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#1
What's your favourite type?
Archive: 13 posts
Hello Guys and Girls, :star: I am recently in the process of making a new platformer level and have hit a bit of a brick wall. Because people these days have moved away from the all enjoyable detailed platformer I am stumped on what theme I should use to try and bring the genre back a little bit. Should it be in a forest? A warehouse? Sweet shop? Factory? Woodland? Wooden area that's not a forest? What are your favourite platform themes to play? Suggestions are much appreciated underneath Thanks Liam (The_Snooth) | 2012-02-17 11:30:00 Author: LittleBigSnooth Posts: 454 |
Try modern theme like futuristic or something like that | 2012-02-17 12:38:00 Author: wheelbbase911 Posts: 54 |
I like making stuff out of wood like these themes: Da Vinci's Hideout, the Canyons, the Islands. I also like Victoria's laboratory. | 2012-02-20 17:06:00 Author: L1N3R1D3R Posts: 13447 |
I very much enjoy Canyons, I'm making one now. Perhaps steampunk or industrial? | 2012-02-20 19:39:00 Author: kirbyman62 Posts: 1893 |
Maybe something inspired by the minecraft texture pack jolicraft? http://i.imgur.com/5gMng.jpg | 2012-02-20 23:49:00 Author: Cactii Posts: 426 |
All good ideas. My favourite three have always been Forest/Nature, Space and Canyon . Industry is good, but I find that it is one of the hardest kinds of levels to start as everything in LittleBigPlanet starts off very clean and pristine and it takes alot of stickering and decorating before it looks industrialy worn | 2012-02-21 09:04:00 Author: LittleBigSnooth Posts: 454 |
Fire and explosions and girls. | 2012-02-21 12:42:00 Author: Ayneh Posts: 2454 |
Fire and explosions and girls. Not really sure that MM will appreciate girls setting on fire and eventually exploding | 2012-02-21 12:48:00 Author: LittleBigSnooth Posts: 454 |
You could try a cake factory or have a level set in a laboratory where a crazy inventor works lol. I find that the theme isn't so important, as long as there is some cool gameplay to do in the level, im happy with that. | 2012-02-21 13:04:00 Author: RtooDee2 Posts: 175 |
Not really sure that MM will appreciate girls setting on fire and eventually exploding There was a level called something like Blonde Bombshell Survival that was exactly that, but it got moderated. | 2012-02-21 13:39:00 Author: Ayneh Posts: 2454 |
Ha-ha loving the suggestions guys | 2012-02-21 13:52:00 Author: LittleBigSnooth Posts: 454 |
Industry is good, but I find that it is one of the hardest kinds of levels to start as everything in LittleBigPlanet starts off very clean and pristine and it takes alot of stickering and decorating before it looks industrialy worn Ha, I have the opposite problem! Making things look grungy is easy, but clean is a very difficult look for me to pull off. I'd have to say my favorite theme would be forest/nature too, but Snooth, please keep in mind that as long as your gameplay is fantastic, the theme itself won't matter too much. Although, I'll say a theme can indeed be a great way to get the creative gears turning! | 2012-02-21 17:25:00 Author: Liquid_Blood_ Posts: 116 |
Ha, I have the opposite problem! Making things look grungy is easy, but clean is a very difficult look for me to pull off. I'd have to say my favorite theme would be forest/nature too, but Snooth, please keep in mind that as long as your gameplay is fantastic, the theme itself won't matter too much. Although, I'll say a theme can indeed be a great way to get the creative gears turning! Worlds apart then lol. Yes, I must be honest, I really like doing jungle and forest because the scenery is easy as everything looks a little weathered. I agree that the theme is not that important but I find that having a theme helps you continue with a set idea of matching gameplay because lets face it, a hovering platform in the middle of the forest doesn't really work unless you are making a level about something strange in the forest lol ' | 2012-02-21 18:28:00 Author: LittleBigSnooth Posts: 454 |
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