW3 levels where if one sack had a huge amount of points, the other sack could buy all the stuff he wanted even though he had no points? The Score Sensor should be able to sense the score of certain players and not just all the players as a whole. Like say, the Score sensor only detects the score of player 1 or 2 and so on. Or it can only detect the score of a sack who only activates a piece of logic. Ex., detect the score of the sack who buys the gun in the zombie level, so he can't mooch of another sack's points. It would have to have an extra input for the logic that the sack activates, though...


I miss the good old pre-war LBP days when we didn't have to dodge all these stupid bombs.
2012-02-19 14:41:00

Author:
Kalawishis
Posts: 928


Erm, correct me if I'm wrong, but I think this is already possible. In Versus Mode, each player is assigned an individual score. In fact, I was playing a zombie level just earlier today. It worked fine, no mooching or anything.2012-02-19 19:24:00

Author:
Sackpapoi
Posts: 1195


I think the versus mode can be used and abused like this. As some levels have doors that can be opened with a certain amount of points. I am not sure if there is a way of letting the player that is doing really bad get all the best stuff for free so yeah that would be a great addition, even though I am sick to death of the amount of bomb survivals and costume levels and Zombie survivals that are currently available lol. But nice suggestion anyway mate 2012-02-20 01:59:00

Author:
LittleBigSnooth
Posts: 454


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