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LBP Super space Simon 1p board game

Archive: 7 posts


A great board game available in normal and hardcore difficulty built in nice futuristic graphics and an incredible amount of logic.
How long can you survive?
http://lbp.me/v/y7ykd9


http://www.lbpcentral.com/forums/attachment.php?attachmentid=38325&d=1325609348

http://www.lbpcentral.com/forums/attachment.php?attachmentid=38326&d=1325609349


Please let me know any bugs or Improvement suggestions. Thanks

Gameplay Video:


http://www.youtube.com/watch?v=s4blIxf_9jg&context=C30fe4beADOEgsToPDskJyHWoaTQsm9M6ZV90trPKR
2012-01-03 16:49:00

Author:
Unknown User


Queued it up. 2012-01-03 16:56:00

Author:
Sackpapoi
Posts: 1195


I made this game a while back as part of a puzzle level I intended on making. Never got round to bringing it to completion though. I also had the middle of the circle as a light. I doubt mine is anywhere near as extensive as yours though. Mine had only a set sequence, and only went up to a sequence of about 8 (I think) because the circuitboards were getting unbelievably laggy. In mine, it had rounds. So it'd start off with playing 3 notes, then you'd repeat those.... then it'd add a couple more (keeping the same first 3), and so on and so forth. I don't know if yours does the same. I shall play it and compare. 2012-01-03 18:10:00

Author:
Ali_Star
Posts: 4085


Hi,

Yes i have seen a few versions of this game on LBP already. Mine also has rounds, it starts with 1 and increases every round by 1 more. I implemented a complex randomization engine to make every run unique.

If you release yours once i will play also

Thx Br Bumblebee
2012-01-03 19:03:00

Author:
Unknown User


Hi,

Yes i have seen a few versions of this game on LBP already. Mine also has rounds, it starts with 1 and increases every round by 1 more. I implemented a complex randomization engine to make every run unique.

If you release yours once i will play also

Thx Br Bumblebee

I have no plans to release mine at the moment. I've moved on to other stuff. Thanks anyway.
2012-01-03 19:31:00

Author:
Ali_Star
Posts: 4085


Hum... It lagged... I know I did the right sequence, it as only 5-colors long. And it didn't work. Perhaps it lags when you answer too fast ?
Perhaps it was just me. Anyway, I won't retry, I mean, it's a pretty common game. It just feels nice to say "I build a Simon says" which is actually random.
I wonder how hard it would be to build it. NO stop now pivottt, don't try to think about it. When I do I always end up building stuff for no reason and my projects get abandoned... nice style and continue you work ! Seriously... how could I build this logic... I wonder where to start with ^^

I'm not sure if you are enough into logic to need this, but here, would you please feedback my Helth Meter Toolkit ? You can even keep it and use it, for free
https://lbpcentral.lbp-hub.com/index.php?t=62776-Health-Meter-Toolkit-All-your-health-meter-needs
2012-01-04 20:48:00

Author:
Unknown User


Hum... It lagged... I know I did the right sequence, it as only 5-colors long. And it didn't work. Perhaps it lags when you answer too fast ?


Hi, thanks for the feedback. I have tried the level several times and it worked every time, also with faster response speed.

Yes it is difficult to create Simon randomized, i stopped at 20 level max because it got soo complex.


I have collected your toolkit and posted feedback in your thread. Thank you very much.
2012-01-04 22:19:00

Author:
Unknown User


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