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#1

any ideas, guys

Archive: 3 posts


screwed around in create mode for around an hour and got this:
http://anony.ws/i/wqzNW.jpg
match emits a flame when it hits the side of the matchbox, flame goes out when comes in contact with water or is hit four times by a drop, match can light a material with a flammable chip on it and light itself on it later if the flame goes out
so what do i do with it
2011-12-31 15:00:00

Author:
Unknown User


Errm. You could make a level, where the player has to use the match to light the Olympic torch, and navigates through numerous obstacles to do this,

Another could be the player has to put out fires that begin with the match, sort of a minigame, which becomes more intense as the game progresses.

Another, could be if your making an explorer, the match could provide a light, where you light the torch to light up the room. But a drip occurs every 10 seconds. So you have 40 seconds to complete the obstacle or challenge before the light goes off.

Another idea. You play as a villain trying to light the dynamite to blow up something. And must retrieve certain objects, including matches to do so.

Just a few ideas..
2011-12-31 18:39:00

Author:
Robmandx
Posts: 515


You could make a level that involves setting stuff on fire for the heck of it. You get points for burning stuff. The bigger the object, the bigger the points. Eventually, you would ignite the galaxy (aside from the sun).
You could make a level in which you have to protect a match from lighting anything on fire. If fire does occur, then you can put it out with a water gun.
You could make a level in which the player is fleeing from a wildfire.
You can make a level in which you play as a scientist looking for firewood for his marshmallows. He is lead to putting fire to the microscopic civilization he had created, and you have to burn as much of it as you can.
Or, you could just screw around some more and see what you get.
2011-12-31 20:02:00

Author:
Sackpapoi
Posts: 1195


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