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LBP 2 community dead!?

Archive: 32 posts


Lately, understanding people are on depending on time zones, but the amount of online players seems to be at shockingly low? The highest I've seen lately is 8000 on weekdays to only 10-15000 at weekends. I know the online isn't great, due to awful lag etc. But is this totally accurate? And if so why? It bothers me it really does, to think lbp 2 could "die". What are your thoughts on the subject? And do you think it's only a short term thing?

Thanks G_GEORGE_N ;D
2012-02-01 23:38:00

Author:
Unknown User


Regardless whether or not it dies, I'll still be here, forever and ever and ever.... so I'll be my own community.

Unless of course LBP3 comes.


In all honesty, I wouldn't be afraid. I know for me it's been pretty busy as of late. Give until the next school break.
2012-02-02 00:00:00

Author:
Fang
Posts: 578


Yeah, true. I just feel that I've missed out on some of the great benefits of a bustling community. I too would be like you, I love it, I just hope people pick up the game again 2012-02-02 00:03:00

Author:
Unknown User


Just last weekend I saw over 20k people online, and that's the highest number I have seen in quite a while (It is probably related to the recent Muppets Pack though). I do think that the Community is doing pretty much as good now as it has been doing for about the past 6 months, but I might be wrong

Online and coop-wise, the game seems just as (un)reliable now, as it was the case at release? At some point we may possibly have to accept that LBP2 online never will get as solid as "endgame" LBP1. LBP2 is a far more complex game and simply has the potential to quickly put more stress on the system compared to the Original...
The hardcore fans will still stick around, and accept the limitations, or even find new ways of working around them

We might also suddenly see some unexpected improvements with these new fresh eyes and hands taking over our beloved franchise, which then again might help bring some doubters back into LBP2.
I know that the recent patch 1.10 at first glance might have caused an unecessary amount of grief due to the broken dynamic Emitters, but I'm entirely confident that the new teams will prove as a bunch of very capable successors as they get used to the new tools
2012-02-02 00:15:00

Author:
Slaeden-Bob
Posts: 605


Thanks that's cheered me up a bit. 2012-02-02 00:30:00

Author:
Unknown User


The LBP2 community is suffering from decrease in players, true. It happened in LBP1, and it's happening in LBP2. That's not to say that there won't be awesome levels, or that the best creators will move on. Rather, it just means that there are less people playing the game at than during release. DLC will still come trickling down to the masses, and the creators that truly love this game will stick around and make mind-blowing games for you to play for at least the next year or more.

Besides, most of those players that left the game? Noobs. (Oh wait, that includes me!)

And now for something completely different...

[GRRR.... It (https://www.youtube.com/watch?v=Sh8mNjeuyV4) has a bad word]
2012-02-02 00:44:00

Author:
schm0
Posts: 1239


If there are few thousands of people online at a time, that's definitely not dead. At least by my standards.2012-02-02 01:27:00

Author:
Chdonga
Posts: 388


oh look another one of them topics of "is LBP2 dieing?"... we only get these like once every month or 2.
LBP2 honestly has been almost the same for the past 8 months. enough people play it still IMO. no matter what any new LBP game won't be as active as LBP1 was in it's first year. and that's because it's not a new series anymore. and sadly a lot of people are only interested in 100% new games. but IMO we are better off without them people. and also LBPC is a LBP community, and we clearly are not dead. so don't worry about it. just go have fun. *mew
2012-02-02 02:37:00

Author:
Lord-Dreamerz
Posts: 4261


^Well I myself am a creator because i like making games on LBP. not because i like to talk to people, just like a lot of creators i've seen and know well. and i didn't realize a game needs 100000+ active players in order to be called alive. The 15000+ or so people that still seem to actively play the game seems like enough to call a game alive IMHO. but yes, the game is less alive then it used to be. but that don't mean it's dead. there is a difference. *mew2012-02-02 11:31:00

Author:
Lord-Dreamerz
Posts: 4261


Just the other day, I got the elusive Group Hug of 20k pin, one I've been trying to get since April, when I got the game. Of course, this is probably because of the Muppet pack. I think if and when MM starts working on some game problems that apparently some people (but not me ) are having, then maybe it will slowly start to grow again

Cheers, flyinhawaiian
2012-02-02 12:27:00

Author:
flyinhawaiian
Posts: 357


The number of players is probably dropping because of wat can often be a very hostile environment, where any level thats not absolutely flawless gets booed, or left unplayed as famous creators continue to gain fame. You'll probably find that any players who haven't found their way to a site like this one where they can gain encouragement from other players will be leaving around now, if not sooner. It'll leave us with better levels, but a far higher threshold for whats good.2012-02-02 15:45:00

Author:
Smudge228
Posts: 533


^Well I myself am a creator because i like making games on LBP. not because i like to talk to people, just like a lot of creators i've seen and know well. and i didn't realize a game needs 100000+ active players in order to be called alive. The 15000+ or so people that still seem to actively play the game seems like enough to call a game alive IMHO. but yes, the game is less alive then it used to be. but that don't mean it's dead. there is a difference. *mew

I counted you in with the people who wouldnt accept its death.
A game doesnt need 100k+ people to be alive, but when those 15k people the game does have, just make 5 minute survival levels and dont participate productively in the community you cant count them. Meaning the actual community of useful people is around 100. The 100 people you see on the forums.(Also not counting the 300-400 people that come on only when something big happens, since they only come on as guests anyway)
And 100 is enough to call it dead imo.

As far as those 15k randoms go, they're just there to buy dlc and put money into the devs pockets.
2012-02-02 15:57:00

Author:
Bremnen
Posts: 1800


Lot's of anecdotal evidence in this thread so I'll just toss in a bit of my own.

LBP2 isn't dead. Even LBP1 usually only averaged about 14,000 people online most of the time.
There are a lot more levels to play in LBP2 and people only have a finite amount of time to play. So by virtue, plays will get spread out a lot more.
There are more people playing LBP1. Just boot it up and see.
There are about 5 million or so copies of LBP1 out there (give or take - not including the free download PSN users got) on the other hand there are only 2 million copies of LBP2 (don't forget the game is only one year old).
When you see 15,000 people on line you can in no way make a valid claim that there are only about 15,000 active users. These people would have to be online every minute of the day in order to make that logic work. I would venture to guess that the number of active players could be much higher.
The community has certainly seen alot more immaturity and trolling since the release of LBP2 and this has definitely contributed to the lack of participation in community forums and in game by a lot of people that I know...myself included.
2012-02-02 16:59:00

Author:
Jaeyden
Posts: 564


And 100 is enough to call it dead imo.

I love playing this 'dead game'. Clearly you don't.

Why are you still here when you could have moved on to "making real games"?
2012-02-02 17:00:00

Author:
Antikris
Posts: 1340


I love playing this 'dead game'. Clearly you don't.

Why are you still here when you could have moved on to "making real games"?

Testify, Antikris.
2012-02-02 17:05:00

Author:
flyinhawaiian
Posts: 357


A game doesnt need 100k+ people to be alive, but when those 15k people the game does have, just make 5 minute survival levels and dont participate productively in the community you cant count them. Meaning the actual community of useful people is around 100. The 100 people you see on the forums.
Aw yeah I feel 1337 now.
2012-02-02 17:07:00

Author:
Ayneh
Posts: 2454


I love playing this 'dead game'. Clearly you don't.

Why are you still here when you could have moved on to "making real games"?

1. I dont want to waste my life being a game developer.
2. Its become a bad habit for me to keep lbpc open in a tab when im online, subconsciously hoping that someone comes out of the far corners of the internet and says something worth reading when I know thats not going to happen because 99.999999% of threads/comments posted on here are garbage.
3. One person playing it does not a community make.
2012-02-02 17:34:00

Author:
Bremnen
Posts: 1800


2. Its become a bad habit for me to keep lbpc open in a tab when im online, subconsciously hoping that someone comes out of the far corners of the internet and says something worth reading when I know thats not going to happen because 99.999999% of threads/comments posted on here are garbage.

http://images.cheezburger.com/completestore/2012/1/5/22fd9dac-e697-4c8e-85d9-8a40273263e3.jpg
Hold yer horses there, guy. I think the community in-game AND on here are great. So there. Let's be nice. If nearly all of the stuff on here is "garbage", may I ask why you are still considering visiting it? You also said that the handful of "useful" people are the guys you see on the forums. Have you changed your mind?
I think the number of players vary. A lot. The OP has considered this, what with all of the time zones and this and that, but I personally think we can't really determine when LBP is "dead" or not. Who knows? It could be inactive and then WHABAM! 20k players on at the same time, which is how I got the pin not too long ago. So LBP is an ever-changing game. It has so many connections, so there has to be some kind of update every once in a while (not technical updates).
Long live LBP! W00T!
2012-02-02 18:03:00

Author:
Sackpapoi
Posts: 1195


I counted you in with the people who wouldnt accept its death.


And i count you as one of the people who won't accept it's not dead.


but when those 15k people the game does have, just make 5 minute survival levels and dont participate productively in the community you cant count them.


and i love how you think all the 15000+ players who are still active all make bad levels. I pretty sure there is far more then 100 good creators around still. and even if there is not much more then 100, it don't matter as long a lot of good levels come out every month. and trying to force your point across little to much err? you can ask a lot of people on this site. there are tons of lovely levels made by good creators every month. *mew
2012-02-02 20:49:00

Author:
Lord-Dreamerz
Posts: 4261


I think the smaller the community, the better. Like many things in life, bigger does not necessarily mean better.2012-02-02 21:54:00

Author:
sascha_winter
Posts: 163


Threads like this are depressing and a complete pain to read. I have literally no Idea why I even clicked on this. My second account (Aarkel) JUST got the group hug pin this week. Even so, I'll still create things for fun, even if no one plays it, because I make levels for artistic expression.2012-02-03 05:24:00

Author:
grayspence
Posts: 1990


Well, say what you will, but 6 million levels is a lot. Even if the community is shrinking in numbers, there is still plenty of good content, good friends and good times to be had.

LBP2 isn't dying, it's aging with dignity.
2012-02-03 14:53:00

Author:
schm0
Posts: 1239


I must admit... im not much active lately, due fact i play AC:R bite by bite and have no idea for a level right now, thru i help DaSAckboy with his project if he is online2012-02-03 18:39:00

Author:
Shadowriver
Posts: 3991


Im resisting the urge to proclaim myself myself as the savior of the ever shrinking community that is LBP. I AM THE SAVIOR!2012-02-03 18:44:00

Author:
craigmond
Posts: 2426


Don't worry, it's far from dead. There aren't millions of people playing it like a Call of Duty. So what?' It's not like LBP's online mode is "disposable" like a recycled shooter's. The people who bought LBP thinking of it as some run-of-the-mill game that lasts for a month don't play anymore, but there's always that part of the community that keeps it alive and well.

Remember back in the summer when people were all "oh no, LBP is dying! there haven't been any MM picks for 2 months, what are we going to do?". Yeah, right.
2012-02-03 19:04:00

Author:
SnipySev
Posts: 2452


LBP dead? Nah a gaming community will always have its long term fans, even after servers are switched off. It is sites like this that keep the community alive.*2012-02-03 21:37:00

Author:
PerfectlyDarkTails
Posts: 269


Eh, I just got really tired with LBP2. It just started to become boring and the elitist annoyed me.2012-02-04 05:21:00

Author:
majormel84
Posts: 398


The LBP community will never die, for we are a community that is ever expanding, ever growing, and ever cheering for new DLC.2012-02-10 02:36:00

Author:
Cobaltor
Posts: 222


No no! LBP2 IS NOT DEAD! 'E's pining!

...........


'E's not pinin'! 'E's passed on! This game is no more! He has ceased to be! 'E's expired and gone to meet 'is maker! 'E's a stiff! Bereft of life, 'e rests in peace! If you hadn't nailed 'im to the internet 'e'd be pushing up the daisies! 'Is metabolic processes are now 'istory! 'E's off the twig! 'E's kicked the bucket, 'e's shuffled off 'is mortal coil, run down the curtain and joined the bleedin' choir invisibile!! THIS IS AN EX-GAME!!
2012-02-10 16:21:00

Author:
CCubbage
Posts: 4430


Well it is hard to say it is dead since people do play LBP2, and theres more than 100 good creators since you got creators that make amazing costumes, bots, scenaries, etc and never publish or share it to the community so they stay unknown. But since the cool pages is being flooded with copied LBP1 levels and Mortal Kombat levels which are all the same just with different stage, and then you got immature people, elitists, and trolls/haters which makes the community sour and theres the dark side of the coin while the other side is being shrouded by it, hopefully the coin gets flipped. And when you got to play MM Picked games or search and get lucky to find a fun level to play kinda makes it feel dead, but for it to be dead it has to have zero growth or activity which LBP2 doesn't have so its not dead just not in its Golden Days.2012-02-10 16:47:00

Author:
Rokusho
Posts: 45


Lbp wont go down. Everyday I see 10 to 15 thousand people online. Sometimes even more. Lbp 1 and 2. Both are doing well besides all the copying going on.2012-02-10 22:34:00

Author:
Unknown User


The LBP franchise really needs something truly novel to bring in a tremendous group of players once again. Of course, the present community is not "dead," as it's been stated before, but in order for any true Little Big Planet game to regain full-fledged support, it must return to the players that wow-factor that the first one gave us all.

The first LBP provided us with the creation tools and cute little sack people that we'd never been able to really play with any time before. The sequel, at release, was essentially a glamorous expansion pack. Not to say it wasn't good, in fact it was great, but something like that will not appeal to the audience in the same way as its predecessor. I'm assuming LBP2 seems to many (excluding the fans that reside in these forums) like a "following-year-installment" of a sports game: MLB, NBA, NFL, FIFA, etc. Those who really, truly enjoy the game will buy the next installment, yet those who play the game just for fun will most likely spend their money on a more-innovative installment further down the line, or just a different game entirely.

Those are my two cents in a little spiel.
2012-02-11 02:00:00

Author:
piggabling
Posts: 2979


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