#1
Hologram problems
Archive: 5 posts
As i worked on my newest sackbot ive noticed a problem. He has a aimer and it emits a shot made out of hologram . When the aimer is still it come out fine but if i move the aimer while shooting it'll curve and spin. I've tried about everything to try to fix the problem ( Gyroscopes and Rocket rotators ) but i keep getting the same result. PLZ help ![]() | 2011-11-03 01:58:00 Author: Unknown User ![]() |
Tweak your emitter to "Ignore Parent Velocity: Yes". That should fix all your problems! You can take all those fancy gyroscopes and rocket rotators off the hologram if you do that. | 2011-11-03 02:27:00 Author: Wolffy123 ![]() Posts: 406 |
THX ill try that , ive been wondering what that did since LBP 1 lol . I hope this works ![]() | 2011-11-03 03:21:00 Author: Unknown User ![]() |
I don't believe Ignore parent velocity was in lbp1, but ya switching that on should due the trick :/ | 2011-11-03 06:00:00 Author: a_mailbox ![]() Posts: 416 |
Thx guys it worked like a charm , now my Space/Time bot is complete![]() | 2011-11-03 11:40:00 Author: Unknown User ![]() |
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