#1
MARBLE MADNESS - PYRAMID PERILS (6 axis) V 1.1
Archive: 13 posts
Hey guys, just published another marble madness level and I'd love to know what y'all think of it ![]() Guide your marble through this egyptian themed level, will you make it to the end? SIX AXIS controlled! http://lbp.me/v/9mt7hm | 2012-01-28 17:25:00 Author: brucethejam ![]() Posts: 105 |
I love marble rolling games. Every time I see one published, I need to have a go. This is by far the best, most polished, diversified, and above all fun marble rolling level I've played. Not only did it look nice and play like a dream, but you added many additional gameplay elements that made it feel a bit more like an adventure, such as pointing the mirrors and opening doors with buttons. I also loved the sections where you could just let loose and roll quickly through grabbing point combos. Totally loved it! | 2012-01-28 22:29:00 Author: CCubbage ![]() Posts: 4430 |
I played this last night and was drooling the whole way through. This is a fantastic level with great visuals and a vast array of details. The gameplay is smooth and has a wide variety of mechanics in which to get your ball around, through, under and over a plethora of obstacles. The pacing is perfect with speed sections and "hold your breath" sections as you try and steady your ball past quicksand whirlpools, lava traps and disappearing platforms. This is an awesome level Bruce and I can't wait to go play it again. | 2012-01-28 22:39:00 Author: biorogue ![]() Posts: 8424 |
Thanks for playing guys, I'm really glad y'all had fun with it ![]() | 2012-01-29 09:37:00 Author: brucethejam ![]() Posts: 105 |
Great stage! It gets waaay hard with the rotating platforms and I would have liked a chicken's exit at that point. But I have to say that the platforms worked well, it was hard because I sucked a little. | 2012-01-31 11:12:00 Author: Mr_Fusion ![]() Posts: 1799 |
How do you make something sixaxis controlled? Is there a tool I don't know about?? : / | 2012-01-31 18:09:00 Author: Unknown User ![]() |
How do you make something sixaxis controlled? Is there a tool I don't know about?? : / There's six axis outputs on the controlinator. | 2012-01-31 21:31:00 Author: CCubbage ![]() Posts: 4430 |
Queued, will give it a go. Try out mine if you have the time: https://lbpcentral.lbp-hub.com/index.php?t=59163-Cosmic-Carnage-Beta(Twin-Stick-Shooter)-Now-with-2-Player-Support!! EDIT: Hey bruce ![]() | 2012-02-01 04:41:00 Author: arsenalfan_1995 ![]() Posts: 229 |
Np m8 lol, I hope you like it ![]() | 2012-02-01 07:43:00 Author: brucethejam ![]() Posts: 105 |
Just played your level, it was great (as expected) the visuals were good, the extra layer glitch was used well. My only complaint was that i had to stop slouching in my chair and sit up to play ![]() ![]() | 2012-02-01 23:49:00 Author: arsenalfan_1995 ![]() Posts: 229 |
Thanks m8, glad you enjoyed it. It does keep you on your toes lol. Not a lot of ppl reaching the scoreboard though for some reason and with practice it can be aced ![]() | 2012-02-03 10:06:00 Author: brucethejam ![]() Posts: 105 |
I think there should have been another checkpoint in the "whirlpool" area. Also, maybe you could add the option to invert the y-axis controls? | 2012-02-03 19:21:00 Author: Ali_Star ![]() Posts: 4085 |
I thought about extra checkpoints initially, but I wanted it to be more of a challenge ![]() | 2012-02-16 09:52:00 Author: brucethejam ![]() Posts: 105 |
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