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#1

Huge Level: Project Eden

Archive: 6 posts


Working on a really huge little big planet 2 game. Yes game not level this will be a really long project in which player choice effects the outcome of the game and it will be completely done with voice overs. I will need Logic people Background creators voice actors and testers. the project is fleshed out and almost everything is in place i just need help putting it into play. Anyone interested reply and more details will be given.2011-10-18 03:36:00

Author:
Unknown User


Your probably going to get more help if you explained at least the concept of the game, maybe the theme, some characters. Sounds big, so I thought I would give you some advice if you want some help. Secret Projects=less help. Your gonna have to spill some beans in order to have someone pick it up 2011-10-19 03:07:00

Author:
Rpg Maker
Posts: 877


I have to agree with RPG. Not explaining much is fine if you're just looking for interest in the idea. But if you're serious about getting help, You're going to need to give us some heads up. I'm a Logician, not a mind reader.2011-10-19 04:05:00

Author:
Eternal_Rise
Posts: 113


I'm a Logician, not a mind reader.

Tag sensor set to signal strength. Close enough.
2011-10-19 16:47:00

Author:
Antikris
Posts: 1340


I'd personally prefer a microchip with a tag sensor cascade activating and deactivating batteries for different intensity levels. *nods* Then you can have lurches and back swells in the change.2011-10-20 04:33:00

Author:
Eternal_Rise
Posts: 113


The story follows a main character who gains powers through a meteor which has crashed into various parts of the world he/she is then transported to a facility where they capture them and put them under testing. The main characters will be 3-4 main people on the side of the protagonist and a main antagonist as well as a couple main charachters on that side as well . It will follow the main character as he tries to free himself and find the person responsible there will be many choices which could change the outcome. I'm hoping to have a branching story that reacts pretty well to the choices ex. if someone dies your not going to see them in the next level. the enemies will change tactics based on what abilities you have and what you've been spamming the most ex. if you keep spamming projectiles they will dodge and try to close in on you or tell other enemies to start rushing you more,2012-01-23 00:12:00

Author:
Unknown User


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