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#1

How do i do this?

Archive: 21 posts


Hey, i am trying to make a staircase on little big planet 2, the problem i am having is that if i have a strip of wood that covers all 3 layers, i only want to remove a part the back layer but it takes it away all 3 layers, is there a way to simply cut away a part of 1 layer?

Thanks.
2012-01-13 20:24:00

Author:
Unknown User


Make the bit you don't want it to be 3 layers, 2 layers?2012-01-13 22:35:00

Author:
Silverleon
Posts: 6707


Hey, i am trying to make a staircase on little big planet 2, the problem i am having is that if i have a strip of wood that covers all 3 layers, i only want to remove a part the back layer but it takes it away all 3 layers, is there a way to simply cut away a part of 1 layer?
Try reducing the size of a whole piece of wood (choose it with popit cursor and press L2/R2) to 2 layers, and then draw those 3 layer parts. Unfortunately, I don't think that there is a way to edit only one layer of a several layers wide shape.

But maybe I'm missing something
2012-01-14 01:07:00

Author:
Unknown User


Thanks for the replies. Changing to wood to 2 layers makes that peice of wood look seperate to the actual floor. Any way to blend it in?2012-01-14 03:06:00

Author:
Unknown User


In a very polite way this is basic LBP design stuff. Part of the fun is working out how to position this sort of thing.

You have 3 layers to build in if something is more than a layer thick it is always three layers thick, you can't (without glitching) merge two layers with three.

But go back and play some of the official stages and look at how they put stuff together, after creating of a while and playing the official levels again you really notice a lot of stuff! One thing you may notice is the distinct lack of stairs in the game.

Also, rarely is anything 3 layers thick. It drastically limits your design choice if you build a staircase like this. A good tip is to always try to build in the lanes separately. Really try to avoid making something 3 layers thick unless its for a clear reason.
2012-01-14 11:36:00

Author:
Mr_Fusion
Posts: 1799


So when making a house what would be the best way to get up and down floors?2012-01-14 13:38:00

Author:
Unknown User


An Elevator.2012-01-14 13:53:00

Author:
Valeview
Posts: 1581


obviously stairs, unless you're Michael Jordon then you have an elevator. But ask yourself this. In a house, a normal one that is, are the stairs the whole width of the house? no and neither should the stairs in a LBP house be 3 layers wide. Fusion is right, I hardly make anything 3 layers wide. I may put a 2 wide piece with a 1 wide piece behind that and if I need the two layers to "blend" better, then I will put a thin piece in between the 2 wide and the 1 wide. Heck, I may get crazy and put three 1 wide pieces and 4 thin layers and use the corner editor like crazy. You can make a fantastic cave setting this way.2012-01-14 14:03:00

Author:
biorogue
Posts: 8424


Not quite sure if you understand what i mean, i want the stairs to be only 1 layer wide, but the floor above it is going to be 3 wide, so picture the outline of the house being 3 wide and the staircase 1 wide, when cutting a gap in the floor above to allow the person to go through it, i would have to replace it which makes it look like it is not part of the house.2012-01-14 14:53:00

Author:
Unknown User


have a 1 layer wide in the back, a 1 layer wide in the middle, a 1 layer wide on the front. Cut a hole in the one in the middle to allow sackperson to go up the stairs. put thin pieces in between the thick layers and will look almost altogether.2012-01-14 15:31:00

Author:
biorogue
Posts: 8424


As long as your floor is not made of big-edge material, like plastic with edges or any sponge, well biorogue's solution should work.
I must admit, however, that stairs are lame to climb.
2012-01-14 17:03:00

Author:
Unknown User


why not just use the three layers all the way up until you need the hole in the floor, then go to two layers in the front, hole in the back. make a fancy decorative hand rail on the part where the pieces look glued together, and it shouldn't be noticeable at all.2012-01-14 17:23:00

Author:
Madafaku
Posts: 738


Hope this picture helps, ReeceDevonport.

http://i.imgur.com/axMZI.png

It took me quite a while to understand LBP's limitations in shape design. First, as shown on the picture above, you can't make holes in the center of a 3 layers wide shape. Second, editing of existing shapes is a bit unusual. I can't explain it properly, just recommend you to experiment on your own Sometimes the only way to edit the shape is by drawing over an existing part, but now with proper thickness. And I insistently recommend you to think over your constructions before actual constructing, lol. It really helps.

But everything is not so bad. Where you can't make a single shape, you can alway glue several shapes in an object of any complexity.
2012-01-14 17:44:00

Author:
Unknown User


For getting up stairs quickly, I like to use bounce pads - one on every step with a bounce height of 1-2 depending on how big the steps are.
If you want to blend different layers together you can use the Compression tool, but that's a bit more advanced and might be more trouble than it's worth if you're just starting out. The Compression tool lets you merge objects together, and if you do use it, be sure to back up your profile first and save your level onto a new spot on your moon. I recommend this level for a compression tool: http://lbp.me/v/qrbtxq
The level gives instructions for LBP1, but it works the same in LBP2. Any objects that you merge have to be glued together, and the Advanced Glue Tool is your friend.
2012-01-14 18:04:00

Author:
Pookachoo
Posts: 838


Hope this picture helps, ReeceDevonport.

http://i.imgur.com/axMZI.png

It took me quite a while to understand LBP's limitations in shape design. First, as shown on the picture above, you can't make holes in the center of a 3 layers wide shape. Second, editing of existing shapes is a bit unusual. I can't explain it properly, just recommend you to experiment on your own Sometimes the only way to edit the shape is by drawing over an existing part, but now with proper thickness. And I insistently recommend you to think over your constructions before actual constructing, lol. It really helps.

But everything is not so bad. Where you can't make a single shape, you can alway glue several shapes in an object of any complexity.

Thanks for that.

Thanks to everyone else too, i managed to get it sorted!
2012-01-14 19:43:00

Author:
Unknown User


Just to add... The way I do stairs is by disguising a ramp to look like stairs. Stairs are annoying as you have to jump to climb them. What I do is use one think layer to make a ramp, then use the thin layer infront to make a stair profile. As long as the individual steps aren't too large it looks perfectly natural as Sackboy runs up them... And he does this without making it awkward for the player!2012-01-16 03:25:00

Author:
Xaif
Posts: 365


Yeah, I thought about that too. If there was proper invisible material in LBP, it would have been possible to make ramp looking like ladder, like this:

http://i.imgur.com/VOxvn.png
2012-01-16 04:33:00

Author:
Unknown User


Yeah, but have you played oldschool games ? Players seem to walk a bit inside the stairs, not to float over them as that would do.2012-01-17 01:01:00

Author:
Unknown User


Lol yeah. Though in Castlevania there even was separate animation for this 2012-01-17 15:47:00

Author:
Unknown User


This is the kind of thing I mean, you can see where the ramp is by the angle of the thick material though the thin steps in front disguise it and it looks like you're running up stairs.

http://img705.imageshack.us/img705/2760/img0291gc.jpg
2012-01-17 17:17:00

Author:
Xaif
Posts: 365


This is the kind of thing I mean, you can see where the ramp is by the angle of the thick material though the thin steps in front disguise it and it looks like you're running up stairs.

http://img705.imageshack.us/img705/2760/img0291gc.jpg

I was going to suggest this, this is what I do. Jumping up each step is a pain and this actually looks like you're walking up stairs, after all, who actually jumps on each individual step?

Actually, I do sometimes, but that's beside the point
2012-01-18 16:46:00

Author:
kirbyman62
Posts: 1893


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