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LBP 2 Tech: Missles
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Hello, And welcome to my tutorial on how to make missles. __________________________________________________ _____ For missles, dont use rockets. They are very inacurate. use a simple mover, with Local Space:On, and a speed from 50 to 100. you can attach a timer to a toggle on the mover, if you want a missle to drop and then accelerate. Make the missle a 1/2 layer thick, with a a narrow small hologram connected to the back with fire on it. put a 1 layer hologram bout 2 small units (small grid units) long, and just a small bit bigger than the missle with the heigh. attach it to the tip of the missle, and put a microchip on it. Now, place a bomb, or 2, maybe 3, each with a battery on it, connected to the bombs input. (by bomb, i mean the triggered explosive) Capture the bomb, and on the microchip, put a timer of .2, an impact sensor connected to the timer, an emitter and destroyer, (destroyer set to explode) connect the timer to the destroyer and emitter. On the emitter set to emit once, and make it emit the bomb on the missle. if you want a more accurate missle, you can put a look at rotator, but make sure theres an angle to the sensor facing away from the launch source. For any more advanced questions, just ask me on psn, LLZombieHunterLL. I Hope this helps. Cya | 2012-01-13 01:25:00 Author: Unknown User |
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