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#1

Trash Tumbler!

Archive: 20 posts


I bring you, the LBPC community, my latest level!

It's A Survival challenge, but not a shark or bomb. Think you can get the highscore? Think again.

i'll get pics later
music was made by nk827
http://lbp.me/v/8fp1n8
2011-12-17 16:31:00

Author:
Valeview
Posts: 1581


cool Vale, I'll try it out. You should have sharks made from trash come out at you. LOL. no! just kidding.2011-12-17 17:41:00

Author:
biorogue
Posts: 8424


lol, a very simple stage! Not much to comment on though umm... your logic was good and the circle was very circle-y. 2011-12-17 21:43:00

Author:
Mr_Fusion
Posts: 1799


... Thanks for the great input?
it's mainly a mini-game/ survival though...for the high-score nuts
2011-12-17 22:09:00

Author:
Valeview
Posts: 1581


Yeah it was fun, the reason I died is because I looked at my score at the wrong time!2011-12-18 00:10:00

Author:
Mr_Fusion
Posts: 1799


Quite fun to play. It's nice to see a survival level that isn't bomb/shark/zombie.

Please check out my newest level; link is in my sig.
2011-12-18 01:11:00

Author:
Brannayen
Posts: 438


someone played it nineteen times...and booed it?

*Waits For Reviews*
2011-12-18 01:12:00

Author:
Valeview
Posts: 1581


I played it numerous times and liked it. I liked the simplicity of it and it's definitely kind of addicting. I would have like to have seen a wider variety of trash fall down though. TV's, doll parts, discarded food, etc. Overall a good job.2011-12-20 23:37:00

Author:
biorogue
Posts: 8424


I'll play it and review it right now if you want to review my level it's in my signature.


Saved for your review.
2011-12-21 11:55:00

Author:
RakasaPlus
Posts: 136


This seems cool.
I got it queued and I'll play it soon.
2011-12-23 06:29:00

Author:
Unknown User


Played it, I like it's a unique idea, it took me awhile to get use to the play mechanics, overall it's a good level. Please play my level that's on my sig.2011-12-23 20:08:00

Author:
wait wtf
Posts: 853


I played it.... and got first place!
WOOT

Great level, was very fun.
2011-12-23 20:12:00

Author:
samalot
Posts: 591


Sounds fun, IT SHALL BE QUEUED!2011-12-24 19:01:00

Author:
PGdafrog
Posts: 277


http://www.youtube.com/watch?v=oAI6qRtbcLo&feature=channel_video_title

2011-12-30 17:19:00

Author:
samalot
Posts: 591


I'll play your level.
*One nanosecond later*
Wait I already played this.
Anyway, this was a cool level, but I think it need more visual stuff.
Still though. it deserved my yay. (And a heart I think, but I'm not sure of that. >_>)
Oh, and what is this queue thing you ps3'ers speak of? Can you eat? Can I have one?
2011-12-30 21:04:00

Author:
nysudyrgh
Posts: 5482


Grr i played it six times trying to beat the guy who have the 9,700 score, i couldnt get above 5 k lol, i fail2011-12-31 03:06:00

Author:
Tyranny68
Posts: 390


Played it 4 or 5 times. It's simple and fun. The design works well and nothing broke, which can be tough to do in a survival challenge. I enjoyed it.

If I had to list nitpicks for improvement - the cans and batteries get emitted from thin air. I thought it would have been cool to see a warning light come on and a sound like a machine working, and have a door open in the middle and eject it. Also, I thought the cans and batteries should be more dirty. Maybe add rust stickers, or smudges.

So, that's it. Nice job.
2012-01-01 01:37:00

Author:
CYMBOL
Posts: 1230


What is the music used in the level?
I quite liked it
2012-01-01 01:41:00

Author:
samalot
Posts: 591


It's Gamma Collapse by nk827 ^^2012-01-01 13:09:00

Author:
Valeview
Posts: 1581


This is a simple and fun minigame. It works nicely. The camera angle is nice, and adds a bit of dizziness to playing the level. However, it would be nice to see this taken to another level:

1. I noticed I could get a pretty decent score simply by running to the right. One thing I've always tried to do is force the player into the action, and prevent them from simply doing one thing. A way to do this would be to have the circle periodically slow to a stop, and have it reverse and go in the other direction.

2. Maybe add a bit more strategy. For instance, emitting a broken crate that, if the player is savvy, they could hide in and get to the other side of the circle safely, which would reward a smart player with a longer game.

3. The cans just suddenly appearing looks a bit odd. Maybe turn the setting when the object emits to "Expand" and put a hole in the back of the screen so it looks like the cans are being thrown into the play area.

Just some thoughts - I enjoyed it, but adding a bit more variety and strategy elements would make it more satisfying. Nice job!
2012-01-21 17:59:00

Author:
CCubbage
Posts: 4430


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