Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet 2    [LBP2] Help!
#1

Making a proximity sensor lower a winch once only

Archive: 5 posts


I'm trying to make a raised block lower down using a winch (and stay down) when a proximity sensor is triggered. The problem is that I can only get the winch to "cycle" once - i.e. complete an up and down motion. I just want it to move down (and stay down).

Also when the player moves out of the sensor range and back into it again the sensor triggers again - I only want it to happen once. Do I have to mess around with logic circuits to carry out these tasks. I hope not as it seems fairly straight forward compared to other LBP stuff I've seen...

I'm a total beginner at LBP creator mode, so I'm sorry if I'm missing something silly. Any help would be much appreciated :-)
2011-12-15 20:20:00

Author:
Unknown User


connect the sensor to a one shot counter, connect the counter to the winch, set the winch to directional

regards
Dave
2011-12-15 20:26:00

Author:
ForgottenEnigma
Posts: 1414


I didn't even know about the one shot counter as I hadn't really dabbled in anything in the logic section. But that gives me a way forward now, so thanks for your help :-)2011-12-15 20:32:00

Author:
Unknown User


I should point out, a 'one shot counter' isn't an actual logic item but rather a regular counter set to only count 1 input signal (just have a look in the counters options, you'll see)... just incase I caused any confusion with that.

Regards
Dave
2011-12-15 20:38:00

Author:
ForgottenEnigma
Posts: 1414


Lol that's ok, I think it's a case of me confusing myself!2011-12-15 20:44:00

Author:
Unknown User


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.