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Welcome Home. (HORROR LEVEL)
Archive: 14 posts
I've finally finished it! It would be much appreciated it you guys here could try my level! Level Name: Home. Creator: JabbaMonkey123 Thanks so much. Don't forget to heart and comment! xD Oh, and it would also be nice if someone could review my level here. Thanks! | 2008-12-29 07:43:00 Author: JabbaMonkey123 Posts: 16 |
Hey, I can't find your level O_o Mind telling us where it's located? In the meantime, check out my horror level titled, "A Horror Level V1.5" | 2008-12-29 07:50:00 Author: Stix489 Posts: 2080 |
yeah sure i'll check your out man. --- you could just search "home." in the search menu. | 2008-12-29 07:53:00 Author: JabbaMonkey123 Posts: 16 |
You know how many search results come up? xD It'll take me hours to go though each one O_o | 2008-12-29 07:55:00 Author: Stix489 Posts: 2080 |
Lol, just try searching my psn. JabbaMonkey123 xD | 2008-12-29 07:55:00 Author: JabbaMonkey123 Posts: 16 |
Ah! Found it, playing it now xD | 2008-12-29 07:58:00 Author: Stix489 Posts: 2080 |
Ill add your psn and try your level soon dude, tommorow probably, cause im not on my ps3 right now and it's like 3 am here and im tired. xD.. So what did you think of my level? | 2008-12-29 08:01:00 Author: JabbaMonkey123 Posts: 16 |
When I first started your level, and that screen came up, that was a wonderful touch! Reminded me of all the great levels such as Little Big Dead Space! The whole environment is great, to be honest. It's not as creepy as you might have hoped, but the atmosphere was there! The grabbing of the switch to open the door was satisfying due to the sound effect, that was a good touch. The monsters could use a little improvement, but I'll leave that to you. I just thought they were too easy to kill. They looked pretty good though. Now, the only problem I found was that it was too dark. For example, when I got in the elevator, I had no idea there was a switch there, I had to grab all over the place in order to randomly find a switch, you should make add a little light that goes on when you enter the elevator, that should do the trick Also, the skeletons in the walls was awesome The level was short but it was pretty good! Good job =D | 2008-12-29 08:07:00 Author: Stix489 Posts: 2080 |
Thanks man, Ill be sure to try yours soon! I'll probably review it too xD Can't wait. Anyways i'll try your level tommorow since its like 3 am where i live. Cya xD -------------------------------------------------------------------------- Please Try My level. Any Feedback would be really appreciated | 2008-12-29 21:40:00 Author: JabbaMonkey123 Posts: 16 |
I'll try your level tomorrow and I will try to give some feedback if I don't forget to do it. | 2008-12-29 22:05:00 Author: Dynashock Posts: 69 |
I'll try your level tomorrow and I will try to give some feedback if I don't forget to do it. Lol, kay thanks man xD, Oh and ill add your psn too, haha. Part 2 of my level will also be up verrrryy soon Thanks! | 2008-12-30 05:01:00 Author: JabbaMonkey123 Posts: 16 |
I left you some feedback in an in-game comment. Those are the only major things I noticed, although there's one other thing. It's the elevator, like someone pointed out you should brighten it up (a lamp?) and possibly enlarge it a bit. I read the message 'get into the elevator' and I was like 'what, where?' because the elevator had an odd size and was barely noticeable due to the darkness, in my opinion. It was like |______| and normally this wouldn't be a problem, but you also had some easily reachable space above it, so I was slightly confused. Making it slightly taller is what I'd do. Cool level nonetheless, I'm looking forward to part 2. | 2008-12-30 11:40:00 Author: Dynashock Posts: 69 |
Ok, for the most part, the level is very well thought out and the story is "alright", but it doesn't detract from the gameplay: The level design is very well thought out and planned, but there is one small flaw and that is the darkness in the level which was stated by the people above. Like Styx, I had trouble finding the elevator switch. Also, the two parts where you had to "grab the red switch" to kill the monster was also frustrating to suddenly find the switch after minutes of searching to find it was right under your nose it was just the light that made it difficult to find. The two monsters that I found in the game were easy to kill and were also able to be passed without a problem of getting chased and killed as there were no dangerous objects on the monsters themselves. Apart from that, the platforming aspect was alright, and the level all around was pretty awesome. Final score: 7.5/10 | 2008-12-30 15:25:00 Author: harrypmgaga Posts: 114 |
The design was neat but the camera oh the camera. The camera is what ruined the whole level. I can't see a thing with it so zoomed in as it is. Makes playing so hard and frustrating. The whole level was above average. But fix the lights(so you can see a little) and the camera then you don't have a good level no more. Its very good then. | 2008-12-30 17:04:00 Author: FriedSackboy Posts: 19 |
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