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#1

A rather big problem

Archive: 8 posts


Emitters and Creatinators - not working.

They are not functioning in any sense. I've tried many objects and materials, different layers, emmiter settings and input types, and both the creatinator and the emmiters are completley ignorant to me.

They do work on the preset items, e.g. water, impact bombs and spikes.

This is halting all of my current levels, as emmiters especially always play a very large part in my levels.

I'd appreciate any help greatly.
2012-01-29 13:50:00

Author:
Unknown User


Hmmm Well there was a bug with the latest patch but idk if thats the problem2012-01-29 13:54:00

Author:
The_Lil_JoKeR
Posts: 745


It's broken for me too in the standard story levels. I can only assume that the patch introduced the regression.2012-01-29 15:19:00

Author:
Unknown User


Fix coming..
http://getsatisfaction.com/littlebigplanet/topics/emmiters_derped_in_1_10
2012-01-29 15:29:00

Author:
Unknown User


Others are having the same problem.
You can check out what they are saying here:
https://lbpcentral.lbp-hub.com/index.php?t=67137-Patch-1.10!
2012-01-29 15:45:00

Author:
Lady_Luck__777
Posts: 3458


WOO good theres nothing worse than a problem not shared, at least its not permanent. Ill do a 60 minute platformer for now then, being as i've had the game since release and not made a PFer yet...2012-01-29 17:32:00

Author:
Unknown User


Now I'm a bit scared to even see how my level-in-progress is like with the update 2012-01-29 20:52:00

Author:
Cobaltor
Posts: 222


Now I'm a bit scared to even see how my level-in-progress is like with the update

Only if under patch 1.10 you save your level will the emitters that use live-captured objects fail.
2012-01-29 22:16:00

Author:
Antikris
Posts: 1340


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