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#1

Kid Chemelion; LittleBig Mess

Archive: 2 posts


I go through a good deal of projects, hopping from one to another as my playership fails to get off the ground. Consequentially, I have a number of "Series Starters" which are now posted on my world (http://lbp.me/u/Eternal_Rise/levels)

In spite of this, I never stop coming u with new projects. Kid Chameleon; LittleBig mess is my latest idea. Inspired by a Sega Genesis game, this project will put the player in the roll of a gamer testing out a new prototype VR game. But the game has once more gained a mind of it's own, and it's Boss has found a way to trap players in the game. Can Kid defeat the boss and free the other players? Or will he too be doomed to life as a mob?

So far I have worked out the basic and Knight costumes and features. Once I tune the class switch system, I will begin work on level 1-1 Krummy Falls

I will post links as levels go up. Until then, Enjoy my failed attempts.
2012-02-08 04:58:00

Author:
Eternal_Rise
Posts: 113


well, after hours, and nearly a hundred logic combination attempts, I've come to the conclusion that the transmogrification system is not a viable option. Due to this fact, I will not be building this as a Kid Chameleon game. Not yet sure what will come of the forms I've already built, perhaps more of a Castlevania type game with Belnade and Shanoa type characters (because lets face it, without the sticker panels from the move pack, the Belmonts would just suck.

Anyway, just a little update on the hick-up.
2012-02-09 07:32:00

Author:
Eternal_Rise
Posts: 113


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