Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Everything Else LittleBigPlanet 2
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Show us your Paintings!
Archive: 152 posts
Move Pack is out so show us your mad skillz of Move drawing in paint tool ^^ here my mr. greeny: http://i4.lbp.me/img/ft/5645e08076cb112431c5d6d7feee011da04960ad.jpg Remeber oyu can upload you paintings same as game pictures, by pressing squere and clicking upload, then you got to LBP.me to your profile and get url that you can use here | 2011-09-14 03:18:00 Author: Shadowriver Posts: 3991 |
Mr Greeny is awesome, which is one notch below 'Cat' on the awesome-o-meter. | 2011-09-14 03:38:00 Author: Mr_Fusion Posts: 1799 |
My new avatar (I have no artistic ability, I know xD) http://i1.lbp.me/img/ft/741f0cef134b346bf8a996c0c77b8bbb55fb925c.jpg | 2011-09-14 03:57:00 Author: RabidJellyfish Posts: 130 |
Made in less than 5 minutes. http://i53.tinypic.com/29c8h00.jpg Painting with Move is rough but has a lot of potential. Very easy to make high quality visuals in short amount of time. | 2011-09-14 04:04:00 Author: Bremnen Posts: 1800 |
Can the Move track motions on a surface? That is, if you tried to "draw" on a table with the ball touching the table like a pen, what would you get? | 2011-09-14 06:45:00 Author: Unknown User |
It's imposible, there only 2 of getting pointing data in move, the postion of the ball on camera and orientation direction knowing in which direction is TV, LBP use the 2nd method | 2011-09-14 12:40:00 Author: Shadowriver Posts: 3991 |
I also tried using move paint with the move controller held upright, as you would when using a motion recorder for smooth movement. No dice, the brush just butts up against the top of the screen. Shame as I felt I may have achieved a smoother stroke than pointing at the tv (i have shaky hands sometimes) but I suppose it'll just take practice! (btw - epic mickey brem, epic mickey ) | 2011-09-14 13:58:00 Author: rialrees Posts: 1015 |
I'm hoping some people can make some interesting background flora and fauna (read: trees and branches with leaves) to share with the rest of us to use in our levels... I don't have the Move pack yet as I don't have a Move and can't afford the pack just yet... come ON paycheck! Anyways, looking forward to what you guys can create! | 2011-09-14 14:38:00 Author: schm0 Posts: 1239 |
IMO. it's to hard to draw anything nice with. at least for me. I'll stick with normal model making to create my stickers & stuffz. *mew | 2011-09-14 15:56:00 Author: Lord-Dreamerz Posts: 4261 |
http://i6.lbp.me/img/ft/f562cd8d73d03ec3d4a2fb3a5a4ba0da5389cf0b.jpg | 2011-09-14 16:09:00 Author: Tellous Posts: 45 |
what about if you set up some sort of transparent screen in front of the TV? couldn't you use that to draw on for more accurate lines? | 2011-09-14 16:11:00 Author: GribbleGrunger Posts: 3910 |
what about if you set up some sort of transparent screen in front of the TV? couldn't you use that to draw on for more accurate lines? I don't think you fully understand how Move works. Paint tool works on a pointer system, you point at the screen and the PSeye detects where on the screen you are pointing to. | 2011-09-14 22:11:00 Author: Jedi_1993 Posts: 1518 |
If you really want to, you could draw something on a semi see through piece of paper and hope that you can see the cursor on the other side. That's about it. The move just takes some getting used to. I started a thread on some tips on painting. It's in my sig. :/ | 2011-09-14 22:24:00 Author: Tellous Posts: 45 |
what about if you set up some sort of transparent screen in front of the TV? Point the TV and the PS eye out the window; then you're all set! Not on the ground-floor? Use a ladder. Don't try this at home! D: | 2011-09-14 22:48:00 Author: Rhys125 Posts: 841 |
Ahaha, this is great for a lark! http://if.lbp.me/img/ft/00f0bc19c99c634cfbe98bd67fccb9793abc2532.jpg Also, just to say, transparency + L1 = Costume maker's heaven. <3 <3 <3 | 2011-09-14 23:24:00 Author: Vector-Espio-Fan Posts: 119 |
What does it do? The transparent background and L1.. | 2011-09-15 00:54:00 Author: Super_Clone Posts: 849 |
Also the fact that we can't seem to use this paint tool on our normal custom stickers we have made. disappoints me and ruins a lot of it's usefulness in my eyes. I hope they just messed up and forgot it, and will add it back in later. I hear it was in beta. but if they removed it on knowingly... then that bugs me. | 2011-09-15 08:14:00 Author: Lord-Dreamerz Posts: 4261 |
If you have someone take the pic for you then send it to you it should go into your community pics page which would allow you to use it in the paint tool. | 2011-09-15 08:44:00 Author: Bremnen Posts: 1800 |
Also the fact that we can't seem to use this paint tool on our normal custom stickers we have made. disappoints me and ruins a lot of it's usefulness in my eyes. I hope they just messed up and forgot it, and will add it back in later. I hear it was in beta. but if they removed it on knowingly... then that bugs me. Not sure what you mean, but you know you can change the brush type to the sticker icon and select your custom stickers from there? Can't see me making anything too spectacular with it, drawing with the Move controller is an absolute joke. Dunno if it's old age kicking in, but even keeping my hands steady enough to draw a straight line was impossible for me. Quite sad really. They seem to have ditched the promised mouse support (and nerfed the most fantastic addition to the game they've ever made) in favour of conning us into forking out ?50 for a new controller that I'll likely never use for anything else. Bad Sony. | 2011-09-15 08:55:00 Author: Kiminski Posts: 545 |
Not sure what you mean, but you know you can change the brush type to the sticker icon and select your custom stickers from there? Can't see me making anything too spectacular with it, drawing with the Move controller is an absolute joke. Dunno if it's old age kicking in, but even keeping my hands steady enough to draw a straight line was impossible for me. Quite sad really. They seem to have ditched the promised mouse support (and nerfed the most fantastic addition to the game they've ever made) in favour of conning us into forking out ?50 for a new controller that I'll likely never use for anything else. Bad Sony. He means you cant use pics that you took in-game, only ones you take with the pseye or someone else takes and sends to you. Its not a joke, you can actually make really complex paintings with it. Straight lines are hard too draw in real life too, thats why we use rulers. Same thing applies drawing with Move, you just have to make your own ruler. With move if you want a straight line you can use the black line sticker found under doodles as a brush in the paint tool, set the brush to delete, and cut out a straight line of any color you want, any thickness you want. If you make a mistake while you are painting you can use that same method to create a sicker of any shape and use it to delete around your picture. You dont need steady hands to paint with Move, you just need to know the workarounds. | 2011-09-15 09:44:00 Author: Bremnen Posts: 1800 |
Yeah I was 70% was just mostly wanting to use this paint tool as a way to edit my in game screenshot stickers. but so community stickers still work huh? what A odd workaround. most have mean MM just forgot to put screenshot stickers on the lists. as community stickers are the same thing but from someone other then yourself. *mew | 2011-09-15 09:50:00 Author: Lord-Dreamerz Posts: 4261 |
Its not a joke, you can actually make really complex paintings with it. Straight lines are hard too draw in real life too, thats why we use rulers. Same thing applies drawing with Move, you just have to make your own ruler. With move if you want a straight line you can use the black line sticker found under doodles as a brush in the paint tool, set the brush to delete, and cut out a straight line of any color you want, any thickness you want. If you make a mistake while you are painting you can use that same method to create a sicker of any shape and use it to delete around your picture. You dont need steady hands to paint with Move, you just need to know the workarounds. I know what you're saying and I'm sure there are plenty of workarounds for drawing a straight line, my point was that limiting it's use to a motion controller is severely crippling it's value, as the results you'd get from using a mouse (Or more to the point, a USB tablet and pen) would be far superior. | 2011-09-15 10:28:00 Author: Kiminski Posts: 545 |
You can make a white line sticker by drawing a pure white blob and using a photo or painting (because they have no anti-aliasing, making them ideal for erasing) to erase it into being perfectly straight, then saving that as a painting to use as a sticker. The reason why you'd want to do this is because it gives you access to a makeshift line tool that can be any color you want. | 2011-09-15 10:31:00 Author: Det Posts: 37 |
a little tip for you all the key thing to painting is adding layers on top of layers | 2011-09-15 10:53:00 Author: jump_button Posts: 1014 |
a little tip for you all the key thing to painting is adding layers on top of layers Indeed. It's no different to the Forza/MotoGP livery editors, but they didn't have the ability to draw freehand though and that's where it's letting itself down. | 2011-09-15 11:18:00 Author: Kiminski Posts: 545 |
yeah i think when LBP vita come out i hope they let you swap stickes between the two im more use to drawing with a tablet | 2011-09-15 11:27:00 Author: jump_button Posts: 1014 |
Move paint I'm finding to be quite good at painting, as opposed to drawing. | 2011-09-15 11:30:00 Author: Det Posts: 37 |
yeah i think when LBP vita come out i hope they let you swap stickes between the two im more use to drawing with a tablet That would be great! - Funny, as my first thoughts of Paint was that it was really similar to Colors DS Homebrew which obviously uses the touch screen, forgot all about Vita. | 2011-09-15 11:52:00 Author: Kiminski Posts: 545 |
Move paint I'm finding to be quite good at painting, as opposed to drawing. Hmmmm, good words | 2011-09-15 14:19:00 Author: Shadowriver Posts: 3991 |
If you have someone take the pic for you then send it to you it should go into your community pics page which would allow you to use it in the paint tool. Hmm... I just looked. you can't do that. community pics just like your own screenshot pics don't show as listed in MOVE-Paint-tool sticker options. | 2011-09-15 14:48:00 Author: Lord-Dreamerz Posts: 4261 |
Hmm... I just looked. you can't do that. community pics just like your own screenshot pics don't show as listed in MOVE-Paint-tool sticker options. It's the same for DLC stickers. Somebody's started a thread on Get Satisfaction: http://getsatisfaction.com/littlebigplanet/ (http://getsatisfaction.com/littlebigplanet/topics/unable_to_use_photos_taken_with_the_in_game_photo_ tool_in_conjunction_with_move_paint) | 2011-09-15 15:12:00 Author: Kiminski Posts: 545 |
I made my profile pic last night. http://i299.photobucket.com/albums/mm304/Rigatopolis/iaza14626528890700.gif The cheeks took me forever, before I finally just let them as they are, still dont look right... | 2011-09-15 15:13:00 Author: ATMLVE Posts: 1177 |
need more paintings in here here a quickie http://i.imgur.com/Df0JJ.png why did Mm take out the showing what % of opacity its really hard to tell some time | 2011-09-15 16:41:00 Author: jump_button Posts: 1014 |
I don't think you fully understand how Move works. Paint tool works on a pointer system, you point at the screen and the PSeye detects where on the screen you are pointing to. the tech in the actual MOVE evaluates orientation to floor (magnatomitor), speed (accelerometer) and Gyroscope for general orientation. the light and the PSEye check for position and closeness to the screen, but it still can't see why you couldn't use a flat surface (glass) to draw on. you are after all drawing a 2D image, not a 3D images, so you only need it's position up and down, not in and out | 2011-09-15 17:31:00 Author: GribbleGrunger Posts: 3910 |
Made in like, 10 seconds. It's Darey the spider... thing! http://id.lbp.me/img/ft/83d643065e743c736dc641a6f407e239ff2555dc.jpg | 2011-09-15 17:59:00 Author: lemurboy12 Posts: 842 |
need more paintings in here here a quickie http://i.imgur.com/Df0JJ.png why did Mm take out the showing what % of opacity its really hard to tell some time Your pics not working for me.. This is nowhere near done: http://i56.tinypic.com/148exea.jpg Trying to recreate a part of Steamboat Willie. | 2011-09-15 20:17:00 Author: Bremnen Posts: 1800 |
This tool will produce some amazing art for people's levels, I'm sure | 2011-09-15 20:41:00 Author: SnipySev Posts: 2452 |
I've made a couple quick paintings already: http://i5.lbp.me/img/ft/0558d35752aaab721bf650a3c6fef8c9cea2c777.jpg The bunny is white so I dont know if it is visible. http://i7.lbp.me/img/ft/f1744aad7917d305a8feb53a5d64d26ec59f7223.jpg http://id.lbp.me/img/ft/28de786722bc47fc0e52bc03a97840e3a933fa72.jpg | 2011-09-15 21:21:00 Author: thieso31 Posts: 31 |
One question: are there layers in the canvas like there are in Photoshop? If for example you paint and erase in layer 2 it won't affect what you painted in layer 1? That would be awesome | 2011-09-15 22:28:00 Author: SnipySev Posts: 2452 |
You can set a picture as a background and it won't be affected by the eraser tool, but you cannot edit the background (unless you go to a new canvas, place it as a sticker, and work with it, but then the quality of the saved pics may degrade over time by doing that.) | 2011-09-15 22:36:00 Author: Det Posts: 37 |
You can save what you make, erase it, put it as background, paint over it, clear background, save, erase, open original picture, then place second pic on top of it where you drew it | 2011-09-15 23:00:00 Author: Bremnen Posts: 1800 |
It's the same for DLC stickers. Somebody's started a thread on Get Satisfaction: http://getsatisfaction.com/littlebigplanet/ (http://getsatisfaction.com/littlebigplanet/topics/unable_to_use_photos_taken_with_the_in_game_photo_ tool_in_conjunction_with_move_paint) I'm sorry to say that this feature was disabled on purpose. I'm unable to go into too much detail, but it is related to DLC ownership. Unfortunately these sort of things happen all the time, and when they do they are rarely QA Slip-ups, but conscious decisions made elsewhere on the team. Knew it. and that was just Lame of them to do. >:'/ well far as them taking out "A photo pics" .The DLC stickers I understand somewhat why they did that. | 2011-09-16 03:46:00 Author: Lord-Dreamerz Posts: 4261 |
I can't believe that those crap-load of DLC stickers are back to being all but worthless! I was hoping that this would breathe some live into them, but I guess that's just too much to ask. So we're officially restricted to LBP1 and LBP2 stickers now? | 2011-09-16 03:51:00 Author: Super_Clone Posts: 849 |
Well the stickers are someone work, and a lot of DLC was made outside Mm eg Verabee sticker kit, The original may not want us drawing all over they art work. | 2011-09-16 07:07:00 Author: jump_button Posts: 1014 |
The original may not want us drawing all over they art work. Well that's not the reason, the stickers were made to be done with what we want. we can still put other goofy stickers all over the DLC stickers and take "a photo" pic of it. the only reason they did this was so people could not steal DLC by taking a DLC sticker and putting it on a blank painting and giving them away for free. but my question is why we can't use "a photo" pics as even if you took "a photo" of a DLC it be so bad looking it would not matter, plus it be hard as hell to edit off the BG from it at that point.(>.>) *mew | 2011-09-16 07:34:00 Author: Lord-Dreamerz Posts: 4261 |
I agree that it is disappointing but it is understandable. When it was first announced I pictured the cool pages becoming nothing but these stickers re-published as gifts. It would be possible to incorporate them into a final image by treating you work like photoshop layers and using sticker panels to layer them into the final art in a stage, but you'd have to save as an object, and it'd be kind of fiddly and wouldn't lend itself to a sort of collage experiment painting style. Also keep in mind that over time community content will likely blow them out of the water. I see people making templates for costumes, that will be a background that acts a guide for how stickers wrap around a head, realistic street signs, logos... Imagine a creator pack of 'real world' stickers, or a Building facade pack. Someone may be dedicated to making a Smurf pack. I'm sure that Mario will be making many many appearances. And it looks like Bremnen is on the way of making a Disney pack. That Steamboat Willie looks amazing, and this is still the first week! | 2011-09-16 07:37:00 Author: Mr_Fusion Posts: 1799 |
First Attempt at a move painting. Self Portrait: http://i0.lbp.me/img/ft/7502080ced4a22de18a7ef3f0d452fc0bfe33ab1.jpg Only took about 10 minutes, I'm loving the move pack. | 2011-09-16 08:05:00 Author: Macnme Posts: 1970 |
Knew it. and that was just Lame of them to do. >:'/ well far as them taking out "A photo pics" .The DLC stickers I understand somewhat why they did that. Just started a new thread (https://lbpcentral.lbp-hub.com/index.php?t=63358-DLC-and-In-Game-Photos-Blocked-in-Paint) on this. Here's what I did last night. http://i9.lbp.me/img/ft/d4918c9e0f97f79b9fc86e1d12785b93548514f2.jpg Couldn't be bothered working on it anymore, so ignore the weird floating arm lol. | 2011-09-16 08:46:00 Author: Kiminski Posts: 545 |
I love how it looks like it's drawn in pastels/watercolours. With this paintshop coupled with the Sticker Panel Material - The creative aspect of LBP just multiplied by at least a factor of 10! As if it wasn't creative enough already! Loving that Ming the Merciless Pic - is that for a level? | 2011-09-16 09:40:00 Author: Macnme Posts: 1970 |
Loving that Ming the Merciless Pic - is that for a level? Nah, Just messing about. Thanks. | 2011-09-16 10:31:00 Author: Kiminski Posts: 545 |
Freakin' impressive Kimi. Brem, Mac and Jump did great stuff, but that is impressive | 2011-09-16 12:21:00 Author: OmegaSlayer Posts: 5112 |
Wow, you guys are really talented! | 2011-09-16 12:29:00 Author: Reef1978 Posts: 527 |
Heres something i made earlier before i went to work only took a few minutes but i liked it. http://www.lbpcentral.com/forums/attachment.php?attachmentid=36916 http://www.lbpcentral.com/forums/attachment.php?attachmentid=36913 May put some time into making better dragons now. Hey might make a move picture comic? @ Kiminski Wow amazing picture great work | 2011-09-16 12:44:00 Author: Lordwarblade Posts: 761 |
*smiles* just wait for sky town levels iv been working on looking good so far | 2011-09-16 12:49:00 Author: jump_button Posts: 1014 |
& I can finally finish my "secret project" that I've been working on since the Beta; This move pack is going to make just about everything I was trying to do SO much easier. I'll have a run of days off next week - so *fingers crossed* - I'll have it released by this time next week.... You guys have no idea how DESPERATE I am to get this level over and done with | 2011-09-16 12:59:00 Author: Macnme Posts: 1970 |
i wish i had a move i have the pack but i want the move for paint tool. these are some nice paintings | 2011-09-16 13:03:00 Author: The_Lil_JoKeR Posts: 745 |
I'm sold. Wish I could use a mouse, but this is a fantastic new tool that will make creating so much more enjoyable for me. I hate trying to find a pre-made sticker with shape/color close enough to what I need. I'm just waiting for the 1.07 update before getting back to LBP to check out the new pack. Bremnen, I implore you to fix Mickey, his ears/head aren't perfect circles...it's very disconcerting! | 2011-09-16 14:14:00 Author: fullofwin Posts: 1214 |
Pokemon are so fun to draw, because theyre so easy and everyones familiar with them http://i299.photobucket.com/albums/mm304/Rigatopolis/iaza14626592670000.gif Of course, some pokemon do get mad at me for making them look a lot fatter than they really are... But hey, that move tool is shaky. | 2011-09-16 14:17:00 Author: ATMLVE Posts: 1177 |
that looks nice | 2011-09-16 14:22:00 Author: The_Lil_JoKeR Posts: 745 |
well i was trying to keep of the beta but i did do one level i think its ok to show now right? http://i.imgur.com/tR8h7.jpg http://i.imgur.com/VBNSr.jpg http://i.imgur.com/2TIpv.jpg | 2011-09-16 14:27:00 Author: jump_button Posts: 1014 |
Awesome backgrounds Jump-Button - and yes - it IS cheating that you made them in the Beta! See, now levels will have that "hand-painted" look - instead of that "hand-crafted" look, when everyone had to re-use the stickers that they were given in a creative way in order to achieve the look they wanted. It's a brave new (hand-painted) world! | 2011-09-16 14:37:00 Author: Macnme Posts: 1970 |
I'd post mine, but I can't even draw a straight line with the move paint tool. I tried to make an anime face last night, and it ended up looking like the elephant man. | 2011-09-16 14:52:00 Author: xkappax Posts: 2569 |
well i was trying to keep of the beta but i did do one level i think its ok to show now right? http://i.imgur.com/tR8h7.jpg http://i.imgur.com/VBNSr.jpg http://i.imgur.com/2TIpv.jpg ... Wow. | 2011-09-16 14:54:00 Author: lemurboy12 Posts: 842 |
This is why people that are currently dismissing the Paint Tool for not being able to load screenshots will get caught behind for not taking advantage of its actual strengths. | 2011-09-16 14:58:00 Author: Det Posts: 37 |
This is why people that are currently dismissing the Paint Tool for not being able to load screenshots will get caught behind for not taking advantage of its actual strengths. I think people are aware of it's strengths and will probably get some use out of it. I'm just a little disappointed that it's not as good as it could've been. It's still a nice addition. | 2011-09-16 15:22:00 Author: Kiminski Posts: 545 |
So your saying the paint tool, is not that good that it could be better? I dont have a move so i dont know for my self. | 2011-09-16 15:32:00 Author: The_Lil_JoKeR Posts: 745 |
Awesome jump, that's exactly the sort of thing I'm looking to be able to create with this. I can see this eliminating much of the need to create elaborate stuff in the extra background layers...I much prefer the hand drawn visuals. | 2011-09-16 15:56:00 Author: fullofwin Posts: 1214 |
Just started a new thread (https://lbpcentral.lbp-hub.com/index.php?t=63358-DLC-and-In-Game-Photos-Blocked-in-Paint) on this. Here's what I did last night. http://i9.lbp.me/img/ft/d4918c9e0f97f79b9fc86e1d12785b93548514f2.jpg Couldn't be bothered working on it anymore, so ignore the weird floating arm lol. well i was trying to keep of the beta but i did do one level i think its ok to show now right? http://i.imgur.com/tR8h7.jpg http://i.imgur.com/VBNSr.jpg http://i.imgur.com/2TIpv.jpg Your pics not working for me.. This is nowhere near done: http://i56.tinypic.com/148exea.jpg Trying to recreate a part of Steamboat Willie. :o.... My goodness, the move pack just came out, and people are already conquering the world with the paint tool! I can't wait to see what else will be done with it, not to mention what I'll do with it, because i'm not quit sure what i'd do first xD I've bought the pack ( I actually bought it by accident- it's a long story. lets just say I only had five cents in the psn wallet, and figured I couldn't actually buy the pack because of that, clicked "confirm purchase" thinking it wouldn't let me, and it magically added more money to the wallet out of my parent's checking account without warning that it would do so before hand or asking for a confirmation. Sony is so considerate.) , but I haven't gotten the move controller yet nor a ps eye. I seriously can't wait to get my hands on one, though, so that I can try the paint tool out for myself(basically the only reason I wanted the pack, that and sticker panel), get comfortable with it, and begin the endlessly thermo-saving creation of custom stickers! This pack is a dream come true for the artists of LittleBigPlanet; Many levels will no longer require overly complex shapes for visual artsy-ness, creating backgrounds, foilage, and characters will be 10 times easier, which means we can expect some really stunning things be churned out of the fiery, passionate dephs of the LBP community. I can but only imagine. The edition of sticker panel + the paint tool will not only allow for brilliant static asthetics, but also animated ones aswell that were not possible to pull off properly with the horrid holo. Some people could even create whole animated films- heck, I could try making a film, or at least a little cartoon or something. And even though it'll be time-consuming and difficult since I know little to nothing about animation, that's not gonna stop me from trying! Though,If I do attempt that, I'd like to collab with another artist- *cough*prefereablyBrembecausehe'sawesome*cough*-. :arg: | 2011-09-16 16:43:00 Author: Ninjaferret22 Posts: 1403 |
This came out weird.. http://i53.tinypic.com/xqm5jm.jpg One of Mona Lisas eyes, made in about 5-10 minutes. Ninja, to make film animations you have to draw your static background, then draw all your characters and whatever else moves seperate. A real life animated film usually runs at 24 FPS, in lbp it goes at 10fps, but I think there are ways to get faster. That means you have to draw 10 character movements for every second of animation. More info: http://en.wikipedia.org/wiki/Cel_animation#Cels | 2011-09-16 17:11:00 Author: Bremnen Posts: 1800 |
Or create a "puppet style" animation - like they do for the Move Story levels; That'd be easiest with the new "move recording" and paintshop. Can't wait to see what the community does with these new tools (Me included!) | 2011-09-16 17:23:00 Author: Macnme Posts: 1970 |
This came out weird.. http://i53.tinypic.com/xqm5jm.jpg One of Mona Lisas eyes, made in about 5-10 minutes. Very nice shading. I couldn't get on with shading at all, the spray can and spatter brushes seem way too fierce for me, even on 1% opacity. Need more practice I think. | 2011-09-16 18:22:00 Author: Kiminski Posts: 545 |
Very nice shading. I couldn't get on with shading at all, the spray can and spatter brushes seem way too fierce for me, even on 1% opacity. Need more practice I think. Thanks It does take some getting used to. 1% opacity, shrinking cursor down, and color scales . Gradients are your best friend. Use the opacity/gradient cursor to make a color pallet, and you can take the color of whatever you go over and use as a midtone to help blend it into new color. The larger the picture is the better. You can always save and shrink down later. | 2011-09-16 18:49:00 Author: Bremnen Posts: 1800 |
Yeah, I made that mistake, that my self portrait was only a "small" sticker; I could have really done with a Zoom function for the fine detail. | 2011-09-16 18:55:00 Author: Macnme Posts: 1970 |
those pics are just incredible people!!! OMG | 2011-09-16 20:40:00 Author: GribbleGrunger Posts: 3910 |
This pack is a dream come true for the artists of LittleBigPlanet; Many levels will no longer require overly complex shapes for visual artsy-ness, creating backgrounds, foilage, and characters will be 10 times easier, which means we can expect some really stunning things be churned out of the fiery, passionate dephs of the LBP community. I can but only imagine. Yeh, it's great to see. I think most of the really cool LBP2 tools are so logic orientated, you end up spending more time wiring a frickin microchip than anything else, so I'm glad to see something new that harks back to the handcraft vibe of LBP1. | 2011-09-16 22:30:00 Author: julesyjules Posts: 1156 |
Self Portrait #2 (http://lbp.me/p/9x8n5c) http://i0.lbp.me/img/ft/57060dcb7ce697dc209ff369738dd2e6f40e4ba3.jpg | 2011-09-16 22:39:00 Author: Macnme Posts: 1970 |
What is this 1% opacity I saw mentioned? Can we tweak opacity of brushes? :o | 2011-09-17 03:13:00 Author: OneEyedBanshee Posts: 1370 |
What is this 1% opacity I saw mentioned? Can we tweak opacity of brushes? :o Yes, by moving the left stick to the left/right. | 2011-09-17 03:26:00 Author: Bremnen Posts: 1800 |
A real life animated film usually runs at 24 FPS, in lbp it goes at 10fps, but I think there are ways to get faster. Sure, there's quite a few ways to animate at 30fps, and for a constant framerate, you can have any other value which is 30 divided by an integer. 15fps is a generally good compromise between animation fluidity and drawing effort - IIRC it's what typical animated TV shows use, e.g. The Simpsons. | 2011-09-17 04:04:00 Author: Aya042 Posts: 2870 |
I got bored of making resources for my level that keeps ending up not looking good, so I decided to take a break and do something fun with the Paint Tool. I decided to take a shot at painting the best James Bond actor. You were wrong, it's Timothy Dalton. http://i2.lbp.me/img/ft/7f215b5f6bcd3af09a917870e20297917df99aad.jpg I am a little off but after leaving Paint Mode it's too late to go back to it. | 2011-09-17 05:38:00 Author: Det Posts: 37 |
I mean, great picture and all, but you're doing it wrong!!! Everyone knows Sean Connery was the best 007 | 2011-09-17 07:14:00 Author: Macnme Posts: 1970 |
I got bored of making resources for my level that keeps ending up not looking good, so I decided to take a break and do something fun with the Paint Tool. I decided to take a shot at painting the best James Bond actor. You were wrong, it's Timothy Dalton. http://i2.lbp.me/img/ft/7f215b5f6bcd3af09a917870e20297917df99aad.jpg If you find it in your Popit and press square (I think), it gives you the option to edit it again. Either that or you can select the sticker brush and upload it to Paint that way. I've been doing that as a workaround for it not having layers, which works quite well. They do lose their quality over time, but it's not as bad as you'd think. Looking good though. | 2011-09-17 07:16:00 Author: Kiminski Posts: 545 |
I'm aware I can open it again, but I don't want to deal with the discrepancies that add up anyway. Everyone knows Sean Connery was the best 007 That's how I knew they were wrong. | 2011-09-17 07:28:00 Author: Det Posts: 37 |
Noob question (that I have no right to be asking); How do take a big picture of your painting? I've just been uploading the sticker and then using the lbp.me link | 2011-09-17 07:44:00 Author: Macnme Posts: 1970 |
Noob question (that I have no right to be asking); How do take a big picture of your painting? I've just been uploading the sticker and then using the lbp.me link There's an option in Paint to save it as a big image, hit Start or Select. | 2011-09-17 07:58:00 Author: Kiminski Posts: 545 |
one more http://i1.lbp.me/img/ft/9a11c87b47252de3d06383c37a570dd971b1b058.jpg | 2011-09-17 18:22:00 Author: jump_button Posts: 1014 |
Wow jump, thats nice. I assume thats one of your sky town levels right? | 2011-09-17 18:32:00 Author: The_Lil_JoKeR Posts: 745 |
Jump i guess you will be first tho show what you can do with sticker panel Here 2 random paintings i made from random playing with paint tool: http://if.lbp.me/img/ft/e8f54a1cac0fbfb8b9546c0219d4c98a860b6934.jpg http://i9.lbp.me/img/ft/e995cb5dc2a11426c3ebf2d3c8cb9b40e9d97a10.jpg | 2011-09-19 17:17:00 Author: Shadowriver Posts: 3991 |
First attempt at a proper drawing. Toothless from How to Train your Dragon http://ia.lbp.me/img/ft/f7aa99f3ffedd6a2cb3ff6f13469966e24b8ded1.jpg | 2011-09-19 22:56:00 Author: Jedi_1993 Posts: 1518 |
and these are used using the Move? Awesome! | 2011-09-19 23:01:00 Author: biorogue Posts: 8424 |
I'm incredibly late to this thread, but holy wow! These are seriously some amazing pieces of artwork I've seen, especially Kiminski's, Jump's and Bremnen's! I never thought you could paint in a realistic sort of style! I look forward to seeing all of your future paintings! Now, I'm kinda iffy to show mine... http://i8.lbp.me/img/ft/ed80ce3d2f5b5be5f39fb11ee3f170532560aa01.jpg This is my first painting, so I was still learning about the Paint tools and how difficult it is to deal with the Move's "natural" shakiness. x_x; I'm sad that you can't really see the white bubbles populating the bottom of the image, but maybe I'll paste this in a future level some day to make it easier to see. :o Inspired by Boost4444's graphics, so kudos to him! | 2011-09-20 02:52:00 Author: Qrii_Nakari Posts: 204 |
Just finished an Absol by request. http://i299.photobucket.com/albums/mm304/Rigatopolis/iaza14626531057500.gif | 2011-09-20 03:11:00 Author: ATMLVE Posts: 1177 |
I never thought you could paint in a realistic sort of style! It's possible to make something look realistic even with like... Cheetos or an etch a sketch. The paint tool is just slightly more masochistic than either of those mediums. | 2011-09-20 03:12:00 Author: Det Posts: 37 |
My first foray into the paint world... sort of. I'm not really an artist, and I only really used it to create gradients and some custom shapes, to create a better object but I think the final effect would not have been possible without it. Sorry it's not a 'pure' painting. http://i0.lbp.me/img/ft/96007f42536d9c7d435f5c897d9722f0a56d097a.jpg | 2011-09-20 10:00:00 Author: Mr_Fusion Posts: 1799 |
Just getting used to the paint tool: http://i55.tinypic.com/2uic0pj.png http://i53.tinypic.com/2cczsk.png The second one is obviously in a graffiti style, but for some reason I forgot to outline B and P. Hey, I may possibly take some requests to graffiti peoples' usernames! | 2011-09-20 19:04:00 Author: Unknown User |
Hey just making sure, but was anyone else not able to open up their pictures made in move paint today? I tried and it would load and never stop, and when I pressed circle it would back out of popit instead of stop loading. I could also cancel the load but move around to other pictures, which cant normally be done. When the picture would fail to load, it also got the miniature red warning cymbol below it that usually comes with not having DLC. | 2011-09-21 03:32:00 Author: ATMLVE Posts: 1177 |
This isn't as good as my previous entry, but people will probably like it more. I have too many redundant photos uploaded as it is please ignore the empty space. http://ib.lbp.me/img/ft/4db5d522162633c9556789b495dd04943bf4871d.jpg Hey just making sure, but was anyone else not able to open up their pictures made in move paint today? I tried and it would load and never stop, and when I pressed circle it would back out of popit instead of stop loading. I could also cancel the load but move around to other pictures, which cant normally be done. When the picture would fail to load, it also got the miniature red warning cymbol below it that usually comes with not having DLC.https://lbpcentral.lbp-hub.com/index.php?t=63453-Welp-I-ve-run-into-quite-a-problem.-(Painting-sticker-related) | 2011-09-21 06:25:00 Author: Det Posts: 37 |
http://i102.photobucket.com/albums/m88/justin11213/Fluttershy.png I need to redo it sometime (maybe after they fix the corruption glitch). | 2011-09-21 07:35:00 Author: xero Posts: 2419 |
Hey just making sure, but was anyone else not able to open up their pictures made in move paint today?. Yeah there is an awesome bug here. There is a thread on get satisfaction about it. I jeu had it happen to me... it looks as if happens after 24 hours... I'll know for sure if/when my next set of work breaks. | 2011-09-21 10:26:00 Author: Mr_Fusion Posts: 1799 |
This are all AMAZING!! | 2011-09-21 12:29:00 Author: Spaff_Molecule Posts: 421 |
oh im in! im going to re-create a painting i have XD | 2011-09-21 12:48:00 Author: Arnald23 Posts: 1843 |
https://lbpcentral.lbp-hub.com/index.php?t=63453-Welp-I-ve-run-into-quite-a-problem.-(Painting-sticker-related) Ugh, figures. Im just glad Im not the only one. I thought my Pokemon got moderated for copyright or somethin. | 2011-09-21 13:11:00 Author: ATMLVE Posts: 1177 |
BEOLD IT IS SONNIC TEH HEJHAWK HERE 2 SAV TEH WURLD FROM DA EGG MAN http://i0.lbp.me/img/ft/1d05e6289a573c909505396d01c911414d3d5e71.jpg http://i0.lbp.me/img/ft/050d5e6087be9066927dd0f2748fcf0c77a25728.jpg http://ic.lbp.me/img/ft/67c02dae14109be7e7a5fab5d3e61c1561b494f5.jpg I have no idea why, but I love making things intentionally crappy. | 2011-09-21 17:37:00 Author: lemurboy12 Posts: 842 |
http://i52.tinypic.com/2vkia38.jpg Threw this together today, needs work. I know when I turn off lbp its going to corrupt though :/ | 2011-09-22 07:55:00 Author: Bremnen Posts: 1800 |
Wow. Some of these are incredible. I'm positive a lot of you are lying.... you can't produce art that detailed on LBP can you???? Just think about how far this game has come. It used to be just about people creating good platformers, now it's soooo much more. Allowing people to show their musical talents, light programming skills, and now artistic talents. How much further can LBP go as a series? | 2011-09-22 10:13:00 Author: Ali_Star Posts: 4085 |
...you can't produce art that detailed on LBP can you? One trick is to turn the opacity right down, and use several strokes, so it kinda averages out the mistakes caused by an unsteady hand. Another would be to paint only a small amount with each depression on the T button, so if it's not quite right, you don't lose too much work when you undo. Oh, and a limitless amount of patience helps too. Perhaps Bremnen has some other useful tips? | 2011-09-22 11:47:00 Author: Aya042 Posts: 2870 |
The coolest thing is that this tool will let other people to show insane stuff. Anyway, Brem stuff is indeed amazing | 2011-09-22 12:03:00 Author: OmegaSlayer Posts: 5112 |
Some more I done for next level http://i.imgur.com/Cs0SW.png http://i.imgur.com/qXfpu.png | 2011-09-22 12:47:00 Author: jump_button Posts: 1014 |
Best thing I've made is a little snowy scene, which isn't very good. Some amazing stuff here though. | 2011-09-22 21:34:00 Author: kirbyman62 Posts: 1893 |
http://i56.tinypic.com/148exea.jpg Trying to recreate a part of Steamboat Willie. one more http://i1.lbp.me/img/ft/9a11c87b47252de3d06383c37a570dd971b1b058.jpg Your pictures is incredible O_O Here are my works http://i49.servimg.com/u/f49/13/39/89/13/megama10.png http://i49.servimg.com/u/f49/13/39/89/13/fou10.png http://i49.servimg.com/u/f49/13/39/89/13/samour10.png | 2011-09-22 23:22:00 Author: mish80 Posts: 65 |
Its funny, I have about 743,945 stickers, and yet none of them seem to work for making good lines along the lines(heh) of what I need. They should have added like, a ton of lines in with the move pack, like slightly curved, more curved, even more curved, right angle, stuff like that. THAT would be useful... | 2011-09-22 23:38:00 Author: ATMLVE Posts: 1177 |
Thats the only one i was happy with, so you can guess how terrible the rest are. lol http://i7.lbp.me/img/ft/2675c05b7655cfb5d045fd9d951bd07e37acf72a.jpg The main trick is to think about layers. Drawing the very back first and then go forward. Holding the move with both hands and close or touching to your chest-stomach-legs may improve stability. Next, depending on what you draw, switch brushes, size and opacity until you are happy, though in colors beside black and white, the low opacity may create funny-glitchy gradients. In the example above the orange color with low opacity resulted in circles outlined in red. : / | 2011-09-23 00:51:00 Author: zupaton Posts: 167 |
Well this was my first attempt at using the paint tool, not sure what it is.. http://i7.lbp.me/img/ft/2272012af12984c7165866fb453b22e9da94102a.jpg Later a strange bunny appeared. http://i6.lbp.me/img/ft/d065379e2fea25f16faee5388670538da082630a.jpg Now I have figured out how to use it better but the corrupted paintings thing is turning me off using it for now. | 2011-09-23 01:47:00 Author: OneEyedBanshee Posts: 1370 |
Well this was my first attempt at using the paint tool, not sure what it is.. http://i7.lbp.me/img/ft/2272012af12984c7165866fb453b22e9da94102a.jpg Later a strange bunny appeared. http://i6.lbp.me/img/ft/d065379e2fea25f16faee5388670538da082630a.jpg Now I have figured out how to use it better but the corrupted paintings thing is turning me off using it for now. That's Cool for a first try. Can I keep that Rainbow Blasting Bunny? | 2011-09-23 11:26:00 Author: CodemanPSX Posts: 147 |
My response to the Mona Lisa imitation posted earlier: I didn't feel like finishing it because I want to go to bed soon and I don't like going back to stuff. http://i3.lbp.me/img/ft/3a39393e3d178252063309e6d806a0a5abdf3590.jpg | 2011-09-23 17:14:00 Author: Det Posts: 37 |
Hey these are pretty good, I think this topic needs a sticky! | 2011-09-24 02:34:00 Author: Rpg Maker Posts: 877 |
Impressive Det ! i trying a another drawing ^ ^ http://i49.servimg.com/u/f49/13/39/89/13/une_pe10.png | 2011-09-25 22:11:00 Author: mish80 Posts: 65 |
Wow, some impressive pics, guys. Here's my attempts: http://ib.lbp.me/img/ft/acb442778ba1c8c816f4223e7ff067ebac7db52e.jpg http://if.lbp.me/img/ft/83f7674616d63f966a6a784f268409cee43818cb.jpg http://i4.lbp.me/img/ft/de4e059da352b7cdad2c9348aa8460e74f7758c4.jpg | 2011-09-26 19:28:00 Author: Entity Posts: 274 |
I know that, although not so practical, the Paint is a great add-on. However... I sadly realized that we can't transfer the photos we take (the in-game photos, not the photos shot with ps3 camera) to Paint. Me and my brother made many retro-sprites with the neon material and took their pictures to use them in animations (you know, the photos under the category of 'My Pictures&apos. I tried to transfer those photos to Paint and produce perfect stickers out of them but, to my dismay, realized that all the pictures under the category "My pictures" (!) are absent in the list of Paint (I mean, the choose-brush-section of "Paint"). If we could be able to make stickers out of "the photos of self-made objects" and transfer them to paint, that would help a lot in producing stickers out of them and making animations using the newly introduced sticker panel material. But what I see is, that is impossible... I waited for the Move patch and the Paint feature so long but I'm frustrated about this point... | 2011-09-27 09:50:00 Author: terbas Posts: 93 |
I wish I had this so I could make some custom textures for my levels. Dang you $80 piece of plastic... | 2011-09-27 17:59:00 Author: RagTagPwner Posts: 344 |
Dang you $80 piece of plastic... Pssh~ Use eBay = much cheaper if you know where to look well. | 2011-09-27 18:05:00 Author: Lord-Dreamerz Posts: 4261 |
This is my first REAL Attempt at drawing something. Its a poster for my upcoming level. Its supposed to be a Shadow Sackboy, which I made with Transparency then tracing my sackboy. http://id.lbp.me/img/ft/0fd7dda0eab464c3e173182aaa1676a2a52085d2.jpg | 2011-09-28 02:30:00 Author: DominationMags Posts: 1840 |
^^ummm.... Is that an extra arm... Me and my brother made many retro-sprites with the neon material and took their pictures to use them in animations (you know, the photos under the category of 'My Pictures&apos a cool thing about the sticker panel material is you DONT need to put a sticker on it. Your sprites could be comprised of the material, also it seems to have great 'shrink' properties. The lines stay really clean at smaller size as there is no textured edges. I think that there is a lot of potential to get creative with getting spirites animated using a mixture of techniques. | 2011-09-28 05:37:00 Author: Mr_Fusion Posts: 1799 |
http://id.lbp.me/img/ft/0fd7dda0eab464c3e173182aaa1676a2a52085d2.jpg ^^ummm.... Is that an extra arm... Well... if that aint extra arm (actually doesnt really matter wether it is or not) you should seriously expect to be banned if you put it on a level. lol | 2011-09-28 09:06:00 Author: zupaton Posts: 167 |
It's a gun for a leg. http://i.imgur.com/9hV0e.jpg | 2011-09-28 09:26:00 Author: Det Posts: 37 |
XD No he has two wings and the bottom thing is a sword | 2011-09-28 14:29:00 Author: DominationMags Posts: 1840 |
It's a gun for a leg. http://i.imgur.com/9hV0e.jpg It's because he's black, isn't it? You racist! | 2011-09-28 17:55:00 Author: xero Posts: 2419 |
Here's a little doodle I did earlier: http://i7.lbp.me/img/ft/397c19bce87862109a408c83bb5a49f0c726b486.jpg And here's a painting I made for a music sequencer of Moonlight Sonata (using triplets ): http://i0.lbp.me/img/ft/18064135896cc16a51a6930f32b95a6228a096ca.jpg | 2011-09-28 17:56:00 Author: maddoggnick96 Posts: 272 |
A new painting for my upcoming level. Is this above average for my second painting :O? http://ib.lbp.me/img/ft/26b4a5e29ca30eb33c80979bbc181d39d74e4e84.jpg | 2011-09-29 00:02:00 Author: DominationMags Posts: 1840 |
xkappax: best avatar ever! | 2011-09-29 23:03:00 Author: L1N3R1D3R Posts: 13447 |
If they allowed the transfer of user-made objects to Paint (based on the pretext of dlc stickers, which are only waste of money, they do not) , we could have received much better results. However, as far as I see, LBP 2 will teem with second grade-level pictures and stickers... It's a shame that they don't even try to by-pass the problem and offer the advantage of using our self-made objects in Paint... Who cares about dlc stickers (as far as I'm concerned I'm not into custom stickers at all)? I want to produce my own stickers based on the photos of my self made objects, make perfect stickers out of them and use then with the sticker panel material to produce retro games and such... But anyway, LBP will always keep on restricting itself thanks to the concerns of MM and Sony about money. Anyhow, many of the problems (as in this case) can be solved if some effort is put into it. But I believe MM will not allocate any time to solve this problem... | 2011-10-01 09:51:00 Author: terbas Posts: 93 |
:kz: This kinda makes me wonder what kind of Paintings Bob Ross (http://en.wikipedia.org/wiki/Bob_Ross) could make... | 2011-10-01 15:32:00 Author: IronSkullKid99 Posts: 515 |
:kz: This kinda makes me wonder what kind of Paintings Bob Ross (http://en.wikipedia.org/wiki/Bob_Ross) could make... Be careful, he might cause a total LBP shutdown with his skillz. | 2011-10-02 04:19:00 Author: RagTagPwner Posts: 344 |
One of my pics was inspired by something Bob Ross would do (at least what I've seen of him on YouTube). | 2011-10-02 05:17:00 Author: Det Posts: 37 |
Some of you guys have patience beyond the stars... incredible works of Art! As for myself I am just begining to see the possibilities... the problem there being, LBP never came easy to me.:hrmf: It always ate-up huge chunks of my life. Now with MOVE paint, it's possible for me to kill an hour and a half in the blink of a creating eye-- only to scrap the whole dang thing. And time is so hard to come by. http://lbp.me/p/ej5pnh ...and boy it feels like I own a million and a half stickers! | 2011-10-05 14:41:00 Author: Gravel Posts: 1308 |
One of my pics was inspired by something Bob Ross would do (at least what I've seen of him on YouTube). But does it have a happy little tree? Seriously guys, this thread is amazing! Keep up the good work! | 2011-10-05 15:41:00 Author: schm0 Posts: 1239 |
Some of you guys have patience beyond the stars... incredible works of Art! As for myself I am just begining to see the possibilities... the problem there being, LBP never came easy to me.:hrmf: It always ate-up huge chunks of my life. Now with MOVE paint, it's possible for me to kill an hour and a half in the blink of a creating eye-- only to scrap the whole dang thing. And time is so hard to come by. http://lbp.me/p/ej5pnh ...and boy it feels like I own a million and a half stickers! Dont be shy, post it here ^^ http://i3.lbp.me/img/ft/b93bcec290a1f6942a4579044d6565a518aae753.jpg looks nice | 2011-10-05 19:35:00 Author: Shadowriver Posts: 3991 |
Okay so, these pictures look AWESOME. Since my PS3's still not working, I'm getting a new one real soon, and I can't wait to play with this. One quick question, seeing as it looks like some people are making these big projects and such with the sticker panel material... Does the sticker glitch still happen as often? I mean, it used to happen all the time whenever I had an object covered in stickers that was fairly large... I could see it being a problem when trying to fully hand-draw a level, or make a game out of animated sprites. | 2011-10-05 22:55:00 Author: KlawwTheClown Posts: 1106 |
Behold, the new and improved, cuter version of my Fluttershy sticker! http://i55.tinypic.com/7172gw.png Now 20% cooler. | 2011-10-06 05:39:00 Author: xero Posts: 2419 |
Think I should post something here. A sneek peek of my next level. http://i3.lbp.me/img/ft/8b39ebec67c740dc25388504062a75296606c6bf.jpg | 2011-10-11 08:49:00 Author: The_Lil_JoKeR Posts: 745 |
Think I should post something here. A sneek peek of my next level. http://i3.lbp.me/img/ft/8b39ebec67c740dc25388504062a75296606c6bf.jpg Looks great so far! | 2011-10-11 17:19:00 Author: xero Posts: 2419 |
Here's a little something I tried using move paint on. Mostly for the environment, sadly having no ideas for game play.... so who knows if it'll ever see the light of day. Uses parallax scrolling for the illusion of depth. http://i6.lbp.me/img/ft/166a86b64343b176117d84cde403df7148e85ba5.jpg | 2011-10-12 01:34:00 Author: OneEyedBanshee Posts: 1370 |
i don't know how you guys are drawing these pics with the MOVE. my hand shakes way too much to even get close to anything worth while. i tried taking a picture out of a picture frame and drawing through the glass. it worked but till i couldn't come up with anything | 2011-10-12 01:41:00 Author: GribbleGrunger Posts: 3910 |
Wanted to make my Chalkboy lvl have a new chalk (paint) look tell me what you think. http://i2.lbp.me/img/ft/f12ef7897b3815cf9bdefbbdfa8f4ea3578ed839.jpg | 2011-10-13 16:28:00 Author: The_Lil_JoKeR Posts: 745 |
looking good! | 2011-10-13 19:07:00 Author: GribbleGrunger Posts: 3910 |
Here's my Badly Drawn Level! (http://lbp.me/v/65z3yg) http://i9.lbp.me/img/ft/f39bbcee695a6e8bcaa8c0b52280948457e8817a.jpg Well, it's not really a level at the moment... it's just an entry for the Move Masterpiece competition. | 2011-10-18 10:05:00 Author: Splapp-me-do Posts: 86 |
I actually tried this time, and it still doesn't look very good... http://i6.lbp.me/img/ft/3f64c0f48a51c02041172367483dd2cefec9cb66.jpg | 2011-10-18 17:36:00 Author: lemurboy12 Posts: 842 |
Well i finally gave the paint tool a real try, and as predicted, its really hard to draw an eye lol Did a 5 minute sketch here and Its really hard to get precise strokes, like eyelashes for example.( Or my horrendous handwriting lol) Could be because I havent drawn in a while, Then theres not really a blend tool either--i noticed i may rely to much on that before, but its not as hard as I thought to blend. http://i4.lbp.me/img/ft/8b4f2baa846501ca3e0748e3b07b12df8f73b009.jpg I found its easier to sit with the playstation eye straight in front of you: the camera seemed to pick up my hand strokes better, even if some came in a bit late. Its also good to extend your arms, like your painting, so that your arms are free to express themselves. I think i will try a full portrait next time and see what happens, possibly implement this into levels somehow. Some of the work i see here is pretty interesting | 2011-10-21 04:22:00 Author: Rpg Maker Posts: 877 |
great drawing there! | 2011-10-21 05:28:00 Author: GribbleGrunger Posts: 3910 |
http://i4.lbp.me/img/ft/8b4f2baa846501ca3e0748e3b07b12df8f73b009.jpg That's really good, especially given the limitations of the tools used. | 2011-10-21 06:46:00 Author: xero Posts: 2419 |
has anyone seen these: http://lbp.me/v/79ef8p http://i7.lbp.me/img/ft/807fae9a75a8c9d0ab8c4c07dcc710b2a7333059.jpg http://lbp.me/v/7ebhd1 http://i5.lbp.me/img/ft/9358295ac343d3411f1565f188b587be10558a19.jpg http://lbp.me/v/7-wpny http://i9.lbp.me/img/ft/d896a2b1c86f33f02470be224b5d3f212af16502.jpg | 2011-10-27 00:25:00 Author: GribbleGrunger Posts: 3910 |
Here is my first Move Painting: http://ic.lbp.me/img/ft/dbc02673dc8851823fd9b3e94f7fdd120a0afee8.jpg It's me Giftfrosch | 2011-10-29 10:24:00 Author: Giftfrosch Posts: 73 |
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