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#1

VR Shooting Gallery

Archive: 3 posts


I've started a new project: a VR style arcade shooter using the Move controller. It's turning out pretty good so far (may even be my best work yet). Here's a few screenshots of what I have so far.

It has a classic reload system; point controller away from screen and fire. It even has blood splatter on the screen when you get hit . It starts out pretty tame, then a little bit into the level....things go horribly wrong! Lights go out, you hear explosions, then lights come back on, but everything is damaged and going haywire.

Thoughts, suggestions?

edit: doesn't seem to be posting the pics...i'll keep trying

http://i8.lbp.me/img/ft/538bedcacbb860d76bc93b244bc3ae383b08dd39.jpg

http://if.lbp.me/img/ft/1df8ad393e43492d72c6058e59b65bed6b5537e0.jpg

http://i1.lbp.me/img/ft/141b31b2ac17cd068fa152ee3b01ac56965e925b.jpg

http://i6.lbp.me/img/ft/d36d4382c82233ed4c111abf117b2451704d2b8f.jpg

There we go =)
2011-11-16 03:48:00

Author:
Brannayen
Posts: 438


Looks really cool. Nice slick design. I like the point away and shoot to reload nod to arcade style games.

Sounds great! Best of luck.
2011-11-16 07:50:00

Author:
CYMBOL
Posts: 1230


The screen shots don't really do it justice.2011-11-18 04:12:00

Author:
Brannayen
Posts: 438


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