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#1

View Sackbot from the back?

Archive: 6 posts


PSN is down for maintainance, else I'd give you the dot me code for a level called 'FreeFallin' (3D Skydving)'

Here, the sackperson (or Bot) is seen from behind. Ive asked him directly how he's done it, but had no reply. Does anyone know how this is done? I need it for a level.
2012-01-25 15:49:00

Author:
futureboy
Posts: 74


can you do the twist glitch on a sackbot? I don't know. Maybe something to do with the camera? I've got no clue, but would be interested to know this myself.

oh that link FreeFallin' [3D Skydiving] (http://lbp.me/v/7vdd14)
2012-01-25 17:38:00

Author:
biorogue
Posts: 8424


As you might be able to see, it is your sack as a bot in a controlinator seat. Below the head is an object that looks like a sackbot's body. Notice that no matter your own costume, this outfit is always the same? There is no sackbot with his back towards the camera.

http://i0.lbp.me/img/ft/0e0a2034887e5cc57faaaf38fd4970bb73454c6c.jpg
2012-01-25 19:18:00

Author:
Antikris
Posts: 1340


As you might be able to see, it is your sack as a bot in a controlinator seat. Below the head is an object that looks like a sackbot's body. Notice that no matter your own costume, this outfit is always the same? There is no sackbot with his back towards the camera.

http://i0.lbp.me/img/ft/0e0a2034887e5cc57faaaf38fd4970bb73454c6c.jpg

Ahhh! I see! Its just a sackperson HEAD with a flightsuit made from bits that fits all players (including the controlinator seat) I think I could do that, but it wont work for my level as I need the figure to represent the sack entirely! So it will have to be some other trick = - if possible. I can make a sackbot tumble, but he's facing you...and Id rather he wasnt as he's travellling towards the horizon. I suppose it could be travelling backwards.
2012-01-25 20:15:00

Author:
futureboy
Posts: 74


Hi. Yup, I use this trick a lot in things i make for my friends. A way to get this effct, is to place the controllinator on a small piece of sticker panel. Now use L2 on the seat to hide it so you can work on the sticker panel piece. Make this into a body shape (you could glue two pieces togeather one for shirt and one for pants. Some dlc packs have arm and leg and head sticker objects (like monster pack) and if you have the grid off you can place these on the sides of the the sticker panel block they can be rotated to show the backs.
Looking at the picture, it looks like its an illusion...its not actually a sackbot, just done using the following techique:- A rough outline of the sackbots shape (arms and legs out and head) made out of sticker panel. its built in sections of panel (ie. hands flesh colour, arms and body blue, pants and legs creamy brown, etc) and each part is glued togeather, then an object for parachute on his back, ear objects and hair mayb be built up from red fur. Then a controllinator seat on his back set to be invisible. Various sticker objects could be used to give the body shape. I havent actually played or seen the level, so cant say for sure, but thats one way to achieve the effect. Hope this helps my friend

I like the way this works...and be interested in helping you. Why not friend me in game and I can help out with your idea same name
2012-01-26 14:40:00

Author:
Sean88
Posts: 662


Hi. Yup, I use this trick a lot in things i make for my friends. A way to get this effct, is to place the controllinator on a small piece of sticker panel. Now use L2 on the seat to hide it so you can work on the sticker panel piece. Make this into a body shape (you could glue two pieces togeather one for shirt and one for pants. Some dlc packs have arm and leg and head sticker objects (like monster pack) and if you have the grid off you can place these on the sides of the the sticker panel block they can be rotated to show the backs.
Looking at the picture, it looks like its an illusion...its not actually a sackbot, just done using the following techique:- A rough outline of the sackbots shape (arms and legs out and head) made out of sticker panel. its built in sections of panel (ie. hands flesh colour, arms and body blue, pants and legs creamy brown, etc) and each part is glued togeather, then an object for parachute on his back, ear objects and hair mayb be built up from red fur. Then a controllinator seat on his back set to be invisible. Various sticker objects could be used to give the body shape. I havent actually played or seen the level, so cant say for sure, but thats one way to achieve the effect. Hope this helps my friend

I like the way this works...and be interested in helping you. Why not friend me in game and I can help out with your idea same name
I'll add you anyways....but thats definitely a sackbot head, coz when you play the level its YOUR head....as for the body it also needs (for me) to be YOUR body (player1). Ive elected to capture a tumbling bot that is set to pl;ayer1 and do away with this because of the 'suit' everyone would have to wear. I thought I'd explained that in my previous post - obviuosly not clearly enough. The tumbling actually looks better for what I want anyway. thanks for your time, I may use it at some point in the future-who knows.
2012-01-26 15:36:00

Author:
futureboy
Posts: 74


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