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The Shrinkonator (New Power-Up + Shrink Objects) [v1.25] [TOOK OUT PAINTINATOR PART]

Archive: 11 posts


http://lbp.me/v/31tmb3
I won't be adding any pictures, because it will give the whole level away.
Please check out my level. You won't regret it. Have Fun and Enjoy.

Also Try to find all 4 "Easter Eggs" to Unlock the Secret Room.

If you have any questions, leave a comment on the level, on this thread, or just send me a PM here (On LBPC) or Here. (http://www.littlebigland.com/forum/member.php/5070-Lsw222)

Thanks in Advance.

{UPDATE} Took out cheesy paintinator part, and added a bit of scenic value. Improvements shall continue.
2011-09-25 10:21:00

Author:
Unknown User


Looks cool! I just queued it and will play tomorrow. I will get back to you soon.2011-09-26 01:16:00

Author:
Wolffy123
Posts: 406


Awesome. Tell me what level you would like feedback on as soon as you're done. 2011-09-26 03:40:00

Author:
Unknown User


The shrinkinator itself was cool. however the level showing it off was very lacking. spruce it up a bit and show off your cool toy! also, the last part with all the story characters was very long....

now that I have givin you some feedback, please return the favor!
Zwing (https://lbpcentral.lbp-hub.com/index.php?t=63707-Zwing)
2011-09-26 05:34:00

Author:
Turtlelink2
Posts: 73


The shrinkinator itself was cool. however the level showing it off was very lacking. spruce it up a bit and show off your cool toy! also, the last part with all the story characters was very long....

now that I have givin you some feedback, please return the favor!
Zwing (https://lbpcentral.lbp-hub.com/index.php?t=63707-Zwing)

Okay. Do you have any gameplay suggestions with the shrinkonator, my gameplay creativity skills are not as strong as before. Suggestions would be appreciated.
2011-09-26 05:38:00

Author:
Unknown User


Hmm...I suppose its primary use would be for puzzles, If you could find a way to re-implement grabbing you could build some really unique puzzles.2011-09-26 05:41:00

Author:
Turtlelink2
Posts: 73


I played this yesterday and it is indeed a good idea, and I see a lot potential with it. I was, however, unable to finish the level. I really wanted to and tried and tried and tried, but no matter what I did, I just couldn't get through the section where you have to use the paint gun to jump yourself higher. I couldn't even get on the first ledge. I watched the demonstration probably 5 times. maybe bounce pad or a couple of blocks are there and you shrink them down to form stairs?2011-09-26 13:41:00

Author:
biorogue
Posts: 8424


Hmm...I suppose its primary use would be for puzzles, If you could find a way to re-implement grabbing you could build some really unique puzzles.
I would need a sackbot for that, but it can happen. i tried making this power-up so it won't require a sackbot, but now there is some good use for it. Thanks.
2011-09-26 15:24:00

Author:
Unknown User


I played this yesterday and it is indeed a good idea, and I see a lot potential with it. I was, however, unable to finish the level. I really wanted to and tried and tried and tried, but no matter what I did, I just couldn't get through the section where you have to use the paint gun to jump yourself higher. I couldn't even get on the first ledge. I watched the demonstration probably 5 times. maybe bounce pad or a couple of blocks are there and you shrink them down to form stairs?

I took out the paintinator in [v1.05], I updated last night, now it's a small bounce pad thing, but when I get a chance, I'll make a stair affect.
2011-09-26 15:26:00

Author:
Unknown User


awesome, look forward to playing it.2011-09-26 17:48:00

Author:
biorogue
Posts: 8424


Awesome. Tell me what level you would like feedback on as soon as you're done.

I know this probably doesn't help, but I have to agree with Turtlelink. The scenery could have used a little more detail. The story characters part was long, I found myself reading the subtitles and waiting 2 or 3 seconds before the cutscene moved on - but that's okay because some people read faster than others. Maybe you can cut out some of the things the characters where saying as it may not be necessary for them to say it. I'm not quite sure, do whatever it takes. Lastly, to end on a good note, GREAT JOB. The logic is very well done and I liked the animation the objects made when they were shrinking. The only thing I have to say about the gameplay is to come up with more ideas. It became boring after a few minutes when all we were doing was shrinking things to be able to jump on/over them. Maybe you can have players shrink something to let something else by that will open a door or something along those lines. Anyways, great job. OH I almost forgot. Can you check out either of my levels (I only have 2 at the moment). It's up to you which one you want to play. One is a short film and the other is a multiplayer minigame. They are both on LBPC... Somewhere... Haha see you around.
2011-09-26 21:49:00

Author:
Wolffy123
Posts: 406


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