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#1

Layer glue tool, object flipper, bit panel

Archive: 3 posts


Not sure if these have been suggested by anyone already but my quick search didn't find anything.

Layer glue tool: Settings: glue to front, glue to back, on/off. This would be super handy for when you want an emitted object to follow another object on another layer exactly and behave as one glued object. Follower and tag systems aren't always fast enough and the objects are still separate.

Object flipper: pretty self explanatory, mirror flips an object in play mode like clicking the right stick in create mode does. This would be handy for controllinator vehicles that switch direction and are hard to re-emit, among other things.

A new material: Bit panel or pixel panel: would be like sticker panel but you can put multiple colored squares on a single piece using grid and it would be one single object. This would be like taking a photo of a sticker panel design and placing it on a new sticker but without the photo compression quality loss and would remain editable (the individual pixels) Surely this could use far less therm then having dozens of sticker panel shapes making up a single easy 8-bit sprite..
2012-01-25 03:09:00

Author:
Death_with_an_H
Posts: 72


Advanced glue tool can be used as this layer glue tool. That tool in general was a nice addition. I like this object flipper tweaker idea. I could actually see that being very useful. 2012-01-27 00:45:00

Author:
Dortr
Posts: 548


Advanced glue tool can be used as this layer glue tool. That tool in general was a nice addition.

I actually meant a glue tool that can be activated in play mode.. kinda like a in/out mover but would stick the object instead of moving it. I'd even settle for being able to make holo or sticker panel sticky with a material tweaker but I'm sure there is a good reason why it can't be..
2012-01-27 04:14:00

Author:
Death_with_an_H
Posts: 72


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