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[MMS] Move Marina

Archive: 4 posts


Level Type
Move based mini-game. Multiplayer friendly.

Notes
I recently got the move pack and a controller and became interested in making a move related level. I have played many of these pathing/traffic flow type games on touch devices such as tablets and phones and they are super fun and popular. I decided to give the game type a try and once the basic control logic was in, I knew I had a winner.

Special Thanks
Thanks to my always co-creator Luos_83. I turned him loose with a LM outline and an empty thermo and the beautiful map you play is the result. One of his first published top-down environments and it is superb.
http://lbp.me/v/62yf0t
2011-10-14 23:53:00

Author:
c_mckamey
Posts: 62


http://i9.lbp.me/img/ft/cd9e05ab8aab25ea64d6b65bdffc8fcc95419de7.jpg

says enough
i had a blast creating the visual part, and i have never seen so much logic in my life.
after some calculations of clay, it ended up with 4.500.000.000 different kinds of boat combinations.
ask clay for more xplaination!
2011-10-15 00:15:00

Author:
Luos_83
Posts: 2136


I played it several times and I absolutely love it!

I just wonder, what's the point of the extra fast green dock?
2011-10-15 16:54:00

Author:
Kirpy
Posts: 117


The level is modeled after an iOS game that I play a lot and it's in that game. While there is no real point, it does add a little extra something to the strategy knowing it unload the boats faster. Other than that, no real purpose of it, lol.2011-10-15 17:12:00

Author:
c_mckamey
Posts: 62


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