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#1

Problem with Tags, Labels and Followers

Archive: 4 posts


So - I am working on a boss-battle and want 8 pieces of metal create forms etc that attack you - I created a wall of tags for different positions and while no position is choosen, all pieces are supposed to follow tags on a spinning wheel. The problem is that although all pieces are supposed to follow differently labeled tags, they all follow one and the same.

Here is a picture I sketched out of my dilemma, probably more helpful than my description:

http://img72.imageshack.us/img72/9311/problemyo.png

I checked the tags and followers already - they have the correct adjustments.
2012-02-13 14:07:00

Author:
Spikeball
Posts: 74


thats odd, hmmm maybe try to change a colors insted of numbers2012-02-13 15:17:00

Author:
Shadowriver
Posts: 3991


I'd say check to see if changing colors works, as Shadowriver suggested.

Another thing is check all of your logic in regards to how the pieces move. This includes making sure all detection ranges are large enough to detect what tags they need to, even at the farthest distance away they can be. Another thing to remember is that higher numbered Selector ports have higher priority, as I've had that be an issue for myself in the past.
2012-02-14 02:37:00

Author:
SuddenEnigma
Posts: 70


You included a lot of information in your picture that do not have any bearing on your problem (or at least, there is not enough info to establish there is a connection). What I'd like to see is the logic on the piece of metal that is responsible for following the light blue tags. Are you using unique pieces that each follow their own tag? Or are you using one metal piece template that auto-adjusts itself to follow a unique tag as more pieces are emitted?2012-02-14 10:20:00

Author:
Antikris
Posts: 1340


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