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Topdown Base Survival 2 (BETA Stage)

Archive: 12 posts


Hello !
After a lot of hard work, its finally *complete* enough to be shown to the public.
Im willing to spend alot of time in this, but i want to know if the fun factor is there.
Maybe the entire concept sucks, and i spend all my efforts for nothing. I would like to know this before i spend TOO much time into something thats gonna be a complete faillure lol.

Here is the basic idea:
You (And 3 other players (optional)) must defend the base against enemy attacks. No no no its not just a standard survival level, its something completly new! In order to survive, you must deploy/build things. Like Bunkers, health kits, sentry guns etc. Killing emeies, will give you points, with points, you can build stuff. Enemies are attacking in waves (Waves get harder and harder), and you must survive for a specfic amount of time before the wave ends.
But its not just 'survival waves', sometimes you have to do a specific objective in order to move on. For example, in Wave 4, Rescources will be dropped at the end of the level (where the enemies respawn), you must collect it, and return it to your base in order to move on. Or during wave 6 you play a game called Zone Control. A zone is highlighed in the playground, one of the players must stay in that zone for 45 seconds in order to finish the wave.

Its alot of fun, and its very dynamic!
Let me know what you think Ofcourse, i will return the feedback to you !

Thanks
Wesley

Thats why i need some testing to be done
http://lbp.me/v/8175jb
2012-01-05 14:10:00

Author:
DoomeDx
Posts: 132


At the moment im working on:

- Selective Menu for Special buildings
- More enemy types
- Way more waves
- Maybe add some more gametypes. Protect the Bomb, and Destroy the Target
2012-01-05 16:06:00

Author:
DoomeDx
Posts: 132


Sounds cool, got it on queue2012-01-06 06:23:00

Author:
Unknown User


Quened. I loved part I2012-01-06 13:01:00

Author:
Unknown User


This looks really good. It made more sense than last time I played it! I got a few waves in, but then my gun disappeared... I had some turrets and other defences up by then but I'm not sure if I should have lost my gun?

It still let me pick up ammo but I couldn't fire.

Really enjoyed it though. I think it's a great type of stage. I still think that the art style could be made better though. The enemies and players still look a little bland.
2012-01-06 22:41:00

Author:
Mr_Fusion
Posts: 1799


This looks really good. It made more sense than last time I played it! I got a few waves in, but then my gun disappeared... I had some turrets and other defences up by then but I'm not sure if I should have lost my gun?

It still let me pick up ammo but I couldn't fire.

Really enjoyed it though. I think it's a great type of stage. I still think that the art style could be made better though. The enemies and players still look a little bland.

The 'breaking gun' is indeed a pretty big issue. But do you have any idea on how to fix that?
It seems like a collision problem because is held by 2 diffrent hands. Meaning that the gun has alot of pressure on it when hitting a wall or something while turning.

Thanks for playing, and reviewing! I can tell you that i have made lots of progress. Airstrikes have been added, Power Sentries, Barracks, mines etc etc. All through a selectable menu Morr enemy variaty, and more gametypes.

I would like a small review from you on how you think about the gametypes that were in the beta. Zone control and search & rrtrieve.
2012-01-06 23:13:00

Author:
DoomeDx
Posts: 132


Updated to Stage 2! Whats new?

5 new constructions.
selectable menu with the dpad (early version)
New snow effects. (QUITE PROUD of it. Buildong something on snow, will make it look snowy, walking on snow leaves footprints etc
New gametype. Bomb Protection
More waves
Improved graphic style.
Improved gun effects (smoke & particle)
Added an Air Drone for 1500$
Added an Power Sentry 1000$
Added airstrikes 400$
Added barracks 250$
Added Mines 100$
Ammo crates and healthcrates have been improved
Slightly improved art style.
Added Base expansion after wave 8.
Increased barrier HP.
Bunkers can now be build on the bridge
And some more small things
2012-01-07 15:38:00

Author:
DoomeDx
Posts: 132


Heh, I remember the first one. Unlimited bases.. Yea... Good times lol, I'll queue this. Remember me by any chance? 2012-01-07 18:33:00

Author:
Macasadia
Posts: 153


Heh, I remember the first one. Unlimited bases.. Yea... Good times lol, I'll queue this. Remember me by any chance?

Hmm.. i remember you, slightly lol. Uimited bases have been fixed
2012-01-07 20:06:00

Author:
DoomeDx
Posts: 132


Alright i played it. I loved the amount of detail you added into the level which wasnt there before. The snow effects were amazing, as well als the overal flow of the level.
Keep it up. Definatly a lot of fun
2012-01-08 21:11:00

Author:
Unknown User


I queued it up, looks like a fun twist on a survival game. I'll let you know how it goes!2012-01-08 22:10:00

Author:
Unknown User


Great! Ill look forward to your feedback2012-01-09 13:48:00

Author:
DoomeDx
Posts: 132


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