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#1

Need help on a button-off logic

Archive: 2 posts


Ok, So im making a level series with rocket robot on wheels-ish throwing. the way it works is that you press R1 and the nearest availible object will be held up with a gravity-ish force ray. than after that you hold circle, and a X will appear, and the object will turn to the X, and when you let go of circle, you will throw the object towards the X. So how to I make it so that you throw the object when you let go of circle?

Please help meh =(]
2011-11-05 15:31:00

Author:
Cactii
Posts: 426


Something like this?

http://i92.photobucket.com/albums/l37/Corporeal/af6b9106.jpg

If you don't want the top port always on you could wire it to a counter or timer that resets itself.
2011-11-05 16:08:00

Author:
Ayneh
Posts: 2454


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