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#1

A strange bug I noticed

Archive: 7 posts


When nothing overlaps the metal bar, the hydraulic works how it's supposed to.
http://i230.photobucket.com/albums/ee15/FPRobber/LBP/EinFoto_5.jpg
http://i230.photobucket.com/albums/ee15/FPRobber/LBP/EinFoto_4.jpg
But when I something is in front of it, it stops working.
http://i230.photobucket.com/albums/ee15/FPRobber/LBP/EinFoto_6.jpg

Please help me
2008-12-27 16:21:00

Author:
Robber
Posts: 46


I don't get it, what's it supposed to do anyway?2008-12-27 16:44:00

Author:
Pinchanzee
Posts: 805


First the spawnpoint is inside the truck...
http://i230.photobucket.com/albums/ee15/FPRobber/LBP/EinFoto_5.jpg
But then the hydraulic pushes it outside.
http://i230.photobucket.com/albums/ee15/FPRobber/LBP/EinFoto_4.jpg

But that doesn't work when the metal bar is behind something.
2008-12-27 18:20:00

Author:
Robber
Posts: 46


I also noticed this sometimes. It react as if the moving object and the overlap object were glued.
Irritating, but i didn't find anything that could help in this case.
If somebody have a solution, it could be very helpful!!
2008-12-27 18:51:00

Author:
Takelow
Posts: 1355


I think it's because your layer is in direct contact with the beam.
Try putting something an extra layer in front to see if that's the problem.

If it is then you need to extend the piston to the max, fill in your box, then retract it.
If that doesn't work then I'm sorry =
2008-12-27 19:58:00

Author:
Pinchanzee
Posts: 805


If it is then you need to extend the piston to the max, fill in your box, then retract it.
Thanks a lot, that worked.
It's annoying that we have to do it. I hope MM fixes this.
2008-12-27 20:19:00

Author:
Robber
Posts: 46


Thanks a lot, that worked.
It's annoying that we have to do it. I hope MM fixes this.

Good to see it worked Happy creating
2008-12-28 00:07:00

Author:
Pinchanzee
Posts: 805


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