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Kim Possible Mission IV Part 2 first look at the HUD System

Archive: 3 posts


Hello folks it me again to bring you the first look at the all new HP and Skill HUD System for game play. In this lvel the HUD System will work like all other HUD's. But its still highly experemental but it should be working soon. Look forard to further update as they come.2012-01-27 03:15:00

Author:
Thug_Life_EQ
Posts: 181


Good news guys and girls. It will also have respawn feature so if Kim dies you'll die to thus respawning you to the Checkpoint in a new Kim. The Sackperson icon indicates how many lifes you have left. You get a total of three lifes. And Kim has 12HP for each life. There will be Health Restore Points through the level. More info will be posted as it comes in. As in when i update on my progress with level development.:star:2012-01-27 07:58:00

Author:
Thug_Life_EQ
Posts: 181


Ok folks, here is a update on KPMIV's HUB system. The HUD works pretty darn good so far. Plus i just finnished up the HP restoration point. Plus i've decided to have enemies respawn in certain areas when you leave, which means more points for you. I'm still working on the rest of the HUD indicators like Skill and Stamina. Please reply if you folks could to give thing i need to improve to make Kim Possible Mission IV more enjoyable to the players.2012-01-30 08:15:00

Author:
Thug_Life_EQ
Posts: 181


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