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#1
Trash Tumbler!
Archive: 20 posts
I bring you, the LBPC community, my latest level! It's A Survival challenge, but not a shark or bomb. Think you can get the highscore? Think again. i'll get pics later music was made by nk827 http://lbp.me/v/8fp1n8 | 2011-12-17 16:31:00 Author: Valeview Posts: 1581 |
cool Vale, I'll try it out. You should have sharks made from trash come out at you. LOL. no! just kidding. | 2011-12-17 17:41:00 Author: biorogue Posts: 8424 |
lol, a very simple stage! Not much to comment on though umm... your logic was good and the circle was very circle-y. | 2011-12-17 21:43:00 Author: Mr_Fusion Posts: 1799 |
... Thanks for the great input? it's mainly a mini-game/ survival though...for the high-score nuts | 2011-12-17 22:09:00 Author: Valeview Posts: 1581 |
Yeah it was fun, the reason I died is because I looked at my score at the wrong time! | 2011-12-18 00:10:00 Author: Mr_Fusion Posts: 1799 |
Quite fun to play. It's nice to see a survival level that isn't bomb/shark/zombie. Please check out my newest level; link is in my sig. | 2011-12-18 01:11:00 Author: Brannayen Posts: 438 |
someone played it nineteen times...and booed it? *Waits For Reviews* | 2011-12-18 01:12:00 Author: Valeview Posts: 1581 |
I played it numerous times and liked it. I liked the simplicity of it and it's definitely kind of addicting. I would have like to have seen a wider variety of trash fall down though. TV's, doll parts, discarded food, etc. Overall a good job. | 2011-12-20 23:37:00 Author: biorogue Posts: 8424 |
I'll play it and review it right now if you want to review my level it's in my signature. Saved for your review. | 2011-12-21 11:55:00 Author: RakasaPlus Posts: 136 |
This seems cool. I got it queued and I'll play it soon. | 2011-12-23 06:29:00 Author: Unknown User |
Played it, I like it's a unique idea, it took me awhile to get use to the play mechanics, overall it's a good level. Please play my level that's on my sig. | 2011-12-23 20:08:00 Author: wait wtf Posts: 853 |
I played it.... and got first place! WOOT Great level, was very fun. | 2011-12-23 20:12:00 Author: samalot Posts: 591 |
Sounds fun, IT SHALL BE QUEUED! | 2011-12-24 19:01:00 Author: PGdafrog Posts: 277 |
http://www.youtube.com/watch?v=oAI6qRtbcLo&feature=channel_video_title | 2011-12-30 17:19:00 Author: samalot Posts: 591 |
I'll play your level. *One nanosecond later* Wait I already played this. Anyway, this was a cool level, but I think it need more visual stuff. Still though. it deserved my yay. (And a heart I think, but I'm not sure of that. >_>) Oh, and what is this queue thing you ps3'ers speak of? Can you eat? Can I have one? | 2011-12-30 21:04:00 Author: nysudyrgh Posts: 5482 |
Grr i played it six times trying to beat the guy who have the 9,700 score, i couldnt get above 5 k lol, i fail | 2011-12-31 03:06:00 Author: Tyranny68 Posts: 390 |
Played it 4 or 5 times. It's simple and fun. The design works well and nothing broke, which can be tough to do in a survival challenge. I enjoyed it. If I had to list nitpicks for improvement - the cans and batteries get emitted from thin air. I thought it would have been cool to see a warning light come on and a sound like a machine working, and have a door open in the middle and eject it. Also, I thought the cans and batteries should be more dirty. Maybe add rust stickers, or smudges. So, that's it. Nice job. | 2012-01-01 01:37:00 Author: CYMBOL Posts: 1230 |
What is the music used in the level? I quite liked it | 2012-01-01 01:41:00 Author: samalot Posts: 591 |
It's Gamma Collapse by nk827 ^^ | 2012-01-01 13:09:00 Author: Valeview Posts: 1581 |
This is a simple and fun minigame. It works nicely. The camera angle is nice, and adds a bit of dizziness to playing the level. However, it would be nice to see this taken to another level: 1. I noticed I could get a pretty decent score simply by running to the right. One thing I've always tried to do is force the player into the action, and prevent them from simply doing one thing. A way to do this would be to have the circle periodically slow to a stop, and have it reverse and go in the other direction. 2. Maybe add a bit more strategy. For instance, emitting a broken crate that, if the player is savvy, they could hide in and get to the other side of the circle safely, which would reward a smart player with a longer game. 3. The cans just suddenly appearing looks a bit odd. Maybe turn the setting when the object emits to "Expand" and put a hole in the back of the screen so it looks like the cans are being thrown into the play area. Just some thoughts - I enjoyed it, but adding a bit more variety and strategy elements would make it more satisfying. Nice job! | 2012-01-21 17:59:00 Author: CCubbage Posts: 4430 |
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