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#1

The Ruins of Kalahr

Archive: 10 posts


im proud to present my 3rd level
this time you are far away from mr. button deep in the heart of the jungel in an long forgotten realm
This time ive tryed to create an very realistic realm (more or less)
critic and bugsreports are very appreciated

Difficult: medium (Artistic)(7-10 mins)

Note: you can make points just with some maya masks around the level....

so far have fun and good luck

here some pics:

http://i9.lbp.me/img/ft/d0968d696a4e393bbe5f397a1f4ac1c53df88e92.jpg

http://ia.lbp.me/img/ft/fda568da64c0f04bb27106c545699ed81a4c8f3d.jpg

http://if.lbp.me/img/ft/dbf70c55398a5325d7006d27e0b21dea570a664a.jpg
http://lbp.me/v/80js7z
2012-01-04 17:09:00

Author:
Z1091990
Posts: 84


I put a in game review, but I might as well but it on here.

This level had some nice visual, with cool platforming elements, and lovely lighting.It could of done with some score bubbles but you were going for the realistic look so that's ok. I really enjoyed it and I can't wait for more from you!
2012-01-04 18:51:00

Author:
Unknown User


This level had some nice challenges and well-thought platforming thingies. I really liked it, and the style is really wonderful. I really am bad at art, so I can't to anything but give you my congratulations. Oh, to michael7227, there were some hidden bubbles, you had to look carefully
Great use of the powerups too. That level had variety in it. But the art is really what comes out. I feel like an elf now, talking about how nature is pretty.

I wish I were a good platform maker, but it seems only my logic talents are to be used in LBP...
I'm not sure if you'll actually understand/use it, but I would like feedback on my health meter toolkit
https://lbpcentral.lbp-hub.com/index.php?t=62776-Health-Meter-Toolkit-All-your-health-meter-needs
2012-01-04 20:13:00

Author:
Unknown User


wow Z, this looks fantastic. I'll add it to the queue2012-01-05 04:45:00

Author:
biorogue
Posts: 8424


Wow this level is amazing! The design of the level is very good (cool 'self made' texture) and the 'platform parts' with the grabinator are just ingenious and well made. Some parts were difficult, but that's not bad because I love a challenge. Some bubbles (Maya-masks) were not easy to take.

Overall: A really nice design, well shaped platform parts and ingenious gameplay with the grabinator. I really don't have any remarks that have to be improved.

Btw; Please play my level that I've just put online. It's in my signature (Castle Adventures: Save Princess Elisabeht). I would really appreciate some feedback of a good designer like you.
2012-01-05 09:41:00

Author:
Cpt Yanni
Posts: 36


hi guys thanks for all your nice comments and ingame rates im glad that you all like my new level

and both level are queued
2012-01-06 13:29:00

Author:
Z1091990
Posts: 84


Great lighting and initial design, its a very lush environment and is fun to traverse. All the elements worked well together and it flowed nicely, the camera does zoom out pretty far in one section, but you use the sticker prompts pretty well to help the player through. I did find it a little out of place when I died a plasma death it one of those sections though.

All in all a great stage with some great moving obstacles!
2012-01-06 22:33:00

Author:
Mr_Fusion
Posts: 1799


Really cool level. The level has really nice visuals, and the gameplay has some cleverly outstanding obstacles. The geometric stone materials in this level are nicely blended with stickers, and the lighting use is well done. This level also has some great use of layer-changing obstacles, and it has excellent use of the grabinators. I did found a bug in this level, though. The middle of the spinners at the beginning moved wobbly after attending to reach the top twice, and it fell at the third time. Perhaps you should have given it the pistols, or adjust the spinner's accuracy or speed of the tweaking tool. Other than that, the level is a lot of fun.
VISUALS: 5/5
SOUND: 4.5/5
GAMEPLAY: 5/5
OVERALL: A yay and heart
2012-01-07 02:13:00

Author:
JustinArt
Posts: 1314


thanks mr.fushion and justin art for your nice comments and the ingame rate

@ justinart ye i dont know ive tested this part over 200 times but nuthin happens it worked perfect
but ive tweaked a bit the pistons and the spinner i hope now the bug is fixed hopefully ^^

thanks for let me knowing this
2012-01-09 01:59:00

Author:
Z1091990
Posts: 84


I seriously never queued this? lol i did now 2012-01-09 03:12:00

Author:
Tyranny68
Posts: 390


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