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#1

Ideas for what MM should add in a update

Archive: 9 posts


- A censor that should work just like the Player censor, but it should detect if the player within the radius presses a specific button, like:
if the radius of the censor is 20, and the player is within that radius and presses X then the censor should activate whatever it's connected to. This should of course work with, Cross, Square, Circle and Triangle. And maybe some other buttons.
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- And Vibrator. this should make the controller vibrate whenever it's activated, like if a player presses a button, it makes the controller vibrate. This could have some of the following settings, like:

how much it should vibrate
how it's input action should be (on/off, single vibrate, speed, etc.)
etc.
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- A slow motion feature.
Now this should be a global feature, it should always be there, but you starting with 0 by default.
then, the player should collect Slow motion bubbles (like Score bubbles) that would add a specific amount of slow motion power that the player could use. The player could use it by pressing R3 (I don't think that button is used)
There should also be some global Slow motion settings like

What the slow motion should affect:
- slow motion affects everything.
- slow motion only affects player.
- slow motion affects everything but the player.
- slow motion only affects objects with a specific tag on it.

how much slowed down should it be.
how much slow motion ''power'' do the player start with in the level.
how much slow motion ''power'' do the slow motion bubbles add.
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that's my ideas, I really hope that Mm could add some of them, Please tell me what you think
2011-11-08 10:41:00

Author:
AcAnimate
Posts: 174


Your first suggestion sounds like it could easiy be done already with proper knowledge of the tools. I mean, you could easily use a Controllinator, have the player control a Sackbot, and whenever they press the button, AND a Tag is within radius, X happens.

I'm ashamed that I lol'd at 'Vibrator'. But yes! This is something I'd really like to see added. TBH, I'm surprised it isn't already included. While I know alot of people dislike rumble, I do think it would be great to at least have the option to make things rumble for those who want it to.

And as for Slow-Motion, again, yes! But I'd rather have a Global Tweaker switch thingy than 'Slow Motion Bubbles'. I'd like the control over how much, and when slow-motion occurs, rather than just setting up bubbles for players to collect.
If we had a Global switch thing, your idea would still be possible, it would just open up far more options for creators who didn't want that exact system.
2011-11-08 11:21:00

Author:
Ostler5000
Posts: 1017


There is a workaround for making things rumble, notice that once you get close to a lethalised object you get rumble before you touch it?, well I think you can take advantage of this and one possible way that springs to mind is this:

make some hollow (I think it needs to be on a thick layer for this to work), tweak brightness to 0 then lethalise it with the horrible gas tool. Now if you place this in proximity to the player and I suggest a little way under the floor so that your sack thing doesn't quite come into contact, you will get the vibration as you walk over the area. For objects, my GUESS (and I stress I haven't tested this), would be to make a piece of hollow to the same profile as your object but slightly smaller, centre this hollow to your object (tweak to 0 brightness) and glue together, do this first and then lethalise and voila you have an object that should in theory at least vibrate when the player is close to it or holding it with the grabinator.
2011-11-08 11:42:00

Author:
CloaknBlagger
Posts: 78


Ok, we had some Broccoli with the Move pack, so I wouldn't mind a wiener now 2011-11-08 12:40:00

Author:
OmegaSlayer
Posts: 5112


A Costume Tweaker on Sackbot Behaviour Chips. Having to make wireless connections, destroy and emit a new sackbot is just annoying.

Motion Blur Setting. It would just look awesome.

In-Game Adjustable Cameras. To have a camera that the player can smoothly adjust the zoom of in play mode.

Extra Layers Tool

History Option. For big mistakes you made an our ago in create mode.

Individual Movie Cameras for online versus play, OR the movie camera settings available on game cameras

Paint Tool for the Sixaxis. I bought the move pack, but not the PS move. Why does MM care that we buy the PS Move if we bought their pack already?

Better Review System. Showing only the highest rated is dumb. New reviews will never be seen therefore will never be rated.

Subtraction in searches. Like Google. You can subtract terms from your search by writing "blahblahblah -blabla," it will show only levels including blahblahblah that dont include blabla.

Option to Deny or Allow player to copy your item.


Those are just a few
2011-11-09 03:41:00

Author:
Clayton
Posts: 181


A Costume Tweaker on Sackbot Behaviour Chips. Having to make wireless connections, destroy and emit a new sackbot is just annoying.
Motion Blur Setting. It would just look awesome.
In-Game Adjustable Cameras. To have a camera that the player can smoothly adjust the zoom of in play mode.
Extra Layers Tool
History Option. For big mistakes you made an our ago in create mode.
Individual Movie Cameras for online versus play, OR the movie camera settings available on game cameras
Paint Tool for the Sixaxis. I bought the move pack, but not the PS move. Why does MM care that we buy the PS Move if we bought their pack already?
Better Review System. Showing only the highest rated is dumb. New reviews will never be seen therefore will never be rated.
Subtraction in searches. Like Google. You can subtract terms from your search by writing "blahblahblah -blabla," it will show only levels including blahblahblah that dont include blabla.
Option to Deny or Allow player to copy your item.
Those are just a few

I really like your ideas as well, Especially the history thing, I once made a really complicated contraption, which broke and I didn't see it until the level was almost done ..

I also think that tweakable look on bolts, strings, rods etc. would be awesome, like you can change a string to look like: a normal rope, a nylon rope, a steel wire, a liana etc.
and the bolts to look like all kind of different bolt, like one out of wood, one in plastic, metal etc. So that all the connectors fits more in the theme of the level.

also I think that a tool to make curves more smooth would be nice, now when we make a big circle, it no way near smooth, so a tool to select a object, then tweak it to how smooth it should be would be really useful in many situations. But i know that it would take some more of the thermometer, because the vertex would be very complex... but still
2011-11-09 10:17:00

Author:
AcAnimate
Posts: 174


I would like to see water to be able to be used like the materials. You get to pick the size, shape and location.2011-11-09 18:51:00

Author:
Lady_Luck__777
Posts: 3458


I would like to see water to be able to be used like the materials. You get to pick the size, shape and location.

Yeah, I have had same idea, that would be awesome, but I don't think it's possible to make It would be really tough for the cpu to keep up with that.
2011-11-09 22:07:00

Author:
AcAnimate
Posts: 174


Maybe make the corner editor into a more advanced vector editing tool, allow you to make curves, etc2011-11-10 02:14:00

Author:
Clayton
Posts: 181


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