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Codename: Llama

Archive: 5 posts


http://i0.lbp.me/img/bm/c90077e5d31741f7e82b4fdb877920e79ed06c6f.pngCodena me: Llama (http://lbp.me/v/6ed-fx) by DarkDedede (http://lbp.me/u/DarkDedede)


Codename:Llama is a concept that I am working on, in order to make myself more comfortable and familiar with the features in LBP2. It is starting out to be a scrolling shooter. The player controls a flying llama that shoots fireballs. There different types of enemies, and a target board. I'm planning on making this a level series, with different types of llamas and powerups.

http://farm7.static.flickr.com/6158/6164515061_7400b7ee53_z.jpg

http://farm7.static.flickr.com/6180/6164515063_2d25fc3015_z.jpg

http://farm7.static.flickr.com/6168/6164515067_c3920a3d8d_z.jpg

So far I'm starting by focusing on getting the basic mechanics in working order. So far, everything seems to work rather well. It is still a work in progress, and I will be developing it more as I get the time.

I will be posting in this thread to update my progress on this project. I posted a link, so you are all welcome to see what progress I've made so far. I'd also love to hear feedback and suggestions, as I'm really not following any set plan.

Working

Player movement controls
Player shoots projectile
Spawning enemies (random)
Projectile/Enemy collision
Player/Enemy collision
Scrolling camera
Camera follows set path
Player bound to camera area


Ideas

Start screen
Player select
Story
Different types of enemies
Different types of enemy movement
Boss Battle
Multiplayer
Powerups
Different types of projectiles
Player rewards
2011-09-14 18:53:00

Author:
DarkDedede
Posts: 672


Llamas that shoot fireballs... I like it!2011-09-14 21:17:00

Author:
trianglepigsquar
Posts: 144


So far I've got two different kinds of enemies, and a the start of a basic powerup.

The randomizer seems to be giving me some grief, when spawning random enemies, but I'm sure I'll figure out how to work out the kinks.
2011-09-18 20:57:00

Author:
DarkDedede
Posts: 672


Posted up some screenshots, so everyone can see how it's coming along. 2011-09-20 03:58:00

Author:
DarkDedede
Posts: 672


Hey if you're looking for help, I can provide logic help for enemies/AI. Add me on PSN - xPaveway2011-09-21 19:03:00

Author:
Unknown User


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