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Why does American Box Art Suck?
Archive: 49 posts
Some time ago I've read a few interesting articles about videogame box art and realized this: when there's different box art for different regions, the U.S. box art usually sucks generous amounts of ?rse compared to the Japanese/European art. EU/JPN box art usually features simplistic, artsy, easily readable images while the US version tends to have the floaty close-up of the protagonists staring blanky into the middle-distance, and the simplicity of it is lost making it look like a mess from a distance. I'll give a few examples: Rest of the World: http://www.ngcfrance.com/images/jaquettes/resident_evil_4_box_pal.jpg US: http://www.gametab.com/images/ss/gcn/2993/box-l.jpg Rest of the World: http://www.play3.de/wp-content/uploads/2008/04/mini-mgs4_eur_packshot_no_rating.jpg US: http://thesupremeone.files.wordpress.com/2009/03/box-art.jpg Japanese: http://cache.gawker.com/assets/images/9/2010/01/500x_heavyrain.jpg European: http://playstationlifestyle.net/wp-content/uploads/2009/12/Heavy-Rain-PSLS.jpg American: http://farm3.static.flickr.com/2701/4268197268_f0cc2f4316.jpg (bonus points for having the sex object shown in her underwear) And the most terrible example there is: Rest of the World: http://www.primaryignition.com/wp-content/uploads/Icojp.jpg US: http://www.otakufreaks.com/wp-content/uploads/2009/10/boxart-ico-portada-americana.jpg And apparently this tendency goes way back to the old days. A few examples of old school games if you're interested: Rest of the World: http://image.gamespotcdn.net/gamespot/images/bigboxshots/5/951905_109786_front.jpg US: http://i2.listal.com/image/271756/936full-future-wars%3A-adventures-in-time-cover.jpg Rest of the World: http://upload.wikimedia.org/wikipedia/en/thumb/8/8d/Flashback_cover.png/256px-Flashback_cover.png US: http://pics.mobygames.com/images/covers/large/1259328025-00.jpg Rest of the World: http://media.giantbomb.com/uploads/0/8959/1907052-out_of_this_world_cover.jpg (this artwork was painted by the lead designer) US: http://image.com.com/gamespot/images/bigboxshots/0/586360_38981_front.jpg US (SNES version: http://2.bp.blogspot.com/-NwMPUZKnlzE/TjykMoY19WI/AAAAAAAAFlM/cDLvlGz3510/s1600/Out%2Bof%2BThis%2BWorld%2B%2528USA%2529_snes.jpg So... what's with this? First impressions are very important. How many people have turned away a great game because its box art looked meh? ICO was a great game and its massive commercial failure in the US is attributed to its crappy US boxart. Why screw up perfectly fine artwork? Videogame publishers, if you're going with different box-art for each region, at least make each one equally awesome, like Demon's Souls and Dark Souls! | 2011-12-22 15:02:00 Author: SnipySev Posts: 2452 |
It's funny, some of the impressions you get about the US are shown with those examples - in that the Americans tend to be very excessive in most things that they do. Most of the "rest of the world" boxart is fairly minimal compared to the US versions, where it looks like the designers have said "That's not enough for the Americans, lets add more crap to the front cover to satisfy their needs"! | 2011-12-22 16:21:00 Author: Ali_Star Posts: 4085 |
US boxart often reminds me of Victorian posters or adverts where you'd have all the major characters conservatively assembled together in generic poses. | 2011-12-22 16:34:00 Author: Ayneh Posts: 2454 |
It's funny, some of the impressions you get about the US are shown with those examples - in that the Americans tend to be very excessive in most things that they do. Most of the "rest of the world" boxart is fairly minimal compared to the US versions, where it looks like the designers have said "That's not enough for the Americans, lets add more crap to the front cover to satisfy their needs"! Well, some explanations I heard is that they have to "sell" the characters for the American public to take an interest in the game, much like the posters for Hollywood movies (imagine all the movies that have a cover image displaying a close up of the protagonist in a big action scene). Or at least so the publishers think. I like it when games stay away from the same selling tactics of the movie industry, so as you see I'm not a big fan on this idea of a box art full of unsubtle visual elements combining themselves into a big cluster******* of messiness. Besides, it means great artwork gone to waste. In my opinion, if you're going to make a box art with a character close-up in it, follow the example of Red Dead Redemption: http://i635.photobucket.com/albums/uu78/SnipySev/red_dead_redemption_12692807014714.jpg Artsy and simple in a way. Great contrast between the character and background. John Marston is looking straight into your eyes and not staring blanky into the horizon like he's avoiding eye contact, and pointing the gun at you, showing the badass he is. When an uninformed person looks at it, cowboys and the wild west immediately come to mind. The red makes the box recognizable from a distance, if you're passing by a shop display like ten meters away you'll see it and think "Yeah, that one's RDR!". And yet when you get close you notice the exquisite details in the red background like the american flag and a group of people riding on horses, subtle enough not to make a mess of the image. Now look at this monstrosity: http://i635.photobucket.com/albums/uu78/SnipySev/ps3boxart1280.jpg Inconsistent color scheme. Various elements basically "sewn" together without any kind of visual transition. No contrast between the title and the image of the protagonist. Some random crime scene in red on one corner above a blue lake that somehow appears only on the right side of the character, a floaty female head hovering above blue smoke on the other. And we can't even make out if she is a murder victim or some random woman staring into nothing and hair dramatically waving with the wind. THIS BOXART IS A BLIGHT, PLEASE KILL IT WITH FIRE! | 2011-12-22 16:35:00 Author: SnipySev Posts: 2452 |
What about L4D? | 2011-12-22 16:43:00 Author: Speedynutty68 Posts: 1614 |
I think the designers just try to make boxes that "match" the American audience. Look at Heavy Rain's covers. The Japanese version looks very simple, very pure. There are often beautiful landscapes and backgrounds on Japanese boxes, because Japanese players are merely used to this (as they play a lot of RPGs). On the European box, you can see something very dark and mysterious. It's just like a thriller or a film noir. And on the American one: the usual bunch of heroes with a a busty chick, just like any American movie or TV series. These are just the usual basic appeals that advertisers use to make sure that they'll have an effect on their targets. | 2011-12-22 16:45:00 Author: Oddmania Posts: 1305 |
Probably the same reasons that so many movie posters look the same. http://gizmodo.com/5857101/have-you-ever-noticed-that-all-movie-posters-look-the-same | 2011-12-22 16:55:00 Author: Rabid-Coot Posts: 6728 |
What about L4D? Yup, that one's a good example of great box art design. Simple but very characteristic, and expresses the theme of the game perfectly. Battlefield: Bad Company's one of my favorites too: a grenade with a smiley emblem as a pin. It's a perfect representation of the ridicule that is the Bad Company's goofiness in the seriousness of war. Mass Effect 2's box art is another example of weak visual design. It has so many elements crammed together it'll become a muddy mess once you take 5 steps away from it. Aaaand more close-ups of the characters. I disliked the box art of Mass Effect 1 for the exact same reason, but at least it hinted that the game was a space opera. ME2's special edition box art (http://files.g4tv.com/ImageDb3/181672_S/Mass-Effect-2-Collectors-Edition-Detailed.jpg) is much, much better though. | 2011-12-22 17:02:00 Author: SnipySev Posts: 2452 |
http://i635.photobucket.com/albums/uu78/SnipySev/ps3boxart1280.jpg Inconsistent color scheme. http://i.imgur.com/eTDM4.jpg | 2011-12-22 17:59:00 Author: Rabid-Coot Posts: 6728 |
ಠ_ಠ Can't unsee now. Wait, did Portal come up with this first? | 2011-12-22 18:21:00 Author: SnipySev Posts: 2452 |
U.S box art tends to be more of a look into the game rather than art. I'd guess its because the people who decide on these things assume americans are dumber than our EU/JP counterparts and we need to see what the games about at first glance to be interested in it. Not that they'd be wrong. But the box art is still hideous. | 2011-12-22 18:39:00 Author: Bremnen Posts: 1800 |
Yeah i've never normally liked the US box art for games. but look at it this way. games are more and more becoming mostly having download versions or download only. so just little longer and there won't be any box to have art on... heh... :S *mew | 2011-12-22 18:42:00 Author: Lord-Dreamerz Posts: 4261 |
While I can agree with some of your points, there's nothing wrong with any box art because it's about aesthetic appeal, just like some of you guys are saying Japanese box arts are simple and American box art is a "generic mash up of characters". That's fair enough, but there's no need to bring down either side, it really depends on your opinion. One could say that he/she favors the American box art more because that person finds simple designs dull and boring. I honestly could care less about the box, but I see what you're saying. I do agree that American box art tends to reveal more about the actual game than others. | 2011-12-22 19:02:00 Author: Sackpapoi Posts: 1195 |
Don't generalize. Sometimes US art is much, much better. EU cover of Red Faction Armageddon http://www.covershut.com/covers/Red-Faction-Armageddon-Pal-Front-Cover-53269.jpg US cover of Red Faction: Armageddon http://www.gamingmoments.net/wp-content/uploads/2011/07/redFaction.jpg | 2011-12-22 19:14:00 Author: AbdiHMA Posts: 86 |
Of course there are exceptions. But most of the time it's not the case, so a generalization isn't out of order. I doubt anyone can find a list the same size of mine. Also, why the hell do they do this to Kirby: http://cache.kotaku.com/assets/resources/2006/11/kirby_gets_tough.jpg http://unrealitymag.com/wp-content/uploads/2010/07/kirby1.jpg http://unrealitymag.com/wp-content/uploads/2010/07/kirby3.jpg In every single American cover they edit him so that he looks angry. WTH? | 2011-12-22 19:23:00 Author: SnipySev Posts: 2452 |
I don't necessarily agree on the MGS4 box art. I thought the American version was better because it portrayed Snake as aging, rather than the usual Snake art Kojima fans love. Besides, our box art differs like yours. Sometimes it sucks, but then once in a while it looks awesome. | 2011-12-22 19:27:00 Author: CyberSora Posts: 5551 |
I wouldn't say that "most of the time" EU art is better. There are so many games existing that it's impossible to compare them all. Some of those comparisons look almost exactly the same to me. Again, it's all about opinion and appeal. It's not a fact that EU art is better, it's an opinion. Some other guy across the ocean might think US art is better most of the time. But is that a solid fact? | 2011-12-22 19:35:00 Author: Sackpapoi Posts: 1195 |
In every single American cover they edit him so that he looks angry. WTH? Poor Kirby! Why can't he just be his normal, innocent, happy, pink fluffball, epic, beast that he is?! | 2011-12-22 19:36:00 Author: Speedynutty68 Posts: 1614 |
I don't necessarily agree on the MGS4 box art. I thought the American version was better because it portrayed Snake as aging, rather than the usual Snake art Kojima fans love. Besides, our box art differs like yours. Sometimes it sucks, but then once in a while it looks awesome. Although couldn't the aging Snake be depicted in a way that isn't basically a screenshot so close up on his face that if it was a picture of a real man you'd be able to count his nostril hairs? That's the whole point of my initial post. Box art should have art in it. And instead of opting for an artsy and subtle image the publishers decide to "sew" screenshots of the characters. Or worse, CGI renders that evoke the Uncanny Valley in a very weird way like Leon in the cover from RE4 and ICO. Besides, even the North American box art from MGS1 (http://imageshack.us/f/163/metalgearsolidpal.jpg/), MGS2 (http://images.wikia.com/metalgear/images/0/0a/Mgs2sol.jpg), and MGS3 (http://testtubelabs.net/notes/wp-content/uploads/2010/09/MGS3_CaseArt.jpg)were these colorful stencil artwork, why change now? This is the japanese cover for MGS4 that I forgot to show earlier: http://cache.gawkerassets.com/assets/images/9/2008/02/medium_mgs4_box_up.jpg And this one but I'm not quite sure where it's from. Maybe a special edition or rejected version? : http://i635.photobucket.com/albums/uu78/SnipySev/MGS4_tipon_2D.jpg See, they're in the same style than the previous MGS's covers AND they perfectly depict Snake as an aged old man. They're still awesome art, also better than the European one. Why choose a very unsubtle screenshot and waste the potential of this? | 2011-12-22 19:53:00 Author: SnipySev Posts: 2452 |
I never really noticed that before. To be honest, Kirby's blank wide-eyed expression doesn't really suit the situations he is in. I guess by adding those two little scowly brows they are trying to add a little more emotion to the scene. It doesn't really fit some of the covers though. Back to the actual topic. Let's try and be as objective as possible. Just about everything I have read here has been generalizations and assumptions based on personal opinion. Personally, the box art doesn't concern me so much. The case just sits sandwiched between my LBP2 game holders I don't think there is a case here that I don't like though. Well, maybe MAG. http://www.theplaystationetwork.com/wp-content/uploads/500x_mag_cover.jpg Too much going on. Too Raven-centric. | 2011-12-22 19:56:00 Author: Littlebigdude805 Posts: 1924 |
Because eventually it would get old, and the fans would want something new and original. I also think that they wouldn't really judge anything by the box of the game, not just including the game itself. The game was amazing, by the way. I really think (yes, once again), that it all falls into opinion. American box art doesn't suck, you THINK it sucks. Now I'm not saying it doesn't suck, but I'm not saying it does. It depends on people's view. If most people really don't like something compared to the opposing group, then majority rules, and the subject probably IS bad. (above) Exactly what I mean. It's opinion-based. | 2011-12-22 19:59:00 Author: Sackpapoi Posts: 1195 |
Because eventually it would get old, and the fans would want something new and original. I also think that they wouldn't really judge anything by the box of the game, not just including the game itself. The game was amazing, by the way. I really think (yes, once again), that it all falls into opinion. American box art doesn't suck, you THINK it sucks. Now I'm not saying it doesn't suck, but I'm not saying it does. It depends on people's view. If most people really don't like something compared to the opposing group, then majority rules, and the subject probably IS bad. (above) Exactly what I mean. It's opinion-based. Now, see... the thing about arguing that something is opinion-based is that this argument could very well apply to EVERYTHING. That could fuel endless debates about what's fact and opinion, what's art and what's rubbish. My little sister could be banging pot lids together and call it music, I could tell her that it's horrible and she needs to stop but she wouldn't because in her opinion it's pretty good. A cook could serve a turd on pine bark as a dish and call it gourmet and ignore all the people telling him otherwise because it's his opinion. | 2011-12-22 20:17:00 Author: SnipySev Posts: 2452 |
Just a quick question. Why do you even care? I feel like at this point you are trying to spite somebody over something that doesn't affect you at all. Certainly much less than your sister banging pots together. The only reason you are bothered by this is because you continue to actively search for reason to be bothered by it. It's very self destructive. You need to take a step back and consider the opinions and culture of people other than yourself. Maybe then you can understand why some people do some things in ways different than what you find to be satisfactory. Welcome to planet Earth. | 2011-12-22 20:23:00 Author: Littlebigdude805 Posts: 1924 |
Designers spend weeks on designing these box art. They are different from country to country because of numbers and studies. The box art is a certain way in America because they make it so it sells there. The values and mind sets are really different in other countries. Also, the grass is always greener on the other side. | 2011-12-22 20:27:00 Author: Chump Posts: 1712 |
Just a quick question. Why do you even care? I feel like at this point you are trying to spite somebody over something that doesn't affect you at all. Certainly much less than your sister banging pots together. The only reason you are bothered by this is because you continue to actively search for reason to be bothered by it. It's very self destructive. You need to take a step back and consider the opinions and culture of people other than yourself. Maybe then you can understand why some people do some things in ways different than what you find to be satisfactory. Welcome to planet Earth. OK, moving to the point, again. I'm NOT trying to spite anyone. If that analogy was offensive, I apologize for the exaggeration. If you do think this debate has become unreasonable, just say it and I won't continue, simple as that. Thing is, a great game (ICO) failed massively at sales in a certain region. People blame the different cover. Why did the publishers bother changing it? Isn't this something to wonder about? I do not think we're so different just because there's an ocean between us, so why do they change it? Do they (the publishers) think we're that different in taste? And if yes, from where did they get that impression? Just my two cents. | 2011-12-22 20:35:00 Author: SnipySev Posts: 2452 |
Just a quick question. Why do you even care? here's another question. why do you care he cares? | 2011-12-22 20:39:00 Author: Lord-Dreamerz Posts: 4261 |
It's not a fact that EU art is better, it's an opinion. It's a fact. Yep. | 2011-12-22 20:52:00 Author: Ayneh Posts: 2454 |
here's another question. why do you care he cares? Why do you care I care he cares? We are caring people you and me. | 2011-12-22 20:52:00 Author: Littlebigdude805 Posts: 1924 |
Of course there are exceptions. But most of the time it's not the case, so a generalization isn't out of order. I doubt anyone can find a list the same size of mine. Also, why the hell do they do this to Kirby: http://cache.kotaku.com/assets/resources/2006/11/kirby_gets_tough.jpg http://unrealitymag.com/wp-content/uploads/2010/07/kirby1.jpg http://unrealitymag.com/wp-content/uploads/2010/07/kirby3.jpg In every single American cover they edit him so that he looks angry. WTH? http://tvtropes.org/pmwiki/pmwiki.php/Main/AmericanKirbyIsHardcore | 2011-12-22 20:58:00 Author: Ayneh Posts: 2454 |
NA Mega Man 1 Box Art: http://i.somethingawful.com/u/ctstalker/2008_01/2008_01_12_megawhat.jpg What's not to love? And if not for that, we would probably never get box art as awesome as this: http://www.blogcdn.com/www.joystiq.com/media/2008/07/mega-man-9-box-0-nwf.jpg (Everything else aside, I will never not like this box art) | 2011-12-23 01:36:00 Author: Dapiek Absaroka Posts: 512 |
http://i.somethingawful.com/u/ctstalker/2008_01/2008_01_12_megawhat.jpg http://www.blogcdn.com/www.joystiq.com/media/2008/07/mega-man-9-box-0-nwf.jpg Darn you Rabbit-Coot, now I am REALLY seeing the blue-orange contrast everywhere | 2011-12-23 02:51:00 Author: SnipySev Posts: 2452 |
http://upload.wikimedia.org/wikipedia/en/a/aa/KatamariDamacybox.jpg Since all box art is ultimately inferior to this, why do we care again? | 2011-12-23 03:57:00 Author: bonner123 Posts: 1487 |
2011 boxart: http://i92.photobucket.com/albums/l37/Corporeal/e0ea79f9.jpg | 2011-12-23 10:53:00 Author: Ayneh Posts: 2454 |
Ayneh is right. Nearly all popular games of 2011 have a person standing in a pose for the Box Art. | 2011-12-23 11:31:00 Author: themaxus Posts: 90 |
More examples of EU and Japenease Boxart being better than U.S boxart REST OF THE WORLD http://www.gamergeddon.com/wp-content/gallery/box-art/dark_souls_cover_art.jpg http://2.bp.blogspot.com/-GEFAw1Fcd8A/TZ-dSTSnAvI/AAAAAAAAE6k/SxzZyOyDbIg/s400/PS3%2BRed%2BDead%2BRedemption.jpg U.S.A http://www.diedagain.com/sites/default/files/u5/Dark-Souls-Box-Art-EU.jpg http://www.theplaystationetwork.com/wp-content/uploads/500x_red_dead_redemption_boxart.jpg | 2011-12-23 11:35:00 Author: butter-kicker Posts: 1061 |
http://2.bp.blogspot.com/-kgKkRGEd_Tw/TsvDHy4ZxFI/AAAAAAAAGmI/k9-C6okA2Aw/s1600/biased.gif | 2011-12-23 11:45:00 Author: Sackpapoi Posts: 1195 |
http://2.bp.blogspot.com/-kgKkRGEd_Tw/TsvDHy4ZxFI/AAAAAAAAGmI/k9-C6okA2Aw/s1600/biased.gif This is what's wrong with the world. ^^ | 2011-12-23 12:49:00 Author: RakasaPlus Posts: 136 |
More examples of EU and Japenease Boxart being better than U.S boxart REST OF THE WORLD http://www.gamergeddon.com/wp-content/gallery/box-art/dark_souls_cover_art.jpg http://2.bp.blogspot.com/-GEFAw1Fcd8A/TZ-dSTSnAvI/AAAAAAAAE6k/SxzZyOyDbIg/s400/PS3%2BRed%2BDead%2BRedemption.jpg U.S.A http://www.diedagain.com/sites/default/files/u5/Dark-Souls-Box-Art-EU.jpg http://www.theplaystationetwork.com/wp-content/uploads/500x_red_dead_redemption_boxart.jpg That Dark Souls cover with the baddie staring at you is from Japan, if I'm not mistaken the USA have the same cover as Europe on this one. I don't think any of the versions of Dark Souls' cover is bad, they're all very original and true to the nature of the game. The one I think better describes Dark Souls is the one from the special edition, the one that shows the helmet of the hero reflecting one of the bosses. Oh, and I don't think that cover of RDR actually was used anywhere. Every region had the same cover. | 2011-12-23 18:02:00 Author: SnipySev Posts: 2452 |
2011 boxart: http://i92.photobucket.com/albums/l37/Corporeal/e0ea79f9.jpg Ayneh is right. Nearly all popular games of 2011 have a person standing in a pose for the Box Art. Except that wasn't Skyrim's boxart, this was: http://gematsu.com/wp-content/uploads/2011/06/Skyrim-Box-Art-Revealed-240x276.jpg More examples of EU and Japenease Boxart being better than U.S boxart REST OF THE WORLD http://www.gamergeddon.com/wp-content/gallery/box-art/dark_souls_cover_art.jpg http://2.bp.blogspot.com/-GEFAw1Fcd8A/TZ-dSTSnAvI/AAAAAAAAE6k/SxzZyOyDbIg/s400/PS3%2BRed%2BDead%2BRedemption.jpg U.S.A http://www.diedagain.com/sites/default/files/u5/Dark-Souls-Box-Art-EU.jpg http://www.theplaystationetwork.com/wp-content/uploads/500x_red_dead_redemption_boxart.jpg My RDR boxart doesn't look like that ._. | 2011-12-23 19:08:00 Author: Testudini Posts: 3262 |
Except that wasn't Skyrim's boxart, this was: http://gematsu.com/wp-content/uploads/2011/06/Skyrim-Box-Art-Revealed-240x276.jpg My RDR boxart doesn't look like that ._. That's definetly what most RDR boxes look like in the U.S.A, I have the zombie adition as well. Anyway Skyrim is another exception like you said. | 2011-12-23 19:13:00 Author: RakasaPlus Posts: 136 |
I wish they made all box-art a little bit more like this (http://www.neogaf.com/forum/showpost.php?p=30475870&postcount=5) and this (http://www.neogaf.com/forum/showpost.php?p=30476104&postcount=12). | 2011-12-23 21:40:00 Author: Alec Posts: 3871 |
I wish they made all box-art a little bit more like this (http://www.neogaf.com/forum/showpost.php?p=30475870&postcount=5) and this (http://www.neogaf.com/forum/showpost.php?p=30476104&postcount=12). Looks better than any type of boxart on my shelf... I especially hate the MAG and GTA4 Boxart. Hideous! | 2011-12-23 21:53:00 Author: grayspence Posts: 1990 |
Yeesh, there are a lot of games where the japanese boxes are MUCH better... and unfortunately, a lot of games don't try to be different. Atleast some are revolving designs, which are fairly nice. | 2011-12-26 02:00:00 Author: theswweet Posts: 2468 |
I always thought Europe had better box art than the US because generally, the US gets games a few days before Europe does, so it's sort of like an equivalent (but rather worthless) compromise. | 2011-12-27 08:29:00 Author: abyssalassassin Posts: 717 |
I always thought Europe had better box art than the US because generally, the US gets games a few days before Europe does, so it's sort of like an equivalent (but rather worthless) compromise. And special editions are sometimes better. In Europe we didn't get a Sackboy plushie and bookends. *sob* | 2011-12-28 07:03:00 Author: SnipySev Posts: 2452 |
Found a bunch of boxart for LBP... LittleBigPlanet North America http://www.vgchartz.com/games/boxart/2499488AmericaFrontccc.jpg Europe http://www.vgchartz.com/games/boxart/3839260PALFrontccc.jpg Japan http://www.vgchartz.com/games/boxart/5127331JapanFrontccc.jpg LittleBigPlanet: Game of the Year Edition North America http://www.vgchartz.com/games/boxart/8888415AmericaFrontccc.jpg Europe http://www.vgchartz.com/games/boxart/3041975PALFrontccc.jpg Japan N/A LittleBigPlanet PSP North America http://www.vgchartz.com/games/boxart/9186411AmericaFrontccc.jpg Europe http://www.vgchartz.com/games/boxart/7586654PALFrontccc.jpg Japan http://www.vgchartz.com/games/boxart/9770406JapanFrontccc.jpg LittleBigPlanet PSP (Store Icons) North America http://www.vgchartz.com/games/boxart/littlebigplanet-psp_7AmericaFront.png Europe http://www.vgchartz.com/games/boxart/littlebigplanet-psp_7PALFront.png Japan http://www.vgchartz.com/games/boxart/littlebigplanet-psp_6JapanFront.jpg LittleBigPlanet 2 North America http://www.vgchartz.com/games/boxart/littlebigplanet-2_308AmericaFront.jpg Europe http://www.vgchartz.com/games/boxart/littlebigplanet-2_813PALFront.jpg Japan http://www.vgchartz.com/games/boxart/littlebigplanet-2_761JapanFront.jpg LittleBigPlanet 2 Special Edition North America http://www.vgchartz.com/games/boxart/littlebigplanet-2-special-edition_462AmericaFront.jpg Europe N/A Japan N/A LittleBigPlanet Vita North America http://www.vgchartz.com/games/boxart/littlebigplanet_348AmericaFront.jpg Europe http://www.vgchartz.com/games/boxart/littlebigplanet_627PALFront.jpg Japan N/A I think that Europe's LBP boxart is better than North America's, and that Japan's is better than Europe's. | 2012-03-14 04:19:00 Author: warlord_evil Posts: 4193 |
Yeeah, the US box art for LBP2 doesn't look too good imo. The European version is much prettier. | 2012-03-14 14:22:00 Author: Dragonvarsity Posts: 5208 |
The white background of the Japanese LBP2 box makes it look really clean... want. | 2012-03-14 18:50:00 Author: Ayneh Posts: 2454 |
I think Sony should get rid of those silly "Playstation Network features" and "Playstation Move supported" labels. And the price on the special editions. They just ruin the boxart. I can get along with the Move thingy because it's just on the top, but that circle saying the game has online features is just ugly and smacked right in the middle of the picture. Can't they make a sticker out of it or something? WE KNOW YOU HAVE AN ONLINE SERVICE, SONY. We are no longer in 2006. Stop ruining boxarts just to shove that in our faces. | 2012-03-14 20:11:00 Author: SnipySev Posts: 2452 |
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