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#1

Team Deathmatch?

Archive: 4 posts


Im making a shooter with sackbots, and im not sure how to go about that. Its a 2 on 2. How do i award points to the right team? So if some guy from team a kills a guy from team b, team a will be awarded 50 points.2011-09-26 01:07:00

Author:
lilballer22
Posts: 63


Make it so that when a member of Team B dies, it activates a tag which activates a tag sensor that is connected to a score giver on the Team A sackbots and vise versa for when Team B kills Team A. Make it so the tag sensor has maximum reach. I'm not sure it this will work, as I haven't tested it on LBP yet. It's just a theory, But it might work.

Edit: Once LBP updates, I will post up a picture of the logic involved.
2011-09-27 08:20:00

Author:
alaskadawn
Posts: 101


Unfortunately they have to be able to respawn, so they are emitted and i cant have someone from team a hooked up to team b like that. But i think im getting the hang of it.2011-09-28 01:33:00

Author:
lilballer22
Posts: 63


It doesn't involve them being wired to each other.2011-09-28 01:39:00

Author:
alaskadawn
Posts: 101


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