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Cardboard platforming test : Timing

Archive: 8 posts


Test your timing skills in this exciting new platformer.

This is the 2nd level in my platformer test series. hope you enjoy it.

thanks

http://img263.imageshack.us/img263/3937/aphoto4t.jpg

http://img220.imageshack.us/img220/9272/aphoto3.jpg

http://img580.imageshack.us/img580/1268/aphoto2z.jpg

http://img515.imageshack.us/img515/4140/aphoto1d.jpg

http://ia.lbp.me/img/ft/7fadf4ed7f8d4c9dad7fa6582ae1fd968524efbe.jpg

http://lbp.me/v/7-ctvs
2011-10-26 20:07:00

Author:
balunn
Posts: 21


sounds like fun, on que now2011-10-29 06:55:00

Author:
Unknown User


Hi balunn. I wanted to let you know your images are not displaying in your thread. I followed the image link and found the image path for the first image on imageshack is different from the image path in your thread.

I believe the first image path should be "http://img263.imageshack.us/img263/3937/aphoto4t.jpg", not "http://imageshack.us/photo/my-images/263/aphoto4t.jpg/" and will insert it in this post to verify the first link I mentioned displays properly. If you compare the two links, you will see the differences.

IMAGE LINK TEST:

http://img263.imageshack.us/img263/3937/aphoto4t.jpg

The test worked, so you will be able to resolve this by adding the missing link info.
2011-10-29 07:20:00

Author:
RickRock_777
Posts: 1567


thanks for that, was wondering why they weren't showing up2011-10-29 08:00:00

Author:
balunn
Posts: 21


Going to check this out: On Queue !

UPDATE:
I probably would have enjoyed this game more if I had been able to pass the first part...lol, Maybe I just suck really bad ? From some of the pictures it had a few designs which could have been done better the overall flow of it seems to be lacking color scheme. Leaning towards the design of the obstacles this shows that you put some effort into it . Enjoyed as much as far as I got lol. Nice little level though.
2011-10-29 13:00:00

Author:
Unknown User


thatnks for the review armedprodigy, i appreciated
it.
2011-11-03 07:54:00

Author:
balunn
Posts: 21


Frustrating. Hair-pulling. Nerve-wracking. All of these are appropriate words to describe this level, but for some reason it was still fun to play. I think the key to it's entertainment lies in the fact that the irritation doesn't come from "50 annoying can-you-make-it jumps", but rather from genuinely hard-to-time obstacles that vary from one to the next. A few fairly original ideas kept me wondering what you had in store next, and whatever puzzle I was currently trying to conquer had me cursing your name.

There were a few spots where I simply couldn't fathom, for any other reason than your sick delight (?) why you wouldn't put a checkpoint in "here" and "here", but by the end I understood; the secret to this level is that you're never trying to get passed just one obstacle at a time, they come in two's or three's with a checkpoint stretched out. This is oldschool NES, SNES and Sega difficulty platforming, with the real path to success lying in your own sense of timing.

The theme remained consistent all the way through the level, a playful, cruel little cardboard testing ground. All you needed was people laughing at you when you died. Thank you, by the way, for not adding in people laughing, I don't think my controller would still be in one piece if you had.

The visuals of the level were never underdone, although they could have done with a bit more attention from place to place. In retrospect, though, the thought didn't cross my mind while I was actually playing the level. My attention was consistently too focused on the crushing electric barrier or series of quickly-timed jump-maneuvers needed for the next section. In that sense, a lack of strong decorative tone is almost a good thing; too many distractions here would be disastrous.

All around a solid platforming level with the difficulty cranked way up (depending, mostly, on yourself and your timing). If you don't mind losing a few locks of hair in absolute tenacious frustration, this is a really fun level with a solid sense of accomplishment upon completion (that's right, I beat it! Take that, Creator Baluun!). I'll be looking forward to shaving a few more years off my lifespan through increased temporary stress in future levels of yours.
2011-11-03 19:20:00

Author:
EvilWuun
Posts: 152


thanks for that, and glad you enjoyed it. It tured uout so hard because; 1. I love hard games, 2. I'm a drummer so i have a good sence of timing 3. my sick delight.2011-11-04 01:47:00

Author:
balunn
Posts: 21


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