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Cameras for guided missiles?
Archive: 3 posts
I have been watching youtube video on stuff like valkryie missiles,and such and I need to know how to get the camera away from the character on something that is moving away from the character. | 2012-01-23 02:22:00 Author: Unknown User |
Movie cameras can do that. Just set it to endless seconds, and remember to trigger a 0sec camera later to set it off. Place the camera on the missile and bingo! (you might have some problems with the fact that the camera gets destroyed with the missile however. In that case, the camera logic would have to be on a hologram piece which is stuck on the missile, but gets destroyed 2 seconds after the missile, so you have time to see it explode and to set the cam back to normal before the logic is gone. | 2012-01-23 03:27:00 Author: Unknown User |
Yeah, movie cameras should do the trick; I've done something similar. Basically just follow this video http://youtu.be/XB_cnmm1uWQ only put all those cameras and things on a microchip on your missile, and not a sackbot. Should work perfectly. | 2012-01-23 07:13:00 Author: Unknown User |
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