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#1

Harry Potter Move Level- Some Help Appreciated

Archive: 5 posts


A few months ago I wrote about a Harry Potter PS Move Level I wanted to make. I hope someone would take the idea and make something of it since I have very little skill when it comes to making levels. However, today I tried to make a working model of my concept, but I keep getting stuck. I am trying a very basic version of what I want. Here's what I did (or tried to do): On the movinator's circuit board, I connected triangle to a magic mouth (I recorded myself saying Expecto Patronum) and connected that to a move cursor (which I got to look like a wand, sort of). The point was to have the Expecto Patronum spell destroy the sackbot that I had placed next to me. I wanted it to be destroyed only when the cursor was over it.

If anyone remembers my earlier thread (here it is, if not: https://lbpcentral.lbp-hub.com/index.php?t=65463-Harry-Potter-PS-Move-Wand-Level) I want to have each spell affect different creatures (but they are unaffected by the other spells). I originally had set the move cursor to allow color keys. I figured if the move cursor had a key and the sackbot (supposed to be a dementor) had a receiver, it would be vanquished once I pressed triangle, while the cursor was over it. This did not work for me. I hope I am not confusing people, but if anyone can help, I'd really appreciate some advice. My ultimate goal is to have, instead of one button presses, combos for summoning spells. So triangle, triangle, square would pull up Expecto Patronum. This would allow for more spells to be used, rather than just four. Multiple enemies would then spawn at the same time, some requiring different spells.
2012-02-11 01:42:00

Author:
EdReedFan20
Posts: 18


Hmmm. Be interesting to have a look, maybe help out. Feel free to friend me on the game, sean88 2012-02-15 22:20:00

Author:
Sean88
Posts: 662


This could be a grat RPG! if I get time I would love to help 2012-02-16 15:41:00

Author:
TomBurk
Posts: 84


I have been thinking of a few ideas for this level, Its actually got a lot of potential, look me up my friend2012-02-16 16:47:00

Author:
Sean88
Posts: 662


I just don't have the time, nor the skills to make levels of any kind, let alone something as complex as this. If anyone was inspired by this and wants to make it, go ahead. It's yours.2012-04-02 22:38:00

Author:
EdReedFan20
Posts: 18


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