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Mirror's Edge (1-4 Players)

Archive: 3 posts


Hello Guys! I'm here to tell everybody I published a level in LBP2 and I want you play my level. His name is "Mirros's Edge (1-4 Players)". Sorry but I'm Brazilian and I don't speak English very well.
http://lbp.me/v/7hrh9f

http://i5.lbp.me/img/ft/4856553ca6b0c2de26f5b008fe4ba4d0b01867af.jpg

http://ia.lbp.me/img/ft/93ae5412ab61c2f503d2fe42061bf4976c4182ad.jpg
2011-11-20 13:32:00

Author:
Lajuro
Posts: 6


Hello there! I'm writing this review as I play the level (and not looking at the computer screen while I do so), so bear with me. I'm also playing this with a friend, and he's a big Mirror's Edge fan, so he'll be dropping his opinion in no doubt ;D

Into looks nice. Lift worked very nicely, however I jumped and got stuck behind the square of material the entrance is attached to. Starting the race. Stairs look nice but are a bit annoying to climb. By the next lift there is an anti-gravity tweaker that is set to visible, change that. the lift went off with my friend on it and not me, maybe set the player sensors to detect all players. We also kept dying by jumping off the lift too early, falling behind the material and getting electrocuted. Onto the bit with what looks like a ventilation pipe. climbing around was nice if a bit fiddly in some areas (I managed it fine, my friend, not so much (our hands are freezing however xD)). Explosion effect was nice, but a bit out of the way and unnoticeable. I died at the bit with the rotating platforms, but my friend managed to get across even though they were turned around.

Friejnd is up to the grappling hook bit. Died. Went back to the rotating platforms. The chekpoint is too high at this area, but it down, the player shouldn't have to work to activate a checkpoint. Back to the grappling hook bit. I managed it no problem, my friend struggled a bit. Ran out of time here, but we spent a lot of it typing this. the bit about grabbing the rope was fun, but the danger was invisible so we had no idea it was there. Zipwire was fun, but I died afterwards. Jumping into the building was fun.

And that's the end. Overall, a good level. The gameplay was fun enough, and the graphics were also pretty good (though the lack of a background made it feel empty at times). A happy face from me.

And here's my friend's opinion (he's a bit harsher than me xD): Hi okay I?m new to this but I?ll say it was an okay level I think you should add a few more materials as for most levels it is usually a good idea to have 4 or more different materials to create a more in depth theme. As my friend said there where a few bugs going up the lift thing so I think you should make that a full space object so you don't fall behind it. i also think you should add a few more challenging courses as this was a breeze ;P oh and your pipes could be a bit more smooth just to make it look neater (I like neat levels) but I was pretty relaxed. but yeah overall my advice put more materials, fix lift and more challenging puzzles (harsh enough for you ;P)

As a final note, would you be able to play my level 'Snow Place Like Home (https://lbpcentral.lbp-hub.com/index.php?t=65285-Snow-Place-Like-Home) in return? Thanks
2011-11-20 15:45:00

Author:
kirbyman62
Posts: 1893


Thanks to review my level. I changed some things.2011-11-24 15:52:00

Author:
Lajuro
Posts: 6


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