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#1
Story Mode Fails
Archive: 31 posts
Some people who have managed to find fails in Story Mode? This is what I got so far: Level Name: Wave Goodbye Fail: When you jump on the surfer's head, and then jump even higher, you can see the logic used for the waves. Level Name: Eggstraction Fail: Piece of logic visible near the left side of the room with the flowers. Level Name: The Carnival Fail: After the ride, there's a ledge to prevent you from going back, But it is possible to jump over it, allowing you to go back and escape the level. Level Name: Hopping Mad Fail: When you first get in the pogo-stick, angle it left a bit so it leans on the blocks. Then try to switch to the back layer, jump down, move the pogo out of the way and then you can play the level POGO-LESS! Level Name: Thieves' Den Fail: At the bit with the pots that you move under the walls to get past into the roo mwith the key, put the taller pot under the wall, but put it a bit to the right. Go under the wall and grab the tall pot from the right and pull it out from underneath, then you're stuck unless you retry. Or you can pull the pot all the way into the key room and then you're stuck forever. Level Name: Thieves' Den Fail: Hold the key verticaly as you take it the the cage, move it towards the mag key switch fast to build up speed, let go before it touches it and run right really fast and you can escape the trap door. Level Name: Sub Standard Fail: at the start, you can jump on Robbo and jump on the books and voila, you escaped the level! Level Name: Tanks a Lot Fail: At the end when you are shown the jet you found, go close to the scoreboard, but not too close to activate it, press triangle to read Robbo's magic mouth and then as soon as you press O, run over the scoreboard as the camera is adjusting back to you. You will not activate the scoreboard if you do it right. This works all the time if there is cutscene magic mouth near a scoreboard. Level Name: Didgeridoo Didgeridon't Place where to use: you can go inside a didgeridoo afterwards and escape the level Level Name: Fun Pharoah Place where to use: It works on this one but, there's some kind of invisible spikes to kill you Level Name: Tanks a Lot Fail: Grab and hold one of the balloons from the bridge builder before they float away, and you will float to the top of the level. If you go to the right spot, you can use this to fall near the scoareboard and skip the whole level (and ace it). Level Name: Wave Goodbye Fail: Run off the edge of the surfboard AS SOON AS YOU ENTER the level. When you respawn, hold R and you can grab hold of the tree. Then, shimmy down the tree and you can go right and escape the level. Level Name: Short Circuit Fail: You can jump on Robbo'shead and then with a bit timing jump up, then go to the left to escape the level. Level Name: Opening Fright Fail: At the Big Ron battle, go to the left of the building you are on top of. Slowly fall off the edge and go right, you will get on a platform behind the building in the back layer. Then, you can go inside the newspaper man's house and stuff. Level Name: Frying Saucers Fail:At the end, you'll encounter a couple of clouds with springs attached to them, bounce on them for some time and you'll go high enough to escape. Have more? post here and I'll add it. | 2011-12-09 21:10:00 Author: nysudyrgh Posts: 5482 |
Okay...um... on the first level of the snowy place if you keep jumping and run to the left you can go on top of the roof. then you can jump onto the higher roof and run up the bar the capsule rolls on. jump and then you can end up on the bottom of the level. Secondly, on the carnival near the beginning of the ride there are vines that hang. one of them is low hanging and you can jump at it's lowest point and either escape the level or roof grab to the front and get the prizes earlier. I know a little more but i need the level names. | 2011-12-10 04:54:00 Author: sackboy7789 Posts: 280 |
Oh, I got one On LBP1 (PS3) in one of the wizard levels, (I don't remember the name), when you see the wizard with the box that he lifts up and down and different things appear underneath it, drag out the sponge shape he "magically appears" under the box. Once you have the sponge thingy, jump on it then onto the box he is lifting up and down. From there, jump onto his head and run to the left. If you do it right, you will fall out of the level and land at the bottom! It's kind of fun to do | 2012-01-16 02:18:00 Author: Wolffy123 Posts: 406 |
THIS IS TEH PSP FORUM!!!1!!1!!!1!1 Why do people kee p missingthose three wonderfull letters? | 2012-01-16 06:43:00 Author: nysudyrgh Posts: 5482 |
Level: Sub Standard fail: at the start, you can jump on the Turbo! Robot and jump on books and voila! Out of area! | 2012-01-20 19:31:00 Author: doggy97 Posts: 964 |
On the Turbo! level 'Tanks a Lot' at the end when you are shown the jet you found, go close to the scoreboard, but not too close to activate it, press triangle to read Robbo's magic mouth and then as soon as you press O, run over the scoreboard as the camera is adjusting back to you. You will not activate the scoreboard if you do it right. This works all the time if there is cutscene magic mouth near a scoreboard. | 2012-01-20 19:50:00 Author: Green Dino Bone Posts: 73 |
Oh! And this too! ^^ ↑ Thanks Dino! o/ | 2012-01-20 20:16:00 Author: doggy97 Posts: 964 |
Level: Tanks a Lot Fail: Grab and hold one of the balloons from the bridge builder before they float away, and you will float to the top of the level. If you go to the right spot, you can use this to fall near the scoareboard and skip the whole level (and ace it). | 2012-01-22 07:24:00 Author: ConverseFox Posts: 2333 |
Level: Tanks a Lot Fail: Grab and hold one of the balloons from the bridge builder before they float away, and you will float to the top of the level. If you go to the right spot, you can use this to fall near the scoareboard and skip the whole level (and ace it). Yeah this level has tons of ways on how to escape from it and even see the logic. | 2012-01-22 12:01:00 Author: Schark94 Posts: 3378 |
On Wave Goodbye (again), if you run off the edge of the surfboard AS SOON AS YOU ENTER the level. When you respawn, hold R and you can grab hold of the tree. Then, shimmy down the tree and you can go right and escape the level. | 2012-01-28 11:59:00 Author: Green Dino Bone Posts: 73 |
Oh I got one! The first Turbo! level (forgot the name), near the scoreboard there is that Robo guy. You can jump on his head and then with a bit timing jump up, then to the left and escape the level. | 2012-01-28 13:26:00 Author: Schark94 Posts: 3378 |
Wow, looking for fails are w? Time to start my PSP and update the OP. | 2012-01-28 13:31:00 Author: nysudyrgh Posts: 5482 |
Wow, looking for fails are w? No, I just played the Turbo! again and spoted this bug BTW. | 2012-01-28 13:41:00 Author: Schark94 Posts: 3378 |
Found another. On Opening Fright in the Tinsel Town levels. At the Big Ron battle, go to the left of the building you are on top of. Slowly fall off the edge and go right, you will get on a platform behind the building in the back layer. Then, you can go inside the newspaper man's house and stuff. | 2012-01-28 19:49:00 Author: Green Dino Bone Posts: 73 |
Found another. On Opening Fright in the Tinsel Town levels. At the Big Ron battle, go to the left of the building you are on top of. Slowly fall off the edge and go right, you will get on a platform behind the building in the back layer. Then, you can go inside the newspaper man's house and stuff. Heheh I've gotta try this. Thanks! | 2012-01-28 20:02:00 Author: Schark94 Posts: 3378 |
...go close to the scoreboard, but not too close to activate it, press triangle to read Robbo's magic mouth and then as soon as you press O, run over the scoreboard as the camera is adjusting back to you. You will not activate the scoreboard if you do it right. This works all the time if there is cutscene magic mouth near a scoreboard. Here's a couple more levels you can try this technique on; -Didgeridoo Didgeridon't (you can go inside a didgeridoo afterwards and escape the level) -Fun Pharoah (It works on this one but, there's some kind of invisible spikes to kill you) | 2012-01-30 19:25:00 Author: Green Dino Bone Posts: 73 |
I can't help it, I keep on finding more: Thieves' Den G1: At the bit with the pots that you move under the walls to get past into the roo mwith the key, put the taller pot under the wall, but put it a bit to the right. Go under the wall and grab the tall pot from the right and pull it out from underneath, then you're stuck unless you retry. Or you can pull the pot all the way into the key room and then you're stuck forever. Thieves' Den G2: Hold the key verticaly as you take it the the cage, move it towards the mag key switch fast to build up speed, let go before it touches it and run right really fast and you can escape the trap door. | 2012-01-30 20:23:00 Author: Green Dino Bone Posts: 73 |
Wow! Solid work GDB! | 2012-01-30 22:22:00 Author: Schark94 Posts: 3378 |
(I wish I didn't make this thread, he became crazy. D Yeah, good work GD. | 2012-01-31 15:16:00 Author: nysudyrgh Posts: 5482 |
Mwah ha ha ha ha ha (evil laugh). I have ultimate fail power! Wait... that came out wrong. Anyway, last one I PROMISE! Hopping Mad: When you first get in the pogo-stick, angle it left a bit so it leans on the blocks. Then try to switch to the back layer, jump down, move the pogo out of the way and then you can play the level POGO-LESS! (sigh, I think I need a break) | 2012-01-31 16:49:00 Author: Green Dino Bone Posts: 73 |
Oh I got one! The first Turbo! level (forgot the name), near the scoreboard there is that Robo guy. You can jump on his head and then with a bit timing jump up, then to the left and escape the level. I have already told it :l | 2012-03-22 16:13:00 Author: doggy97 Posts: 964 |
I have already told it :l When? Sub Standard isn't the first level. I was talking about the first one! | 2012-03-22 17:12:00 Author: Schark94 Posts: 3378 |
I see its time to update the OP, i'll get to it! | 2012-03-22 19:29:00 Author: nysudyrgh Posts: 5482 |
When? Sub Standard isn't the first level. I was talking about the first one! Oh? Gotta try it out! | 2012-03-23 14:45:00 Author: doggy97 Posts: 964 |
Interesting sorscarlils, but you forgot to put the level name in your post, edit pwease? EDIT: Lady_Luck, you're quicker than your own shadow! | 2012-03-31 15:37:00 Author: nysudyrgh Posts: 5482 |
Lol I try to get bots as quickly as I can. | 2012-03-31 15:42:00 Author: Lady_Luck__777 Posts: 3458 |
Haha, I didn't even have the time to make a sarcastic joke. | 2012-03-31 15:45:00 Author: nysudyrgh Posts: 5482 |
This is all true but I thought the main problem was the lack of overall narrative. "Lets have a carnival", thats great. | 2012-04-14 16:43:00 Author: Iceychill56 Posts: 175 |
In my derp around in the level "Flying Saucers" I managed to find another fail. :3 Ok, after defeating the alien boss, you come at the end, and there you'll find a row of clouds with strings attached to them. There's a big wooden wall to prevent you from escaping but after some bouncing, you're able to get over, and thus escape. | 2012-05-16 21:21:00 Author: nysudyrgh Posts: 5482 |
I tried that out but I got bored and I didn't succeed to do that :c | 2012-05-18 19:16:00 Author: doggy97 Posts: 964 |
It takes "The Skills" to succeed. | 2012-05-18 21:39:00 Author: nysudyrgh Posts: 5482 |
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