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Movinator help?
Archive: 4 posts
Hey, is there a way i can tell the movinator so if the user is shaking it rapidly, it will send its signal to an emitter? Thanks. | 2012-01-21 23:05:00 Author: Unknown User |
I think there's a sensor for the sixaxis shake in the creators toolkit. Might work with move. Just search @creatorstoolkit on cool levels. | 2012-01-22 03:38:00 Author: Unknown User |
I think there's a sensor for the sixaxis shake in the creators toolkit. Might work with move. Just search @creatorstoolkit on cool levels. Hey, i have downloaded the toolkit, but i am unsure on how to use it, i have about 5 little chips, but don't see how i can use it to access the content? | 2012-01-22 11:54:00 Author: Unknown User |
Um... ?! Are you very-beginner with logic? You just place the chips on blocks and open them with the popit cursor and the R1 button. On them there are sub-categories to open with R1 again. On them there are multiple chips and their instructions next to them. You should find the Shake sensor somewhere (my guess : gameplay category). I guess it would also work with Move, but it was made for sixaxis. PS : one chip at the time, since it's computer-intensive. | 2012-01-23 03:16:00 Author: Unknown User |
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