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#1

2 VS 2? lbp2

Archive: 3 posts


How do i get the game to recognize that its 2 v 2, does the game automatically assume free for all in versus? and if so how would i go about doing 2 vs 2 for a team deathmatch. I dont have anyone to check this out with as i dont trust certain ppl in create mode, some ppl just steal ideas and creations. I put a score giver on each of the sackbots microchip so when it dies it should give the person who killed it 50 points. But i want the teamate to get points too. Is this possible i dont have anyone to check the multiplayer games i see.2011-09-27 01:47:00

Author:
lilballer22
Posts: 63


For 2v2, I would suggest using sackbots. Versus DOES automatically assume Free For All and there is no tweak, that I know of, that changes that. So all the attacks (or whatever you're doing) will need tags on them so they don't harm teammates (Or minus's points or something) and all the bots will need sensors to activate the effect.2011-09-27 02:10:00

Author:
Speedynutty68
Posts: 1614


Thanks for your reply, i am using sackbots and all my sackbots have team friendly bullets. And all bullets have appropriate tags. I've watched many tutorials My only problem was that when i killed someone, the person i killed got the points because the score giver was on the sackbot circuitboard. For fun i put the scoregivers on a wall and it worked, the person who did the killing got the points. The guy i tested it with has some connection issues so he went offline before i could finish testing. Im just wondering if i put the scoregiver on a holo that follows them would it give the score to the right player?2011-09-27 03:21:00

Author:
lilballer22
Posts: 63


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