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Hologram attacks.
Archive: 3 posts
I'm trying to make a rpg level and I was wondering if any of you could explain to me how I could use hologram to simulate my sword attacks. (I know it must be obvious but I'm not very experienced with all the create tools .. ) Thanks | 2011-12-03 00:20:00 Author: Unknown User |
there are a few tutorials in the tutorials thread about this, but at a basic level you put a tag on a bit of holo and an impact sensor on something else. You set the impact sensor to 'Include Touching' and 'Require Tag: Yes' and when the holo block with the tag touches/passes through the impact tag it will trigger. Now the next part is to make the tag on the holo switch on and off. So it will only be 'on' when you press the attack button. | 2011-12-03 06:52:00 Author: Mr_Fusion Posts: 1799 |
If you have many frames on many animations, you also might want to emit them, but that's more trouble. | 2011-12-03 19:08:00 Author: Unknown User |
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