#1
360 Degree rotation for the 3D camera
Archive: 3 posts
It will be nice if Mm fixed the 3D cam to rotate fully without glitching. Just think of the possibilities! ![]() | 2012-02-11 01:35:00 Author: danthi66 ![]() Posts: 54 |
I suggested this already. the post is even on the SAME PAGE for crying out loud! | 2012-02-15 23:10:00 Author: Marioparty7 ![]() Posts: 14 |
There are two recent threads on this, so in the interest of fairness I'm posting in both ![]() On the 1st March 2011, Fubalicious, created this thread "Real 3D (*NOT* 3D layer glitch) Tech-demo". For me and many others this was the start of 3D in LBP2. For a month it was looking like the start of something great, but for one aspect, Rotation. Many have tried, the best example being Evret, it is a masterpiece in logic ![]() ![]() Anyway, the reason I say this, and the reason I mention the 1st March...well, I'm not saying too much (I have a history of not doing what I say I will ![]() ![]() | 2012-02-16 22:49:00 Author: ballisticola ![]() Posts: 157 |
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