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Tank RTS w/ Move controller
Archive: 3 posts
This is my first published level with the Move pack tools. I wanted to make a Real Time Strategy game that was easy to make and not terrible to play. I feel I've succeeded. However, you require 2 players on different consoles to play properly, as there is no split screen option thingy. It kind of works with two players on one machine, but it's clunky and hard to manage. This level is quite basic, but hopefully fun. You create tanks from the command center, and if you're not creating tanks, you're building up score for the placement of towers to defend against your opponent's tanks. The more tanks you have on the field, the faster you gain score. When you destroy your opponent's command center, you gain 2500 score and the game ends. The only thing missing in this game is music. Enjoy! Let me know what you think of it ^^ http://lbp.me/v/6swkvd | 2011-10-02 18:57:00 Author: Unknown User |
I gave this a whirl and enjoyed it. Feels to me like the thing that's really missing the most is a theme (think "Defense Mechanism" in the new story levels). Also, since the playfield isn't massively huge, you might think about having different camera zoom levels available to open the game up to 2 players playing locally. | 2011-10-04 23:57:00 Author: Chazprime Posts: 587 |
Thank you for then reply! It is a bit clunky trying to play it locally; perhaps I could set up an option screen at the start to allow stuff like local camera before the game starts. This was mostly a proof of concept, but I'm glad you enjoyed it! I will update this level as I get time. | 2011-10-25 17:39:00 Author: Unknown User |
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