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#1

A Day With Mr. Putty

Archive: 7 posts


I'm working on a PS Move level called A Day With Mr. Putty. So you have to help out this guy:

http://ib.lbp.me/img/fs/40b395caf29fcc2f8a88001643801b0018d0ebd5.jpg

It's been a day since he was diagnosed with both Easy Death and Lemming syndrome. If he hits ANYTHING, he dies, and he can't do anything but continuously walk forward. The syndromes are temporary and only last for a day, so it's up to you to clear obstacles out of the way using the Move, and keep him alive for the day. You have to pick up the obstacles using the Move, and make sure Mr. Putty doesn't hit them. If he does, it's game over. The goal is to get Mr. Putty to the end alive.

So, here's a quick demo of it.
http://lbp.me/v/6gs2me

Also, here's a video of it.

http://www.youtube.com/watch?v=KGIjh1Ne89A

So, what do you guys think?
2011-09-22 17:55:00

Author:
lemurboy12
Posts: 842


Sounds fun, and addictive if done well.2011-09-22 22:43:00

Author:
Unknown User


Alright guys, here's a quick demo.
http://lbp.me/v/6gs2me

Also, here's a video of it.

http://www.youtube.com/watch?v=KGIjh1Ne89A
2011-09-23 01:10:00

Author:
lemurboy12
Posts: 842


... well some feedback would be appreciated. 2011-09-23 17:43:00

Author:
lemurboy12
Posts: 842


the concept of this is nice, look forward to the project. Watching the video, (haven't played demo yet, sorry) the gameplay seems a bit shaky but I can't be sure. t seems constantly moving stuff could get a bit boring no offence, possibly there will be areas where you'll have to lower something or raise something down for him. Like if he is in the city, maybe lower the gate to the bridge or w.e but looking forward to this some. I don't have the move pack or the controllers but I can beta test it with you and try giving some feedback.2011-09-23 17:59:00

Author:
Dragonvarsity
Posts: 5208


I've actually had that bridge idea ever since I came up with this level. I'll keep adding on when I get home, and I'll especially add the bridge. I already have the city partly done, with pedestrians as obstacles. Also, the thermometers getting a little full, and I hate sub-levels, so I guess I'm just gonna have to either split it into two separate levels (and I don't like to do that either), or I'll just have make it short. I'm sure people will have more fun trying to find ways to kill Mr. Putty than protect him.2011-09-23 18:42:00

Author:
lemurboy12
Posts: 842


Well, it's done. I'll make a thread for it in Level Showcase later.2011-09-23 23:25:00

Author:
lemurboy12
Posts: 842


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