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#1

So when do you think MM will actually fix the game?

Archive: 80 posts


After having my entire ps3 HDD wiped because of corrupted data, I gave up on LBP2 after losing everything. So 2 months later I try to get back into things and so I start painting one night, the whole reason I bought the move was to use it with LBP2. So I'm painting a the detail into sword for War from Darksiders, and everything looks great, got the sticker panel made the right shape, got the custom painted stickers pasted, but they're still works in progress. So I end my night and head to bed after 3 or so hours just painting and getting my creative streak back. Next morning I turn it on and of course, I'd forgotten LBP2 doesn't let me keep my paintings to work on later.

How long does it take to fix this.
Honestly, MM has enough time making small DLC packs and farting those out every week for $6 to make your sackboy wear a special hat, why the hell has this still not been fixed?
This ruins it for most people, and the fact MM is also lazy enough to make the costumes we buy, usually all one piece and no seperate pieces so you can't even mix and match other DLC.

TLDR; MM, fix the game. I love LBP, but you guys are seriously dropping the ball hard.

One last thing, because of my HDD wipe, here's the last remaining image of what I was working on that ended up mostly failing due to this glitch/bug.
http://i9.lbp.me/img/al/a69df007786de08c204211019d0ad48590953a59.png
It's my profile image and it's staying that way till I make something better, but until then I'm laying off this glitchy crap until I can have my images saved for later use and still be able to edit them.

Edit as of the day they ruined LBP's rating system

Okay, who is the one who decided that dislikes should be removed? They need a swift kick to the head so they can think properly, why after one year of release, you JUST NOW decide that you want to change the rating system, so that people can be all "Oh no, people disliked my level, booohoooooo" Part of the reason levels get dislikes is because they need to try harder before putting them into the pool of mediocrity that is "The Cool Pages" or the degrading quality of MM Picks.
I swear this game has had so little to improve, and so far nothing has been fixed that I've ranted about before, over 4 months ago now I think. They've added more onto the game (sort of, if you count a few new types of materials, which ofc had problems immediately on release.) But they haven't fixed it yet, so it's just clouding the **** they haven't with more content.
LBP is dead to me as of this day, no point in playing a game where the now top rated level is judged by how many likes it had over how many dislikes. ****ing brilliant move, something that could have over 2,000 dislikes and only 1,000 likes will top the page for the day and possibly even more days because people will assume "Hey, people like this" and not "Hey, this is very disliked I think I'll pass", idiots.

Anyways, who here is for this stupid ****? Have a good reason.
2011-12-22 20:27:00

Author:
Unknown User


MM themselves don't make the DLC costumes or most of the DLC all together... one of their sub teams do that stuff.... just saying. and to be honest, we'll be lucky if they end up fixing any bugs sense MM and their bug fixing team are busy with another project lately. *mew2011-12-22 20:29:00

Author:
Lord-Dreamerz
Posts: 4261


I wonder what they're up to. The only thing they've been doing about LBP since the Move pack is nominating MM Picks. I'm pretty sure they haven't bothered reading all the great suggestions in the forums, seeing how the game's still pretty broken in various aspects.2011-12-22 21:12:00

Author:
SnipySev
Posts: 2452


Well, I am 99% sure they are working on a new game, (or at least coming up with one ).

But, yeah.. these bugs need to be fixed
2011-12-22 21:32:00

Author:
samalot
Posts: 591


I'm sure Mm has time for both fixing this game and releasing a new one. The game was released less that a year ago (just) and in that time they have squashed the 83 bugs I witnessed during the beta... in my opinion they have been hugely successful, sure a fix for paint would be nice but if they knew where the problem was it wouldn't be an issue... these things take time and I believe that Mm will do all they can to support the community.

Regards
Dave
2011-12-22 21:49:00

Author:
ForgottenEnigma
Posts: 1414


Of course they fixed a bunch of game screwing glitches. But whats the point of that if the game is still screwed up from other stuff? And honestly, I waited through some lies(November release much?) to get a game I payed 60 bucks for, Im gonna expect the people that made it to be committed. Im just glad LBP vita is gonna be under new control, I hope theyll do stuff better. Theres gonna be a lot of glitches when that games comes out, considering we cant have a beta; but Im sure theyll take care of buisness.2011-12-22 22:58:00

Author:
ATMLVE
Posts: 1177


Soon.
As in, never.
:/
2011-12-23 08:44:00

Author:
midnight_heist
Posts: 2513


Theres gonna be a lot of glitches when that games comes out, considering we cant have a beta; but Im sure theyll take care of buisness.
What makes you think there cant be a beta? vita will be out long b4 lbp is released for it and there was a beta for the psp version of lbp.
2011-12-23 10:30:00

Author:
evret
Posts: 612


1. Put the paintings in prize bubbles, save each bubble to your popit individually. Dont leave the bubbles in your levels or they could corrupt the level crater.

2. Make a second account and send each painting you want to keep to it.

3. Profit.
2011-12-23 12:09:00

Author:
Bremnen
Posts: 1800


There are things they still haven't been fixed since the game came out.

I still can't see my levels when I first log in.

Level links are still broken for multiplayer.

Really, it gets tiring even relisting everything.

Why is the Toy Story earth still jacked up? I thought I paid for a working version.

Don't get me started on how my LBP1 levels were supposed to all look "better than ever", but in reality, were destroyed by the new lighting.

And the MM Picks. It's depressing.

As much as I love LBP2, I in no way think they deserve to be nominated for game of the year.

It really upsets me that they just leave things broken like this.
2011-12-23 23:25:00

Author:
CYMBOL
Posts: 1230


There are things they still haven't been fixed since the game came out.

I still can't see my levels when I first log in.

Level links are still broken for multiplayer.

Really, it gets tiring even relisting everything.

Why is the Toy Story earth still jacked up? I thought I paid for a working version.

Don't get me started on how my LBP1 levels were supposed to all look "better than ever", but in reality, were destroyed by the new lighting.

And the MM Picks. It's depressing.

As much as I love LBP2, I in no way think they deserve to be nominated for game of the year.

It really upsets me that they just leave things broken like this.

This is about how I feel as well.. D:
2011-12-28 01:26:00

Author:
Tmjtk
Posts: 258


Wasn't it spaff (or alex?) a while ago who wrote a little something about the slow process of squatting bugs, testing for it and get QA clearance from Sony? A process that takes months if they get to be first in line. I might have read it on Mm's blog, but I don't remember.2011-12-28 16:11:00

Author:
Antikris
Posts: 1340


Wasn't it spaff (or alex?) a while ago who wrote a little something about the slow process of squatting bugs, testing for it and get QA clearance from Sony? A process that takes months if they get to be first in line. I might have read it on Mm's blog, but I don't remember.

I very much doubt that's the case. If Sony takes months to accept an update to a product that very much needs it in order to function correctly, they're out of their minds. Either who said that is lying or Sony is being extremely stupid.

Even if this game is the most brilliant thing to come out in a generation of gaming, it's very broken in many, many ways. There are very few games I've seen remaining unpatched for this long, and they're all from developers who just can't be bothered to care about the satisfaction of their customers. So I'm starting to doubt MM and if they really care about tidying up LBP2 before moving on to their next game.

It's supposed to take months for Sony to accept an update, but the Move Pack they did accept pretty quickly right? And all the rest of the DLC that's earning them millions, that doesn't take months to get accepted into the PSN store. The guys in QA must be very blind considering how the bug with the planet from the Toy Story level pack that got through. Establishing a money machine seems to be the priority while all these game-breaking bugs live on right under MM's nose.
2011-12-28 20:13:00

Author:
SnipySev
Posts: 2452


So when do you think MM will actually fix the game?
December 32th 2011
2011-12-29 09:23:00

Author:
OmegaSlayer
Posts: 5112


Hey guys, I just found this LBP site called, Get Satisfaction. You just go there, report a problem with LBP, and they work on getting it fixed! Our problems are solved!


That was supposed to be sarcastic and humorous, but ended up just being sad.
2011-12-29 16:25:00

Author:
CYMBOL
Posts: 1230


Hey guys, I just found this LBP site called, Get Satisfaction. You just go there, report a problem with LBP, and they work on getting it fixed! Our problems are solved!

In Mm's defense, they did solve a bunch of those. They even took a few suggestions/ideas to heart, it seems like.
2011-12-29 18:31:00

Author:
Antikris
Posts: 1340


MM doesn't deserve defense for anything right now, there's been a problem occurring for month's now that people have voiced about, discussed on numerous forums, and even videos of the problem. MM is just being lazy, much like most developers these days, only most developers fix the problem, and this one makes me almost regret buying the pack in the first place, seeing as I bought the Move specifically for LBP, and yet the one feature I truly wanted ends up corrupting my creations, it's BS that this is going unfixed.2011-12-30 03:50:00

Author:
Unknown User


MM doesn't deserve defense for anything right now, there's been a problem occurring for month's now that people have voiced about, discussed on numerous forums, and even videos of the problem. MM is just being lazy, much like most developers these days, only most developers fix the problem, and this one makes me almost regret buying the pack in the first place, seeing as I bought the Move specifically for LBP, and yet the one feature I truly wanted ends up corrupting my creations, it's BS that this is going unfixed.

I guess it's technically a breach of contract and no different from any other trading company selling an item on the premise that it comes with certain functions/features, yet once unpackaged the consumer discovers that the item does not do what it said on the box.

Well, no different except for the fact that games producers seem to be exempt from trading standards law and somehow get away with this sort of thing all the time.
2011-12-30 20:37:00

Author:
Ungreth
Posts: 2130


LBP2 could be improved in so many parts...

I don't have a move, so I don't know about Move Pack's bugs. But there are still annoying bugs: black points, for example. They should fix some of the bugs.

In addittion, it would be fine if they released new gadgets in one of the nexts updates (they did once). New gadgets able to make math ops with a.nalog signals (there are already logics that can add and substract in chips), even multiplying and dividing values in less than a frame. That would be awesome and would open a lot of possibilities.
2011-12-30 21:07:00

Author:
SebasSBM
Posts: 159


Haha, gotta love how people usually think making and fixing games is sooo easy the devs can do whatever, by snapping their fingers and saying so.
That just because they're the devs, they can locate and fix everything in a few seconds and have a patch ready that same hour.

Probably the same kinda people who think because they play games = they could probably make games.
2011-12-30 23:15:00

Author:
Silverleon
Posts: 6707


Haha, gotta love how people usually think making and fixing games is sooo easy the devs can do whatever, by snapping their fingers and saying so.
That just because they're the devs, they can locate and fix everything in a few seconds and have a patch ready that same hour.

Probably the same kinda people who think because they play games = they could probably make games.

It doesn't take that long at all to fix a problem once you can repro it...it's a matter of days, not weeks. Then there is the QA cycle, that could take a week or so depending on how good and automated your test plans are. Bugs fixes have probably been passed off to some 2nd string developers if it's being worked on at all...it's clearly not a priority. The scoreboards being down for so long was a joke, if MM was willing to let that go for so long I wouldn't expect a timely resolution to "minor" bugs. LBP2 is rock solid compared to another game that starts with S...

Some bugs may require a risky fix so it's deemed not worth it...but that clearly can't be the case with the sticker panel corruption, it's an entirely new feature/new code...should be a straight-forward fix.

These people write code for a living...and it's their code, they certainly have the skills required to debug it!
2011-12-31 00:13:00

Author:
fullofwin
Posts: 1214


Haha, gotta love how people usually think making and fixing games is sooo easy the devs can do whatever, by snapping their fingers and saying so.
That just because they're the devs, they can locate and fix everything in a few seconds and have a patch ready that same hour.

Probably the same kinda people who think because they play games = they could probably make games.

The game has been out near a year, some of these issues have been there since the beginning. No one is being unreasonable and expecting a fix for a bug found yesterday, a week ago, or even a month ago. Most of these have been sitting there for months, some going on a year.

They should be hiding their heads in shame that the Toy Story Earth background is still messed up.

It really is amazing that any company would let so many issues sit with no resolution, and no communication with their customers about progress.

We are expecting a new Muppets pack, but the last two packs, Move and Toy Story, were both released with defections.

MMs involvement in this game, and with the community has been fairly depressing.
2011-12-31 17:20:00

Author:
CYMBOL
Posts: 1230


Haha, gotta love how people usually think making and fixing games is sooo easy the devs can do whatever, by snapping their fingers and saying so.
That just because they're the devs, they can locate and fix everything in a few seconds and have a patch ready that same hour.

Probably the same kinda people who think because they play games = they could probably make games.

Dude, we're talking about months here! The game has been broken for ages. If they have time, money and personnel to make DLC, they must have plenty of time, money and personnel to actually fix stuff.
2012-01-01 00:13:00

Author:
SnipySev
Posts: 2452


Why would they fix them? Besides for the game breaking ones, we have lots of cool glitches like the 3-d layer glitch.2012-01-01 00:18:00

Author:
Undarivik
Posts: 442


It doesn't take that long at all to fix a problem once you can repro it...it's a matter of days, not weeks. Then there is the QA cycle, that could take a week or so depending on how good and automated your test plans are. Bugs fixes have probably been passed off to some 2nd string developers if it's being worked on at all...it's clearly not a priority. The scoreboards being down for so long was a joke, if MM was willing to let that go for so long I wouldn't expect a timely resolution to "minor" bugs. LBP2 is rock solid compared to another game that starts with S...

Some bugs may require a risky fix so it's deemed not worth it...but that clearly can't be the case with the sticker panel corruption, it's an entirely new feature/new code...should be a straight-forward fix.

These people write code for a living...and it's their code, they certainly have the skills required to debug it!


The game has been out near a year, some of these issues have been there since the beginning. No one is being unreasonable and expecting a fix for a bug found yesterday, a week ago, or even a month ago. Most of these have been sitting there for months, some going on a year.

They should be hiding their heads in shame that the Toy Story Earth background is still messed up.

It really is amazing that any company would let so many issues sit with no resolution, and no communication with their customers about progress.

We are expecting a new Muppets pack, but the last two packs, Move and Toy Story, were both released with defections.

MMs involvement in this game, and with the community has been fairly depressing.


Dude, we're talking about months here! The game has been broken for ages. If they have time, money and personnel to make DLC, they must have plenty of time, money and personnel to actually fix stuff.

You 3 should contact Mm, I'm sure they'll be glad to hear YOUR solutions to all those problems, as its "so reasonably easy" to fix.
Thanks for contributing so much by doing these fixes that will break NOTHING else of the game
and will work perfectly fine and should be out by tomorrow.
I'm pretty sure all of the LBP players will be pretty appreciative of your quick magic solutions.

If its not out by tomorrow I'll start nagging you all to fix it every day tho, and if it happens to make something else work in a worse/ negative way, I'll be nagging to you about that as well.


Well, what are you waiting for?
Its easy, right?

Go on, tell them!
2012-01-01 00:49:00

Author:
Silverleon
Posts: 6707


You 3 should contact Mm, I'm sure they'll be glad to hear YOUR solutions to all those problems, as its "so reasonably easy" to fix.
Thanks for contributing so much by doing these fixes that will break NOTHING else of the game
and will work perfectly fine and should be out by tomorrow.
I'm pretty sure all of the LBP players will be pretty appreciative of your quick magic solutions.

If its not out by tomorrow I'll start nagging you all to fix it every day tho, and if it happens to make something else work in a worse/ negative way, I'll be nagging to you about that as well.


Well, what are you waiting for?
Its easy, right?

Go on, tell them!

No need to be condescending, as no one was being rude or snippy with you.

I do have two questions for you.

Do you think MM is working hard on these many issues?

At what point does the timeframe for a broken function in a game you purchased become excessive?

Please note that my tone is respectful. I expect the same in return.

Thanks.
2012-01-01 01:11:00

Author:
CYMBOL
Posts: 1230


I've been a code monkey for a commerical software application for almost 20 years...believe me when I say I know a little something about fixng bugs.

I specically mentioned the sticker corruption because it's the very definition of a low-risk fix. A new feature and just a problem reading or writing their internal image format with very little interaction with the rest of the game. The fact that this hasn't been addressed yet tells me they aren't working on it.

They don't need to fix everything or do it all at once, I'm sure people who purchased the move controller would be happy with an update that only fixed the sticker issue. You blame people for wanting something they bought to work as advertised?!? It's not our problem...it's MM's. I don't blame MM for the bug or expect their QA to catch everything, I do expect patches in a timely fashion for serious issues...I don't think that's being unreasonable. I haven't purchased a move controller because of this bug...I only want one to draw sticker (really want dual shock or mouse support, but that's no happening.)
Someone mentioned LBP1 compatibity for example, that's not a bug and it's not something that will ever need to be addressed as it's less and less important as time passes. This was in fact a knowing and deliberate lie by marketing...but it served a very important purpose.
2012-01-01 03:05:00

Author:
fullofwin
Posts: 1214


Guys, please don't bite the bait as far as Silverleon is concerned. He has a long-standing reputation for his scorn and belittlement of other people's opinions here on the forums.

Just chill. Ignore it. Let it lie.
2012-01-01 13:52:00

Author:
Ungreth
Posts: 2130


I think MMs logic is: if it doesn't break the game, then it's not important.

The game functions pretty well as a whole, and with all this other stuff MM is getting involved in, I can sorta understand why they haven't been all over these bugs.

The MM picks thing is just stupid...All it really does is cause grief, jealously, and anxiety for creators, and in some (quite recent) cases, conspiracy theories.

I don't think MM (or rather Spaff if you will) understands the potential behind the MM picks feature; how it helps motivate creators to make some pretty amazing creations. Luckily we have these contests, or LBP would be pretty dull. I think in general the MM picks should be replaced with "Spotlights" which should consist of levels voted by the community (or objective-minded individuals, such as those from this websites community spotlight team) that are deemed to be awesome. All this single-minded opinions with the MM picks causes way to much conflict.

Metaphorically speaking...the community's combined IQ is lower than that of a dog...so much immaturity and disrespect for talent...it's as CYMBOL says "depressing".

It's a shame that levels such as this (http://lbp.me/v/8dcgnc), this (http://lbp.me/v/7gvszf) and this (http://lbp.me/v/zf0k5-) have so much trouble reaching the 1,000 play mark. While levels like this (http://lbp.me/v/8r7bc5) reach the top of the cool pages in a matter of hours.

It's why I'm gonna wait till LBPVITA to make any "serious" levels. Maybe Tarsier Studios will look after their community better.
2012-01-01 17:54:00

Author:
comishguy67
Posts: 849


No need to be condescending, as no one was being rude or snippy with you.

I do have two questions for you.

Do you think MM is working hard on these many issues?

At what point does the timeframe for a broken function in a game you purchased become excessive?

Please note that my tone is respectful. I expect the same in return.

Thanks.

Very well, see the problem is, that some are not really "broken" thing as much as inconveniences that one or a few people just happen to notice, and with the amounts of "suggestions" they probably get every day, they more than likely won't see them as soon as you'd thing, you have to remember there are also priorities, fix the major things that 90% of the people are complaining about, THEN move on to the small stuff less people talk about.

About it being a long time since release, well you have to keep in mind, they haven' just been sitting around doing nothing either, they HAVE fixed multiple other issues, so its not like they have fixed NOTHING since the game released.

Lastly, again, maybe they HAVE indeed been trying to fix it, but do not know how to, or at least how to do it without breaking other things.

Just remember that "assuming fixing something is no problem" is easy, ACTUALLY doing it is not.
Unless people KNOW exactly how to fix it, saying "its easy to fix/ do" is mere assumption, and the way some here are talking based on mere assumptions on how "easy" to fix these things are is rather ridiculous.

@Ungreth:
Funny YOU should say that.
Not to mention you're probably talking by what someone told someone by a friend's friend who heard it from someone that told him that's how I am.

So, go on, assume away, rather than trying to talk to me directly because honestly at this point, I could care less, least from the begrudging/ shunning group that is most of LBPC nowdays.

Just take notice, how many people really act worse than I do, yet are revered as heroes because they are mods or simply because most on the thread are his friends.
2012-01-01 23:49:00

Author:
Silverleon
Posts: 6707


Incase none of you noticed, Mm are short of staff and working on a new game. I can understand some of the complaints but im sure that Mm do care, they just dont have time or people.2012-01-02 00:40:00

Author:
craigmond
Posts: 2426


Whatever the truth is, the reality is it hurts LBP and MM's reputation as a developer. A game can only languish with serious bugs for a short amount of time before it stops being relevant and players move on to something newer and shinier. LBP has a core of dedicated players so it may hang on longer than other games typically do...but it certainly won't florish like it could have had some issues been addressed.

I've yet to be able to play the early micro-machines MM pick with a friend because we can't go through the level link together without being dropped. Even if it were fixed tomorrow, and I don't doubt this one would be problematc to fix, it wouldn't do any good, my friends don't create levels and got bored with LBP long ago only since it wass released with pretty non-functional online.

My personal gripe is decorations not displaying with a proper z-buffer...but at this point I don't see how it would even be possible to fix since it could adversely affect existing deco heavy levels like mine if decos started to display correctly. I don't even know if MM considers this a bug or if it was some mis-guided performance optimization.

MM has a huge advantage in that they have a dedicated community that's more than willing to beta test a patch for them. Why not fix the major bugs and if they think they need more thourough testing than they can do in-house, let us help! I think it's probably too late for LBP2, patches at this point won't result in new sales so there's not much incentive to put resources on it.
2012-01-02 01:45:00

Author:
fullofwin
Posts: 1214


My personal gripe is decorations not displaying with a proper z-buffer...but at this point I don't see how it would even be possible to fix since it could adversely affect existing deco heavy levels like mine if decos started to display correctly. I don't even know if MM considers this a bug or if it was some mis-guided performance optimization.


MM has not even replied to the topic i made about it months ago and it's still on the top page of bugs wanted to be fixed.
http://getsatisfaction.com/littlebigplanet/topics/_decoration_render_bug
I mean they have not even reply to it. and they have not been replying to most bug reports lately. the site has become almost useless lately for reporting bugs. and if they were gonna fix it, of course they'd have no problem fixing it even if it made some levels look a little odd after the fact. We all know they don't mind breaking something in order to fix something, we have seen it before many times. Yoohohohoo~ and in my opinion it be worth it so we could use things normally again. i also still can't make many costume ideas because of that bug.
2012-01-02 02:01:00

Author:
Lord-Dreamerz
Posts: 4261


MM has not even replied to the topic i made about it months ago and it's still on the top page of bugs wanted to be fixed.
http://getsatisfaction.com/littlebigplanet/topics/_decoration_render_bug
I mean they have not even reply to it. and they have not been replying to most bug reports lately. the site has become almost useless lately for reporting bugs. and if they were gonna fix it, of course they'd have no problem fixing it even if it made some levels look a little odd after the fact. We all know they don't mind breaking something in order to fix something, we have seen it before many times. Yoohohohoo~ and in my opinion it be worth it so we could use things normally again. i also still can't make many costume ideas because of that bug.

Yeah, I see you posted that 6 months ago.

It'd be nice if maybe, during the MM podcast, they could actually talk to the community about a little game called LBP.

Oh well.
2012-01-02 03:40:00

Author:
CYMBOL
Posts: 1230


Here's my hope...

Mm recognise the dichotomy within the community, with the vast gulf between the more mature side of the community and the little kids who just like slapping people and killing Justin Bieber. They see no point in fixing a community based game for a community that has become rotten at it's core and are working on a brand new play/create/share title with a T (or even M) rating. It will be so mind blowingly awesome that none of us will even remember LBP2 this time next year.

"I have a dream, a fantasy to help me through reality"...
2012-01-02 12:13:00

Author:
Ungreth
Posts: 2130


...vast gulf between the more mature side of the community and the little kids... a community that has become rotten at it's core and are working on a brand new play/create/share title with a T (or even M) rating...

Unfortunately, as some developments in the past weeks have made clear once again, there are plenty of adults in the community that belong in the opposite age group. I'd like to see more options in this (or a future) Mm game to control who sees my profile/levels and who can comment/review it.
2012-01-02 14:54:00

Author:
Antikris
Posts: 1340


and are working on a brand new play/create/share title

I only maybe believe 10% they may be creating something like that. but if they do... what I like'd to see most is custom in game fairly detailed character creation. at times I'm sick of being overly limited with what types of characters i can make on LBP when using Sackbots. I always wish i could create bots that look like the LBP2's story mode characters Like Eve... something one of a kind. but of course it should still be something Fun & easy to work with, if the game got to overly close to be like real coding, it would be no fun for me to work with & at that point one minds well should just go and get something like UDK/Unreal Development Kit. *mew

PS: I don't see how being rated T or M would keep even 1 kid away from the game in this day in age. we all know how many kids play COD and so on.

PPS: though i'd just be more then happy enough if someday there is a LBP3 for PS4 and for it to have something far more close to custom character creation... or at least something far better and more detailed then we have now when it comes to creating costumes/characters. *mew
2012-01-02 16:17:00

Author:
Lord-Dreamerz
Posts: 4261


PS: I don't see how being rated T or M would keep even 1 kid away from the game in this day in age. we all know how many kids play COD and so on.

Maybe not, but at least we could produce mature content without fear of being banned from PSN. If kids somehow access such content then the discalimer stands that it's a parents responsibility to keep their children away from a game that is not rated for their use, rather than being the responsibility of creators to censor themselves for the benefit of younger players.
2012-01-02 16:39:00

Author:
Ungreth
Posts: 2130


Wow, a lot of hate towards Mm here. So after over a year (including beta) of them fixing LOADS of bugs in a game as huge as this where so many things could break, there's still a few things that haven't been fixed. And so because of this, they now "don't care"?

I can pretty much guarantee there has never been a game without any bugs. There's always going to be some, and eventually developers get to a point where it just wouldn't be productive to keep working on them and they have to move on. Mm have moved on. I'm sure they would love to keep working on LBP2 to improve it for another year, but they can't do that. They're a company and they have to function as one. And I don't want to hear anyone start saying "they only care about money!". Just to run the studio for a week can cost hundreds of thousands. They can't afford to spend that time fixing things in a game that's already been released and isn't going to see any new major additions. We're the only ones who care about these things being fixed, and we're a VERY small minority.



Also, always annoys me when I see people say "why are they making silly DLC hats when they could be bug fixing?". The same people don't do both.
2012-01-02 17:13:00

Author:
Nuclearfish
Posts: 927


Wow, a lot of hate towards Mm here. So after over a year (including beta) of them fixing LOADS of bugs in a game as huge as this where so many things could break, there's still a few things that haven't been fixed. And so because of this, they now "don't care"?

I can pretty much guarantee there has never been a game without any bugs. There's always going to be some, and eventually developers get to a point where it just wouldn't be productive to keep working on them and they have to move on. Mm have moved on. I'm sure they would love to keep working on LBP2 to improve it for another year, but they can't do that. They're a company and they have to function as one. And I don't want to hear anyone start saying "they only care about money!". Just to run the studio for a week can cost hundreds of thousands. They can't afford to spend that time fixing things in a game that's already been released and isn't going to see any new major additions. We're the only ones who care about these things being fixed, and we're a VERY small minority.

Also, always annoys me when I see people say "why are they making silly DLC hats when they could be bug fixing?". The same people don't do both.

MM hate? I don't see it that way...MM is great, they created my favorite game of all time. Doesn't mean I wouldn't love a fix for that deco issue and am not frustrated knowing it will never happen. It would be nice if they could at least fix the sticker panel issue from the recent move update. If they can release a major update like that they should expect to need at least one more patch.

No question LBP2 as a whole is very stable and bug free and MM has been more responsive to the community than almost any other game company. I know full well I'm in the minority when t comes to these issues and that MM is better off spending time/resources on other things, I'd still like to complain about it here if that's ok with you.
2012-01-02 17:46:00

Author:
fullofwin
Posts: 1214


Wow, a lot of hate towards Mm here. So after over a year (including beta) of them fixing LOADS of bugs in a game as huge as this where so many things could break, there's still a few things that haven't been fixed. And so because of this, they now "don't care"?

I can pretty much guarantee there has never been a game without any bugs. There's always going to be some, and eventually developers get to a point where it just wouldn't be productive to keep working on them and they have to move on. Mm have moved on. I'm sure they would love to keep working on LBP2 to improve it for another year, but they can't do that. They're a company and they have to function as one. And I don't want to hear anyone start saying "they only care about money!". Just to run the studio for a week can cost hundreds of thousands. They can't afford to spend that time fixing things in a game that's already been released and isn't going to see any new major additions. We're the only ones who care about these things being fixed, and we're a VERY small minority.



Also, always annoys me when I see people say "why are they making silly DLC hats when they could be bug fixing?". The same people don't do both.

I don't see it as "they don't care", I see it as simply being incompetent.

Some of the bugs the QA has acknowledged have been worked on for several months now and have yet to see any solutions.

I can understand that they have a lot going on in there company, but the consumers shouldn't have to be disregarded because of it. Whatever projects they have going on is THEIR problem not OURS. We payed our money for the game, and we expect to get everything we payed for.

We have every right to "hate" MM.

Plus, the "small minority" you speak of are a big part of the ones that make LBP worth playing; those investing months into the game. Those are the people who will continuously buy MM's games and keep MM alive. Those are the players that constantly find and report bugs and try to improve the game as a whole. Those players concerns should matter to MM.
2012-01-02 17:56:00

Author:
comishguy67
Posts: 849


Wow, a lot of hate towards Mm here. So after over a year (including beta) of them fixing LOADS of bugs in a game as huge as this where so many things could break, there's still a few things that haven't been fixed. And so because of this, they now "don't care"?

I can pretty much guarantee there has never been a game without any bugs. There's always going to be some, and eventually developers get to a point where it just wouldn't be productive to keep working on them and they have to move on. Mm have moved on. I'm sure they would love to keep working on LBP2 to improve it for another year, but they can't do that. They're a company and they have to function as one. And I don't want to hear anyone start saying "they only care about money!". Just to run the studio for a week can cost hundreds of thousands. They can't afford to spend that time fixing things in a game that's already been released and isn't going to see any new major additions. We're the only ones who care about these things being fixed, and we're a VERY small minority.



Also, always annoys me when I see people say "why are they making silly DLC hats when they could be bug fixing?". The same people don't do both.

I honestly don't understand your post. You seem to be defending MM, but then go on to say what everyone else is saying. A bit of a head scratcher.

So, you agree that they fixed some stuff early on, but are pretty much done with the game, leaving many items/functions broken?

I don't think I'm asking too much to be able to see my levels when I first log in, have level links work properly, have my purchased DLC work properly.

I understand other games have bugs, but none of my other games went unfixed. Especially bugs that were there at launch. To never fix the level links, or publicly address the issue, is mind boggling.

Anyway, I've spent countless hours in this game, paid tons of money for DLC (most of which worked), I don't think its unreasonable to feel a bit let down by their involvement in the game and in the community. (I won't even bother getting into their handling of MM Picks).

So, I don't understand why anyone would be surprised at this sentiment within the community. Just cause they made a great game, doesn't give them the thumbs up to leave it unfixed. I'd say people have been extremely patient.

If you, however, feel they don't owe you the game they advertised, then that is your choice, and you are welcome to it. Others disagree.

However, if they are done with it, they need to take down MMPicks (It's sad to see people thinking that MM might just get online and play some levels and find theirs by chance, that's not the way it works sadly.). And they should take down the Get Satisfaction website. Those things lead people to feel like MM is still involved and working these issues. And, based on what even you've just said, that's not going to happen.

Personally, I have excepted that these things will remain broken. Doesn't mean I have to be happy with it.

PS. You see it as people hating. I see it as people caring.
2012-01-02 18:02:00

Author:
CYMBOL
Posts: 1230


I don't see it as "they don't care", I see it as simply being incompetent.

Some of the bugs the QA has acknowledged have been worked on for several months now and have yet to see any solutions.

MM developers are hardly incompetent, and QA may have acknowledged a bug months ago, but there is NO WAY it's been worked on for months...do you have any idea how much code can be written in a month? At this point in LBP's life, if they are even planning another update, it would only be to fix high-profile, low-risk issues...anything that would require months of coding is out of the question...too much risk for too little reward.
2012-01-02 18:06:00

Author:
fullofwin
Posts: 1214


MM developers are hardly incompetent, and QA may have acknowledged a bug months ago, but there is NO WAY it's been worked on for months...do you have any idea how much code can be written in a month? At this point in LBP's life, if they are even planning another update, it would only be to fix high-profile, low-risk issues...anything that would require months of coding is out of the question...too much risk for too little reward.

If you look here (http://getsatisfaction.com/littlebigplanet/topics/corrupted_move_paint_stickers) they acknowledged the corruption problem 3 months ago with the Move paint stickers and a few months later report that they have yet to find a fix for it.

I'd say this is a pretty high-profile issue, as it makes one of the biggest features of the MOVE DLC remotely inaccessible.

Regardless if they have been working on it or not, a company letting something like this go unfixed for months is a sign of incompetency.
2012-01-02 18:36:00

Author:
comishguy67
Posts: 849


I don't "hate" Mm whatsoever. They are amazing, revolutionary developers who are very well attuned to their target audience, and in all fairness LBP2 is pretty well ironed out at this point now that most of the serious bugs have been patched. However, the nature of LBP2 is that is is potentially a limitless, unending game whose community remains committed for a long, long time after most games have been completed and faded from memory. For us to continue producing the content that sustains the game's durability we need tools that function correctly, so I don't think it's unreasonable to expect that the few remaining major issues (such as the paint tool save bug and the broken level links) should be addressed before Mm completely withdraw their support to move onto other things.2012-01-02 18:59:00

Author:
Ungreth
Posts: 2130


If you look here (http://getsatisfaction.com/littlebigplanet/topics/corrupted_move_paint_stickers) they acknowledged the corruption problem 3 months ago with the Move paint stickers and a few months later report that they have yet to find a fix for it.

I'd say this is a pretty high-profile issue, as it makes one of the biggest features of the MOVE DLC remotely inaccessible.

Regardless if they have been working on it or not, a company letting something like this go unfixed for months is a sign of incompetency.

Hmmm i wouldn't call that incompetency i would call it still working on an issue that is obviously harder to fix than they first thought. But thats just my opinion.

I do think there are some bugs that should have been fixed earlier on, but some of the bugs they have fixed instead to me have been just as important if not more in some cases.

With the amount of coding and things that need doing to fix these issues i understand why they may be taking a long time for some of the bugs and i also understand why they may even leave some be and hope they are just forgotten or ignored.

So far every large game like this and Oblivion and others i have played have had thousands of glitches and bugs that have never been fixed. Its just how it is once the game has been out for a while. Hell gears of war still has hundreds of problems especially multiplayer.

Reading through this thread it sounds like a lot of you consider this game to be broken and abandoned. If so then why are you still here playing a broken abandoned game?
As far as decos go i really don't see it as a big game breaking issue like its made out to be. The level links are more of an issue though but other than that really i can live quite happily with the rest.
And fixed or not i will keep playing this until something better is created.

These are my opinions though so please don't feel you need to argue with them.
2012-01-02 19:29:00

Author:
Lordwarblade
Posts: 761


And to add little more to what i was saying before. I reported the deco render bug long before that topic you saw me link to before... I was A LBP2 beta member. and within the first month of the beta I saw the bug at work because I'm a costume creator (and level creator too) so the first thing I check every update is if something that has to do with/or can be a part of costume creation is fixed or broken every patch ETC. I reported that bug when yup, when they were still working on the game and i remember other people like Ungreth who also reported it back then too. and of course I don't hate MM at all. but it does kinda bug me they have not even replied to my topic or seemed to try to even fixed it while they were still working on on the game back in beta after people were reporting more then a handful of times it. i mean they could at least have said they they don't see it as much of a problem and have right now no plans on fixing it. i saw other bug report topics get answers like that before after all. And it always bugs me when people say it don't matter, it's just costumes who cares? Well how about we costume creators care? plus it don't only hurt costumes as everyone knows it's really bad for levels also. sometimes though i feel we costume creators don't get much respect, even looked at by some like we are pointless people. I mean i am both a costume creator and level creator myself. but it always ticks me off when i'm talking to another level creator about costumes and some of them say something like "who cares about costumes?" clearly i did sense i was talking about it to them. really just comes off as really rude on their part. i'm not saying they should care about it themselves but it would be nice if little more creators could at least respect costume creators more then half of them seem to not do is all i'm saying. was really not really meaning to go on a rant about all of that but still sometimes it's really hard to not say anything. *mew2012-01-02 19:54:00

Author:
Lord-Dreamerz
Posts: 4261


The deco thing is hardly a game breaker...it would just be super nice, and I also reported it in the beta. I jumped through hoops on bloodstone to minmized the render bug, using theck/thack layers, etc. You're pretty much out of luck for costumes. I'm perfectly happy creating levels even if the servers were turned off, so the deco bug is the #1 thing MM could fix to make me a happy camper. The level links problem is a big issue for players, but as a creator I can opt to not use them, so it's less important to me.

I like how everyone takes things to extremes, no one said the game was un-playable or too broken to continue to play.
2012-01-02 20:09:00

Author:
fullofwin
Posts: 1214


I never said myself it broke the game. it just hurts some of the enjoyment & limits the create possibilities for people like me. so i pretty much agree on you about this stuff. but just because there are other bugs they should fixed first don't mean they should not fix this one too is all i say. *mew2012-01-02 20:39:00

Author:
Lord-Dreamerz
Posts: 4261


All I can say is I have played LBP2 nearly every day since launch. And I enjoyed it.

The only real issue is the sticker corruption because it limits creativity. But the way I see it is its like a painting. I just need to paint it all within 24 hours before it 'dries'

Would I like to see it fixed? Yes.

Does it ruin my life that it isn't fixed? No.
2012-01-03 02:24:00

Author:
Mr_Fusion
Posts: 1799


You 3 should contact Mm, I'm sure they'll be glad to hear YOUR solutions to all those problems, as its "so reasonably easy" to fix.
Thanks for contributing so much by doing these fixes that will break NOTHING else of the game
and will work perfectly fine and should be out by tomorrow.
I'm pretty sure all of the LBP players will be pretty appreciative of your quick magic solutions.


ANALOGY TIME! Imagine this: you buy the license to install a new OS in your computer, to find that much of its applications have bugs and just don't work right. You phone to the company who made the OS (Microsoft, Apple, Linux, whatever) to complain but they just say "Well, what do propose we do about it? We're dying to hear your solutions!". Then you'll presumably sue them and depending on which part of the world you live in, you'll either win the case and get millions out of it or you'll get laughed at, but I digress.

You think his "can you do better" argument is valid? Of course not, and why? Because you're not a programmer, debugger or quality tester (I presume). Just like the people who are complaining here, you're a consumer, also known as: "the guy who paid good money for a product that should work as advertised". It's not our duty to make sure the game works like it should; it's MM's and Sony's. You buy something that doesn't deliver, you have all the right in the world to complain.






Wow, a lot of hate towards Mm here.

No hate. We do love them, and their game, otherwise we would have ditched it long ago. But it's hard to feel the love when it feels like there's no compromise on the other side.


So after over a year (including beta) of them fixing LOADS of bugs in a game as huge as this where so many things could break, there's still a few things that haven't been fixed. And so because of this, they now "don't care"?

So what? Loads of bugs have been fixed. That's pretty normal when you're making a game. Thing is, loads of other bugs remained, and there is still broken stuff to fix.

So what if there could be many other things breaking in a game as big as this? No one evaluates the quality of a game by considering how much stuff that could have gone wrong and actually didn't. A faulty product is still a faulty product. The thought that it could be faultier won't change that fact.

Maybe they didn't stop caring, but it's hard to believe it when we have been whining for stuff to be fixed for months and it just doesn't happen. They don't even aknowledge our feedback anymore.



I can pretty much guarantee there has never been a game without any bugs. There's always going to be some, and eventually developers get to a point where it just wouldn't be productive to keep working on them and they have to move on.

Yep, there's no game without bugs. We aren't discussing run-of-the-mill bugs here though, like objects occasionally floating, disappearing or spazzing out of existance. We're talking about serious glitches that break the tools and features of the game. That's usually the kind of stuff that developers fix as soon as possible so there are no game critics scolding the game for getting unplayable or not functioning like it should.

Like fumetsusozo said, the render bug pretty much ruins the costume of any creator that chose to stick the wrong decorations on their sackthings. In all the hours I played LBP2, there was not one time my group didn't diverge at least once during each playing session, even when we were just chilling out in a pod. And these are people who have pretty reliable internet connections, as I had the opportunity to see when playing all kinds of online games except LBP2.

This, my friend, is a broken game, much different than a buggy game. GTA is a buggy game, there's plenty of bugs but they get solved by reloading, updates, or resetting the console. LBP2's problems can only be solved by updates, but I guess MM can't be bothered to make those anymore.


Mm have moved on. I'm sure they would love to keep working on LBP2 to improve it for another year, but they can't do that. They're a company and they have to function as one.

Yes, they can. They worked on and improved LBP1 for 2 years after they launched it. What changed in the way MM functions? How did the developer that bombarded LBP1 with updates turn into the developer that "moved on" from their brand new game after a few months and one relevant DLC?
What, are they going to support their games for less and less time each time they make a new one? Can we expect to see their next game lose MM's support after 2 months because they moved on onto other project?


And I don't want to hear anyone start saying "they only care about money!". Just to run the studio for a week can cost hundreds of thousands. They can't afford to spend that time fixing things in a game that's already been released and isn't going to see any new major additions.

Well, you'll never hear me saying they only care about money. At least not while being completely serious. No, I only say that about Sony. They are owned by Sony though, and earn them millions of dollars. Do you seriously think Sony won't provide them conditions to mantain and work on their games? They have kept a camera inside the fridge for weeks programmed to snap a photo each time someone opens it to grab a bite. That's not usually a sign of being in a tight financial spot.


We're the only ones who care about these things being fixed, and we're a VERY small minority.

We're also the minority that cares about not clogging the servers with tasteless H4H spam levels and wants to see LBP as a fair and fun-loving community . We're the minority that makes LBP great and even out the stupidity of the majority (kids, trolls, idiots). I think they'd be wise not to turn their backs on this minority, but I could be wrong.



Also, always annoys me when I see people say "why are they making silly DLC hats when they could be bug fixing?". The same people don't do both.

One group is clearly getting more results than the other though. Guess which one?

*sigh* End of rant. SnipySev, signing off. Maybe my feelings about this matter are too cynical for some of you to handle so I'll compensate by posting the picture of a random fluffy animal which will fill the hole in your souls with warmth and happy feelings:

http://www.innocentenglish.com/cute-animals/cute-kitten-3.jpg
2012-01-03 02:35:00

Author:
SnipySev
Posts: 2452


Wow. That's... Are you my lost brother ? ^^ You seem to think exactly like me. See, another bug I had trouble with : batteries aren't precise. Really! 1+1+1+1+1 isn't equal to 5 in LBP, it's more around 5.0000000000000000001. Now you'll say "who cares?". The sequencer set to positional does.

I got a worst story to say. Gran Turismo 5. Full of lags, even after a 3-years work. As soon as your data is over a certain amount, it gets corrupted and you can't even start the game. Visiting the "museum" makes your data bigger for no reason. You can start a game, go there, leave, go, leave, go... And then you'll end up with a giant file. Patch 1.6 fixes the "maximum size" glitch. Patch 2.0 : people who install the full data (to lower loading times) will get the glitch saying "not enough space" after the install is successful. Even if there's 100GB free on the PS3. Impossible to start the game. Even if you just bought it. Which was my case.

I bought the game just after the spec 2.0 and after a 2 hour download of updates, plus a 1 hour install, the game doesn't play at all and says "memory full". I free 10 GB of my disk uninstalling games I don't play much, and 5 other by uninstalling rented games. Got 20GB free, still says "you need at least 32MB to play this game. memory full".

I read forums and websites for 3 hours looking for help. Forums start to fill with people having it. I retry installing re-downloading for another 3 hours. I cry. I restart but this time I download after installing it. Still not working. 3 days have passed, it's the weekend. I write to Sony. Next evening, they tell my I need to free space on my PS3. THEY DIDN'T READ MY MAIL!!! I got 625 times the amount of memory needed to play ! I rewrite and try to be patient. Next day, they say they are sorry, I should retry downloading and installing. (I TOLD YOU I DID IT 3 TIMES ALLREADY!!!) I reply. They answer to go look on the forums and ask there (WHAT ? YOU SEND ME TO GET HELP FROM USERS CAUSE YOU CANT HELP ME ? AND I ALREADY TOLD YOU I CAME FROM THERE!!!) I reply that me and the hundreds of people on the forums are just going to get our money back. (yeah, I started to troll them) They reply that I should contact polyphony digital or granturismo itself. "Thanks for your patience." I reply that AS I TOLD THEM I ALREADY WENT THEM AND WHEN I CLICKED CONTACT IT GAVE ME YOUR ADRESS!!!!!! They tell me to contact them by phone, it will be simpler.

Wait, you want me to call the US to speak in English (which isn't my first language) with someone with a super-big accent (ok, sorry for the stereotype) which will tell me the exact same thing you did, and I'll have to end the call in order to wait for stuff such as a safe mode download and blah blah... when I'll phone back it won't even be the same guy so I'll have to restart the story for the 11th time ? Oh, not to count that it's long distance call. Oh, no, it's a 1-800. Sorry, but when you're phone is open, I'M AT WORK! YOU KNOW, THE ANNOYING THING YOU DECIDED TO THROW TO GARBAGE... YEAH, WORK!

Now there's a big red vein on my forehead, my brain is going to have a heart attack and then update 2.1 is out. They don't talk about solving the glitch anywhere on the info about it, but it did. O.o ???

It took overall one month for me to just be able to play the game I bought (even funnier, the warranty is a month, so I couldn't even test it). After all this mess, I just lost the will to play it.

So after all, Mm isn't that bad. But I agree with all you said. It's not because there's worst that it isn't bad.
2012-01-03 03:24:00

Author:
Unknown User


Well, that's a tragic tale, mate. Kazunori Yamauchi should get a few kicks in the nuts for taking 6 years to fart out a terribly optimized game which isn't even worth all the trouble compared to previous GT's. And Sony... well, Sony's policy is not to fix anything until they start losing money because of it.2012-01-03 03:45:00

Author:
SnipySev
Posts: 2452


What I don't get is that considering that we all have concerns about all these issues and Mm's neglect towards them. Why would any of us have any faith in the integrity of their new project? That is, if we are the target audience.. Especially with a few minor things that just sit there like the broken Toy Story background. If they can't fix it why not just remove it and avoid further embarrassment?
Sure LBP is a game with bugs alike all others, but what people tend to forget is that it's mainly dependent on user generated content and communication between users. Which most other games are not. Since it is based on such user generated content, it is only natural for all of us to have complaints and suggestions to better our experience and what we make out of it. LBP2 has not had very many patches at all compared to many other games.

Since LBP is such a community based game and many of us speak about these issues out of care and since Mm is very distant and quiet about LBP, it would seem like a win win situation to appoint some of us to be able to vote for levels and/or even creators to be included in some sort of new filter as Comishguy said. I wouldn't necessarily say have this new filter "replace" Mm picks but be added in as it's own and to NOT overlap.. Meaning a Mm pick can not be nominated if it is one of these new "community picked" levels and vice-versa. I, and I'm sure many of you, would love an opportunity to help vote for this filter or something similar and for free.

We all know cool pages is usually full of crap and many Mm pick (lately) have been determined by Tweeting Spaff... and if he even listens.. Which in all honesty, both Spaff and Tom RARELY even speak about LBP at all.. Which is very disappointing.

Of course none of this is absolutely needed to make the game fun and useful, it already is and it's obvious that we still care and like to play and create. It would just be nice for some of us that want to be more involved to have somewhat of a say that is heard or used.
2012-01-03 19:29:00

Author:
Dortr
Posts: 548


What irritates me about the paint tool bug stems from when the move beta test, which I was a member of, was being carried out.
In the beta version of the game, the paint tool worked flawlessly in single player, albeit without all the brushes there are in the current version. However, MM never updated the version of the beta that the testers had, so while they were adjusting the tools ready for the final release, we were still stuck with version 1.00. To me, this seems like MM/Sony were only interested in getting the move pack out as soon as they could without properly testing it, leading to the corruption bug.
Even in the beta we had no confirmation as to whether they were even acknowledging the bugs that we had reported, unlike in previous LBP betas. They have no-one but themselves to blame for how the community is reacting.
2012-01-03 19:54:00

Author:
FlipMeister
Posts: 631


Huh...... in the last week I've been working on my first new level in a year..... I was thinking "wow.... I haven't run into a single issue! The tools work FAR better than when I last used them!". Guess I haven't run into the bugs yet...

Of course, I haven't tried to paint with the move controller yet.... I stink at drawing....
2012-01-03 20:02:00

Author:
CCubbage
Posts: 4430


I haven't had problems much about it since the only reason why I use paintings is for chip icons, and it never corrupted them. And even then, I prefer using sticker panel icons which I take pictures of. But one thing is sure, it's lame.

One sad lag is the inverted output of the... is it the combiner or the splitter ? Well one of them doesn't invert the output, it changes the wires. Meaning it does the same as changing the +/- wires with each other. It's an error since the icon for the option is a NOT icon. Sadly there's probably logic built correctly with this function, so they can't change it now. Though at least it's on a combiner/splitter (one of those I don't remember), which I always used with NOT gates so it's clearer.
2012-01-04 03:15:00

Author:
Unknown User


Huh...... in the last week I've been working on my first new level in a year..... I was thinking "wow.... I haven't run into a single issue! The tools work FAR better than when I last used them!". Guess I haven't run into the bugs yet...

Of course, I haven't tried to paint with the move controller yet.... I stink at drawing....

First of all... Welcome back. Your stuff is geat!

The bugs in the game aren't that bad, just the basic save your stuff and back up mantra. The only one that potentially hurts general use is custom stickers (made with move) WILL corrupt within 24 hours or so of saving.

They don't stop working, you just can't get them from your popit or re-open in move paint. The work around is simple, you make the sticker, you save the sticker, you put the sticker on a microchip, you capture the chip. You move on.

Objects that have 'corrupted' stickers are still editable and you can still select and move the sticker.

While I do agree that it should be fixed as it is part of a product that was sold to us with this as an advertised feature. It doesn't ruin my enjoyment. I mean if the worst thing in your life is this issue. You don't really have much to complain about.
2012-01-04 07:11:00

Author:
Mr_Fusion
Posts: 1799


Huh...... in the last week I've been working on my first new level in a year..... I was thinking "wow.... I haven't run into a single issue! The tools work FAR better than when I last used them!". Guess I haven't run into the bugs yet...

Of course, I haven't tried to paint with the move controller yet.... I stink at drawing....

If you plan on using randomizers, they only randomize the first time you place them down, but thereafter they will always follow that same pattern.

If you plan on using level links, they have a tendancy to boot all players except for the host back to their pods.

Apart from those, and the paint tool bug which you know about, the other tools work as they should.

Oh, and welcome back CC
2012-01-04 16:04:00

Author:
Ungreth
Posts: 2130


If you plan on using randomizers, they only randomize the first time you place them down, but thereafter they will always follow that same pattern.

Actually, this one is a plus for me, although I hadn't noticed it. In fact, I have a section in my new game that uses one and I haven't noticed a set pattern. I'll play with it tonight.

In arcade-type games a set pattern in a really useful thing since it creates a fair environment. It would be great if it were an option in the randomizer.


Oh, and welcome back CC

Thanks, it's good to be back!
2012-01-04 17:58:00

Author:
CCubbage
Posts: 4430


Haha, gotta love how people usually think making and fixing games is sooo easy the devs can do whatever, by snapping their fingers and saying so.
That just because they're the devs, they can locate and fix everything in a few seconds and have a patch ready that same hour.

Probably the same kinda people who think because they play games = they could probably make games.

I didn't say it was easy. I'm a Visual Basic 5.0 amateur programmer. I've made programs. Probably I know better than most of people here (or probably not, it could be that most of the LBPC users were programmers, but I don't think so) that programming is NOT easy. I wasn't saying that.


LBP2 could be improved in so many parts...

I don't have a move, so I don't know about Move Pack's bugs. But there are still annoying bugs: black points, for example. They should fix some of the bugs.

In addittion, it would be fine if they released new gadgets in one of the nexts updates (they did once). New gadgets able to make math ops with a.nalog signals (there are already logics that can add and substract in chips), even multiplying and dividing values in less than a frame. That would be awesome and would open a lot of possibilities.

That's what I said. I didn't say it's easy, but I can share my ideas with others, can't I?
2012-01-08 00:06:00

Author:
SebasSBM
Posts: 159


Well said ^^
I did also (and still do) programming in multiple languages. How much time did I waste only because I forgot a { before an event, a ; after an instruction, a & in front of a scanf, a line at the end of a code, a "divide by zero" test to prevent errors ?

(ok, I'm exagerating, but you get the point ^^)
2012-01-08 01:24:00

Author:
Unknown User


I didn't say it was easy. I'm a Visual Basic 5.0 amateur programmer. I've made programs. Probably I know better than most of people here (or probably not, it could be that most of the LBPC users were programmers, but I don't think so) that programming is NOT easy. I wasn't saying that.


Oh I wasn't saying you specifically, I even agree the game could be improved, that post wasn't really directed at you, m8, but in general to all the people who were saying, or talking as if every bug and glitch was super easy to fix and that the devs were just being lazy for not having a perfect, bugless/ glitchless game.

But yeah, my post wasn't directed at you at all, m8.
2012-01-08 21:45:00

Author:
Silverleon
Posts: 6707


Well said ^^
I did also (and still do) programming in multiple languages. How much time did I waste only because I forgot a { before an event, a ; after an instruction, a & in front of a scanf, a line at the end of a code, a "divide by zero" test to prevent errors ?

(ok, I'm exagerating, but you get the point ^^)

Yes, I get the point. The only language I got the hang well on it is VB. How many times have I been stuck because I forgot a . ? or became mad debugging a program until I find why the variable is out of interval? Or my program is not doing exactly what I expected and I must check every go******** ringlet?


Oh I wasn't saying you specifically, I even agree the game could be improved, that post wasn't really directed at you, m8, but in general to all the people who were saying, or talking as if every bug and glitch was super easy to fix and that the devs were just being lazy for not having a perfect, bugless/ glitchless game.

But yeah, my post wasn't directed at you at all, m8.

They were so close ^^' sorry for the misunderstanding.

Anyway, I get your point. I can figure out that LBP2 is a program so much huge than any of the programs I've ever made. I guess that for finding why a bug is happening, correcting the code and beta-testing it ehaustively to see if the bug is fixed is a hard task. They are a group of programmers, that's right, but, the game took months (probably 1 or 2 years, I don't know ) to be developed by them. This should give a reference about how many lines of code they must handle.

EDIT: In addition, they are probably 10 times faster and more skilled than me. Just imagine how many code is forming LBP2! :S
2012-01-09 05:19:00

Author:
SebasSBM
Posts: 159


Well said ^^
I did also (and still do) programming in multiple languages. How much time did I waste only because I forgot a { before an event, a ; after an instruction, a & in front of a scanf, a line at the end of a code, a "divide by zero" test to prevent errors ?

(ok, I'm exagerating, but you get the point ^^)

You need better IDE then that checks code syntax on the fly

Either way MM and Sony waste more time on testing then coding and process of rolling out patches are very long on consoles, note that some fatal bugs that been discovered are not fixed on next update but another one because the bug been find in not right point of process to fix it quick.
2012-01-12 19:07:00

Author:
Shadowriver
Posts: 3991


Ka-Bump, edited my OP so I could complain about the new rating system.
RIP LBP
2012-04-18 06:13:00

Author:
Unknown User


Well they fixed the Move-Paint problem on this update. 2012-04-18 06:22:00

Author:
Lord-Dreamerz
Posts: 4261


Well they fixed the Move-Paint problem on this update.

Really?
Well that only took 7 months.
2012-04-18 06:29:00

Author:
Unknown User


That's great. Now we just wait another half year until they fix the level links!

Wow, a LBP2 update that not only doesn't break anything, but also actually fixes something. That's got to be a first.
2012-04-18 10:57:00

Author:
SnipySev
Posts: 2452


Wow, a LBP2 update that not only doesn't break anything, but also actually fixes something. That's got to be a first.

NOPE. Visit someone else's pod, have him browse his moon, then move over to yours and the names on your moon will be messed up; nothing harmful, though.
2012-04-18 11:41:00

Author:
Antikris
Posts: 1340


NOPE. Visit someone else's pod, have him browse his moon, then move over to yours and the names on your moon will be messed up; nothing harmful, though.


Oh well... It's not even worth complaining anymore -_-
2012-04-18 12:04:00

Author:
SnipySev
Posts: 2452


so when do you think mm will actually fix the game?
soooooooon
2012-04-18 12:49:00

Author:
OmegaSlayer
Posts: 5112


How do they see your moon?

lol my moon is full of levels most are filled with junk that i was working on and now im not there like storage units.
2012-04-18 16:20:00

Author:
Lbphart3
Posts: 813


Honestly, MM has enough time making small DLC packs and farting those out every week for $6 to make your sackboy wear a special hat

I'm sorry, this is SO irrelevant but that comment made me LOL for like 10 minutes!! XD

On a relevant note.. I agree with your opinions on the Boo's being removed. Mm is going crazy D:
2012-04-19 02:50:00

Author:
Wolffy123
Posts: 406


It's removing freedom of speech, as I've said in multiple other threads. The stars in LBP1 worked great. Now, all we're limited to is either kind of liking, or full on loving somebody's level. NOPE. no negative feedback allowed. NONE. and to top it off the update corrupted my profile today, so I wasted my whole day searching for a way around losing months and months of tedious work because the game won't let my back anything up or save anything.

I know how much time it takes to fix bugs and find the issues, but honestly. the game's been out for how long? that, and from the attentive LBP player's POV, it seems as if MM actually want to spread the h4hcopysurvivalitis disease. The H4Hers and copiers spam everyone with their begging for hearts (which, honestly,what is the point, it's not like it's money, it's not a medal of honor, it amounts to ZERO if you're ASKING FOR IT) and plays, and in return they get [much deserved] hateful comments and quite a fair few boos, and what does MM do? take off copying? ban or at least warn these trolls? NOPE. Instead, let's make it impossible to bully them and take away any and all forms of feedback (because, you know, once they figure it out, none of the copied levels and H4Hs will have comments enabled). Thank dog this place exists or LBP2's community would look just like LBP1's. endless desert of copyables and the only good levels you can find without 6 hours of searching are in MM picks. Honestly don't know why they didn't look at the condition of LBP1 before they threw in copying for LBP2.

TL;DR,
MM accelerates more problems than they fix.
2012-04-19 03:56:00

Author:
Eanikran
Posts: 79


It's removing freedom of speech, as I've said in multiple other threads. The stars in LBP1 worked great. Now, all we're limited to is either kind of liking, or full on loving somebody's level. NOPE. no negative feedback allowed. NONE. and to top it off the update corrupted my profile today, so I wasted my whole day searching for a way around losing months and months of tedious work because the game won't let my back anything up or save anything.

I know how much time it takes to fix bugs and find the issues, but honestly. the game's been out for how long? that, and from the attentive LBP player's POV, it seems as if MM actually want to spread the h4hcopysurvivalitis disease. The H4Hers and copiers spam everyone with their begging for hearts (which, honestly,what is the point, it's not like it's money, it's not a medal of honor, it amounts to ZERO if you're ASKING FOR IT) and plays, and in return they get [much deserved] hateful comments and quite a fair few boos, and what does MM do? take off copying? ban or at least warn these trolls? NOPE. Instead, let's make it impossible to bully them and take away any and all forms of feedback (because, you know, once they figure it out, none of the copied levels and H4Hs will have comments enabled). Thank dog this place exists or LBP2's community would look just like LBP1's. endless desert of copyables and the only good levels you can find without 6 hours of searching are in MM picks. Honestly don't know why they didn't look at the condition of LBP1 before they threw in copying for LBP2.

TL;DR,
MM accelerates more problems than they fix.

Eh? Remove copying? Uh, no. It's foolish to remove a perfectly good feature just because people can abuse it. You want them to remove copying for the same reason they removed booing and obviously some people aren't too happy with that including yourself.
2012-05-20 14:54:00

Author:
Reef1978
Posts: 527


The paint glitch has been fixed. Yay!2012-05-23 12:49:00

Author:
Unknown User


Yeah, but the audio is now ****ing up whenever I play online! Yay! Oh, that's not all. It's also freezing all the time. Thanks Mm, you incompetent hacks! I don't care what anyone says in defense of them anymore. They constantly make bad decisions regarding the game (such as removing boos) instead of fixing glitches. In fact, the game is getting consistently more unstable. There's no defending them anymore. If every glitch they fix results in ten new glitches, they aren't doing their job right.

Also, reviews and comments keep on being reset every time I play. It's pretty minor overall but it's been around for three months now. When will Mm fix this? Probably never. I don't have much faith in them anymore.
2012-05-23 22:38:00

Author:
bonner123
Posts: 1487


Hang on, hang on. LittleBIGPlanet 2 is a HUGELY complex game. There is so much stuff you can do and so much stuff to tweak, that there is therefore an enormous amount that could potentially go wrong. LBP2 has something not many games have: a create mode, and one that was used to make the main story levels. It's not just an FPS with maps, weapons, character models and nothing else. It's something whee you can make almost anything. And in something where you can make almost anything, almost anything could go wrong.

Also, I'd like to see you doing a better job of fixing the bugs than them. And as for the removal of the boos, to be quite honest, the boos weren't really necessary. Levels that were almost exclusively booed still got to the cool pages, and most people just used the boo mechanism for trolling.
2012-05-26 18:20:00

Author:
Unknown User


Hang on, hang on. LittleBIGPlanet 2 is a HUGELY complex game. There is so much stuff you can do and so much stuff to tweak, that there is therefore an enormous amount that could potentially go wrong. LBP2 has something not many games have: a create mode, and one that was used to make the main story levels. It's not just an FPS with maps, weapons, character models and nothing else. It's something whee you can make almost anything. And in something where you can make almost anything, almost anything could go wrong.

Also, I'd like to see you doing a better job of fixing the bugs than them. And as for the removal of the boos, to be quite honest, the boos weren't really necessary. Levels that were almost exclusively booed still got to the cool pages, and most people just used the boo mechanism for trolling.

Boos or some other rating system is needed to determine the good levels from the bad. We should just go back to the star system.
2012-05-26 19:49:00

Author:
Halfire
Posts: 132


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