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#1
Team Deathmatch?
Archive: 4 posts
Im making a shooter with sackbots, and im not sure how to go about that. Its a 2 on 2. How do i award points to the right team? So if some guy from team a kills a guy from team b, team a will be awarded 50 points. | 2011-09-26 01:07:00 Author: lilballer22 Posts: 63 |
Make it so that when a member of Team B dies, it activates a tag which activates a tag sensor that is connected to a score giver on the Team A sackbots and vise versa for when Team B kills Team A. Make it so the tag sensor has maximum reach. I'm not sure it this will work, as I haven't tested it on LBP yet. It's just a theory, But it might work. Edit: Once LBP updates, I will post up a picture of the logic involved. | 2011-09-27 08:20:00 Author: alaskadawn Posts: 101 |
Unfortunately they have to be able to respawn, so they are emitted and i cant have someone from team a hooked up to team b like that. But i think im getting the hang of it. | 2011-09-28 01:33:00 Author: lilballer22 Posts: 63 |
It doesn't involve them being wired to each other. | 2011-09-28 01:39:00 Author: alaskadawn Posts: 101 |
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